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// WAITrack.h |
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// WASdkIntfUI |
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// |
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// Created by GHW-T-01 on 16/3/1. |
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// Copyright © 2016年 GHW-T-01. All rights reserved. |
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// |
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#import <Foundation/Foundation.h> |
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@interface WAITrack : NSObject |
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@property(strong,nonatomic)NSMutableDictionary *params; |
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@property(nonatomic)double value; |
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@property(copy,nonatomic)NSDecimalNumber* numValue; |
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@property(copy,nonatomic)NSString* eventName; |
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-(void)initTracker; |
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-(void)trackWithEventName:(NSString *const)eventName valueToSum:(double)value params:(NSDictionary*)params; |
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-(void)trackWithEventName:(NSString *const)eventName numValueToSum:(NSDecimalNumber*)numValue params:(NSDictionary*)params; |
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-(void)autoTriggerAfterPayment:(BOOL)isAuto; |
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-(BOOL)getAutoTriggerAfterPayment; |
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-(NSString*)getCollectionInfo; |
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-(void)eventNameTransfer:(NSString *)eventName; |
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/** |
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* 安装游戏 |
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*/ |
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-(void)launch; |
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/** |
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* 打开游戏 |
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*/ |
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-(void)startUp; |
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/** |
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* 注册账号 |
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*/ |
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-(void)register_; |
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/** |
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* 登录游戏 |
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*/ |
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-(void)login; |
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/** |
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* 点击充值 |
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*/ |
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-(void)initiatedPayment; |
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/** |
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* 充值完成 |
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*/ |
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-(void)payment; |
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/** |
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* 点击购买 |
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*/ |
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-(void)initiatedPurchase; |
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/** |
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* 购买完成 |
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*/ |
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-(void)purchase; |
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/** |
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* 在线时长 |
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* @param type 0->开启,1->关闭 |
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*/ |
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-(void)session:(int)type; |
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/** |
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* 等级或分数 |
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*/ |
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-(void)levelAchieve; |
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/** |
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* 加入购物车 |
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*/ |
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-(void)addToCart; |
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/** |
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* 兴趣标记/愿望 |
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*/ |
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-(void)addToWishlist; |
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/** |
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* 搜索内容 |
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*/ |
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-(void)search; |
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/** |
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* 使用信用点消费 |
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*/ |
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-(void)spentCredits; |
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/** |
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* 完成解锁事件 |
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*/ |
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-(void)achievementUnlocked; |
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/** |
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* 追踪内容查看事件 |
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*/ |
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-(void)contentView; |
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/** |
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* 分享事件 |
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*/ |
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-(void)share; |
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/** |
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* 邀请事件 |
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*/ |
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-(void)invite; |
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/** |
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* 重新连接到游戏 |
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*/ |
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-(void)reEngage; |
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/** |
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* 更新游戏 |
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*/ |
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-(void)update; |
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/** |
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* 打开推送通知 |
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*/ |
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-(void)openedFromPushNotification; |
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/** |
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* 创建角色 |
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*/ |
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-(void)userCreate; |
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/** |
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* 用户资料更新 |
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*/ |
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-(void)userInfoUpdate; |
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/** |
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* 玩家任务统计 |
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*/ |
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-(void)taskUpdate; |
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/** |
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* 货币状况变更 |
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*/ |
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-(void)goldUpdate; |
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/** |
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* 用户资料初始化 |
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*/ |
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-(void)userInfoInit; |
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/** |
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* 导入用户事件 |
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*/ |
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-(void)userImport; |
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/** |
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* 自定义事件 |
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*/ |
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-(void)custom; |
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@end |