// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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//
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// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
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// copy, modify, and distribute this software in source code or binary form for use
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// in connection with the web services and APIs provided by Facebook.
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//
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// As with any software that integrates with the Facebook platform, your use of
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// this software is subject to the Facebook Developer Principles and Policies
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// [http://developers.facebook.com/policy/]. This copyright notice shall be
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// included in all copies or substantial portions of the software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#import <UIKit/UIKit.h>
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#import <FBSDKCoreKit/FBSDKButton.h>
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#import <FBSDKShareKit/FBSDKLikeObjectType.h>
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#import <FBSDKShareKit/FBSDKLiking.h>
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/**
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Warning: This class is deprecated.
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A button to like an object.
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Tapping the receiver will invoke an API call to the Facebook app through a fast-app-switch that allows
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the object to be liked. Upon return to the calling app, the view will update with the new state. If the
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currentAccessToken has "publish_actions" permission and the object is an Open Graph object, then the like can happen
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seamlessly without the fast-app-switch.
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*/
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__attribute__ ((deprecated))
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@interface FBSDKLikeButton : FBSDKButton <FBSDKLiking>
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/**
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If YES, a sound is played when the receiver is toggled.
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@default YES
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*/
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@property (nonatomic, assign, getter = isSoundEnabled) BOOL soundEnabled;
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@end
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