/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* This source code is licensed under the license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#import <Foundation/Foundation.h>
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#import <FBSDKCoreKit/FBSDKDomainConfigurationProviding.h>
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#import <FBSDKCoreKit/FBSDKGraphRequest.h>
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#import <FBSDKCoreKit/FBSDKGraphRequestMetadata.h>
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NS_ASSUME_NONNULL_BEGIN
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/**
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Internal type exposed to facilitate transition to Swift.
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API Subject to change or removal without warning. Do not use.
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@warning INTERNAL - DO NOT USE
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*/
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NS_SWIFT_NAME(_DomainHandler)
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@interface FBSDKDomainHandler : NSObject
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+ (instancetype)sharedInstance;
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+ (instancetype)new NS_UNAVAILABLE;
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- (instancetype)init NS_UNAVAILABLE;
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- (void)configureWithGraphRequestFactory:(id<FBSDKDomainConfigurationProviding>)domainConfigurationProvider
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settings:(id<FBSDKSettings>)settings
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dataStore:(id<FBSDKDataPersisting>)dataStore
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graphRequestFactory:(id<FBSDKGraphRequestFactory>)graphRequestFactory
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graphRequestConnectionFactory:(id<FBSDKGraphRequestConnectionFactory>)graphRequestConnectionFactory
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NS_SWIFT_NAME(configure(domainConfigurationProvider:settings:dataStore:graphRequestFactory:graphRequestConnectionFactory:));
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- (void)loadDomainConfigurationWithCompletionBlock:(nullable FBSDKDomainConfigurationBlock)completionBlock;
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/**
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Internal method exposed to facilitate transition to Swift.
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API Subject to change or removal without warning. Do not use.
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@warning INTERNAL - DO NOT USE
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*/
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- (NSString *)getURLPrefixForSingleRequest:(id<FBSDKGraphRequest>)request
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isAdvertiserTrackingEnabled:(BOOL)isATTOptIn;
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/**
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Internal method exposed to facilitate transition to Swift.
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API Subject to change or removal without warning. Do not use.
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@warning INTERNAL - DO NOT USE
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*/
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- (NSString *)getURLPrefixForBatchRequest:(NSArray<FBSDKGraphRequestMetadata *> *)requestsMetaData
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isAdvertiserTrackingEnabled:(BOOL)isATTOptIn;
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/**
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@method
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This method determines if the current authentication token is for the gaming domain
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@return a BOOL indicating if the current authentication token is for the gaming domain
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*/
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+ (BOOL)isAuthenticatedForGamingDomain;
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+ (NSString *)getCleanedGraphPathFromRequest:(id<FBSDKGraphRequest>)request;
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- (nullable NSString *)getATTScopeEndpointForGraphPath:(NSString *)graphPath;
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- (BOOL)isDomainHandlingEnabled;
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@end
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NS_ASSUME_NONNULL_END
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