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| | | #import <Foundation/Foundation.h> |
| | | @interface ECServiceSdk:NSObject |
| | | |
| | | |
| | | + (void) registerUnityOnInitializedCallback:(NSString *) gameObject; |
| | | + (void) registerUnityOnMessageArrivedCallback:(NSString *) gameObject; |
| | | + (void) init:(NSString*) appSecret Domain:(NSString*) domain AppId:(NSString*) appId; |
| | | + (void) showElva:(NSString*) playerName PlayerUid:(NSString*) playerUid ServerId:(NSString*) serverId PlayerParseId:(NSString*) playerParseId PlayershowConversationFlag:(NSString*) playershowConversationFlag; |
| | | + (void) showElva:(NSString*) playerName PlayerUid:(NSString*) playerUid ServerId:(NSString*) serverId PlayerParseId:(NSString*) playerParseId PlayershowConversationFlag:(NSString*) playershowConversationFlag Config:(NSMutableDictionary*) config; |
| | |
| | | + (void) setNoMenu; |
| | | + (void) setSendCloseNotification:(BOOL) isSend; |
| | | + (void) setAccelerateDomain:(NSString *)domain; |
| | | + (void) setOpenLog:(BOOL)isOpen; |
| | | |
| | | + (void) showVIPChat:(NSString*) appidWeb VIPTags:(NSString *) vipTags; |
| | | |
| | |
| | | + (void) handlePushNotification:(NSDictionary *) table DataFromInApp:(BOOL) dataFromInApp; |
| | | |
| | | + (int) getNotificationMessageCount; |
| | | + (void) showURL:(NSString *) url; |
| | | + (void) setUnreadMessageFetchUid:(NSString*) playerUid; |
| | | |
| | | @end |