// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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//
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// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
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// copy, modify, and distribute this software in source code or binary form for use
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// in connection with the web services and APIs provided by Facebook.
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//
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// As with any software that integrates with the Facebook platform, your use of
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// this software is subject to the Facebook Developer Principles and Policies
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// [http://developers.facebook.com/policy/]. This copyright notice shall be
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// included in all copies or substantial portions of the software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#import <Foundation/Foundation.h>
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#import <FBSDKLoginKit/FBSDKDeviceLoginCodeInfo.h>
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#import <FBSDKLoginKit/FBSDKDeviceLoginManagerResult.h>
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NS_ASSUME_NONNULL_BEGIN
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@class FBSDKDeviceLoginManager;
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/*!
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@abstract A delegate for `FBSDKDeviceLoginManager`.
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*/
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@protocol FBSDKDeviceLoginManagerDelegate <NSObject>
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/*!
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@abstract Indicates the device login flow has started. You should parse `codeInfo` to
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present the code to the user to enter.
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@param loginManager the login manager instance.
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@param codeInfo the code info data.
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*/
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- (void)deviceLoginManager:(FBSDKDeviceLoginManager *)loginManager startedWithCodeInfo:(FBSDKDeviceLoginCodeInfo *)codeInfo;
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/*!
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@abstract Indicates the device login flow has finished.
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@param loginManager the login manager instance.
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@param result the results of the login flow.
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@param error the error, if available.
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@discussion The flow can be finished if the user completed the flow, cancelled, or if the code has expired.
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*/
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- (void)deviceLoginManager:(FBSDKDeviceLoginManager *)loginManager
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completedWithResult:(nullable FBSDKDeviceLoginManagerResult *)result
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error:(nullable NSError *)error;
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@end
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/*!
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@abstract Use this class to perform a device login flow.
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@discussion The device login flow starts by requesting a code from the device login API.
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This class informs the delegate when this code is received. You should then present the
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code to the user to enter. In the meantime, this class polls the device login API
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periodically and informs the delegate of the results.
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See [Facebook Device Login](https://developers.facebook.com/docs/facebook-login/for-devices).
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*/
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@interface FBSDKDeviceLoginManager : NSObject <NSNetServiceDelegate>
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/*!
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@abstract Initializes a new instance.
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@param permissions permissions to request.
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*/
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- (instancetype)initWithPermissions:(nullable NSArray<NSString *> *)permissions
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enableSmartLogin:(BOOL)enableSmartLogin
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NS_DESIGNATED_INITIALIZER;
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- (instancetype)init NS_UNAVAILABLE;
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+ (instancetype)new NS_UNAVAILABLE;
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/*!
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@abstract the delegate.
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*/
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@property (nonatomic, weak) id<FBSDKDeviceLoginManagerDelegate> delegate;
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/*!
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@abstract the requested permissions.
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*/
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@property (nullable, nonatomic, copy, readonly) NSArray<NSString *> *permissions;
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/*!
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@abstract the optional URL to redirect the user to after they complete the login.
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@discussion the URL must be configured in your App Settings -> Advanced -> OAuth Redirect URIs
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*/
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@property (nullable, nonatomic, copy) NSURL *redirectURL;
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/*!
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@abstract Starts the device login flow
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@discussion This instance will retain self until the flow is finished or cancelled.
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*/
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- (void)start;
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/*!
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@abstract Attempts to cancel the device login flow.
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*/
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- (void)cancel;
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@end
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NS_ASSUME_NONNULL_END
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