// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
|
//
|
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
|
// copy, modify, and distribute this software in source code or binary form for use
|
// in connection with the web services and APIs provided by Facebook.
|
//
|
// As with any software that integrates with the Facebook platform, your use of
|
// this software is subject to the Facebook Developer Principles and Policies
|
// [http://developers.facebook.com/policy/]. This copyright notice shall be
|
// included in all copies or substantial portions of the software.
|
//
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
#import <UIKit/UIKit.h>
|
|
#import <FBSDKCoreKit/FBSDKCopying.h>
|
|
/**
|
* A container of textures for a camera effect.
|
* A texture for a camera effect is an UIImages identified by a NSString key.
|
*/
|
@interface FBSDKCameraEffectTextures : NSObject <FBSDKCopying, NSSecureCoding>
|
|
/**
|
Sets the image for a texture key.
|
- Parameter image: The UIImage for the texture
|
- Parameter name: The key for the texture
|
*/
|
- (void)setImage:(UIImage *)image forKey:(NSString *)key;
|
|
/**
|
Gets the image for a texture key.
|
- Parameter name: The key for the texture
|
- Returns: The texture UIImage or nil
|
*/
|
- (UIImage *)imageForKey:(NSString *)key;
|
|
@end
|