copy from frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64_x86_64-maccatalyst/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h
copy to frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64_arm64e_x86_64-maccatalyst/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h
| File was copied from frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64_x86_64-maccatalyst/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h |
| | |
| | | #if 0 |
| | | #elif defined(__arm64e__) && __arm64e__ |
| | | // Generated by Apple Swift version 6.2.3 effective-5.10 (swiftlang-6.2.3.3.21 clang-1700.6.3.2) |
| | | #ifndef FBSDKGAMINGSERVICESKIT_SWIFT_H |
| | | #define FBSDKGAMINGSERVICESKIT_SWIFT_H |
| | | #pragma clang diagnostic push |
| | | #pragma clang diagnostic ignored "-Wgcc-compat" |
| | | |
| | | #if !defined(__has_include) |
| | | # define __has_include(x) 0 |
| | | #endif |
| | | #if !defined(__has_attribute) |
| | | # define __has_attribute(x) 0 |
| | | #endif |
| | | #if !defined(__has_feature) |
| | | # define __has_feature(x) 0 |
| | | #endif |
| | | #if !defined(__has_warning) |
| | | # define __has_warning(x) 0 |
| | | #endif |
| | | |
| | | #if __has_include(<swift/objc-prologue.h>) |
| | | # include <swift/objc-prologue.h> |
| | | #endif |
| | | |
| | | #pragma clang diagnostic ignored "-Wauto-import" |
| | | #if defined(__OBJC__) |
| | | #include <Foundation/Foundation.h> |
| | | #endif |
| | | #if defined(__cplusplus) |
| | | #include <cstdint> |
| | | #include <cstddef> |
| | | #include <cstdbool> |
| | | #include <cstring> |
| | | #include <stdlib.h> |
| | | #include <new> |
| | | #include <type_traits> |
| | | #else |
| | | #include <stdint.h> |
| | | #include <stddef.h> |
| | | #include <stdbool.h> |
| | | #include <string.h> |
| | | #endif |
| | | #if defined(__cplusplus) |
| | | #pragma clang diagnostic push |
| | | #pragma clang diagnostic ignored "-Wnon-modular-include-in-framework-module" |
| | | #if defined(__arm64e__) && __has_include(<ptrauth.h>) |
| | | # include <ptrauth.h> |
| | | #else |
| | | #pragma clang diagnostic push |
| | | #pragma clang diagnostic ignored "-Wreserved-macro-identifier" |
| | | # ifndef __ptrauth_swift_value_witness_function_pointer |
| | | # define __ptrauth_swift_value_witness_function_pointer(x) |
| | | # endif |
| | | # ifndef __ptrauth_swift_class_method_pointer |
| | | # define __ptrauth_swift_class_method_pointer(x) |
| | | # endif |
| | | #pragma clang diagnostic pop |
| | | #endif |
| | | #pragma clang diagnostic pop |
| | | #endif |
| | | |
| | | #if !defined(SWIFT_TYPEDEFS) |
| | | # define SWIFT_TYPEDEFS 1 |
| | | # if __has_include(<uchar.h>) |
| | | # include <uchar.h> |
| | | # elif !defined(__cplusplus) |
| | | typedef unsigned char char8_t; |
| | | typedef uint_least16_t char16_t; |
| | | typedef uint_least32_t char32_t; |
| | | # endif |
| | | typedef float swift_float2 __attribute__((__ext_vector_type__(2))); |
| | | typedef float swift_float3 __attribute__((__ext_vector_type__(3))); |
| | | typedef float swift_float4 __attribute__((__ext_vector_type__(4))); |
| | | typedef double swift_double2 __attribute__((__ext_vector_type__(2))); |
| | | typedef double swift_double3 __attribute__((__ext_vector_type__(3))); |
| | | typedef double swift_double4 __attribute__((__ext_vector_type__(4))); |
| | | typedef int swift_int2 __attribute__((__ext_vector_type__(2))); |
| | | typedef int swift_int3 __attribute__((__ext_vector_type__(3))); |
| | | typedef int swift_int4 __attribute__((__ext_vector_type__(4))); |
| | | typedef unsigned int swift_uint2 __attribute__((__ext_vector_type__(2))); |
| | | typedef unsigned int swift_uint3 __attribute__((__ext_vector_type__(3))); |
| | | typedef unsigned int swift_uint4 __attribute__((__ext_vector_type__(4))); |
| | | #endif |
| | | |
| | | #if !defined(SWIFT_PASTE) |
| | | # define SWIFT_PASTE_HELPER(x, y) x##y |
| | | # define SWIFT_PASTE(x, y) SWIFT_PASTE_HELPER(x, y) |
| | | #endif |
| | | #if !defined(SWIFT_METATYPE) |
| | | # define SWIFT_METATYPE(X) Class |
| | | #endif |
| | | #if !defined(SWIFT_CLASS_PROPERTY) |
| | | # if __has_feature(objc_class_property) |
| | | # define SWIFT_CLASS_PROPERTY(...) __VA_ARGS__ |
| | | # else |
| | | # define SWIFT_CLASS_PROPERTY(...) |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_RUNTIME_NAME) |
| | | # if __has_attribute(objc_runtime_name) |
| | | # define SWIFT_RUNTIME_NAME(X) __attribute__((objc_runtime_name(X))) |
| | | # else |
| | | # define SWIFT_RUNTIME_NAME(X) |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_COMPILE_NAME) |
| | | # if __has_attribute(swift_name) |
| | | # define SWIFT_COMPILE_NAME(X) __attribute__((swift_name(X))) |
| | | # else |
| | | # define SWIFT_COMPILE_NAME(X) |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_METHOD_FAMILY) |
| | | # if __has_attribute(objc_method_family) |
| | | # define SWIFT_METHOD_FAMILY(X) __attribute__((objc_method_family(X))) |
| | | # else |
| | | # define SWIFT_METHOD_FAMILY(X) |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_NOESCAPE) |
| | | # if __has_attribute(noescape) |
| | | # define SWIFT_NOESCAPE __attribute__((noescape)) |
| | | # else |
| | | # define SWIFT_NOESCAPE |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_RELEASES_ARGUMENT) |
| | | # if __has_attribute(ns_consumed) |
| | | # define SWIFT_RELEASES_ARGUMENT __attribute__((ns_consumed)) |
| | | # else |
| | | # define SWIFT_RELEASES_ARGUMENT |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_WARN_UNUSED_RESULT) |
| | | # if __has_attribute(warn_unused_result) |
| | | # define SWIFT_WARN_UNUSED_RESULT __attribute__((warn_unused_result)) |
| | | # else |
| | | # define SWIFT_WARN_UNUSED_RESULT |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_NORETURN) |
| | | # if __has_attribute(noreturn) |
| | | # define SWIFT_NORETURN __attribute__((noreturn)) |
| | | # else |
| | | # define SWIFT_NORETURN |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_CLASS_EXTRA) |
| | | # define SWIFT_CLASS_EXTRA |
| | | #endif |
| | | #if !defined(SWIFT_PROTOCOL_EXTRA) |
| | | # define SWIFT_PROTOCOL_EXTRA |
| | | #endif |
| | | #if !defined(SWIFT_ENUM_EXTRA) |
| | | # define SWIFT_ENUM_EXTRA |
| | | #endif |
| | | #if !defined(SWIFT_CLASS) |
| | | # if __has_attribute(objc_subclassing_restricted) |
| | | # define SWIFT_CLASS(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) __attribute__((objc_subclassing_restricted)) SWIFT_CLASS_EXTRA |
| | | # define SWIFT_CLASS_NAMED(SWIFT_NAME) __attribute__((objc_subclassing_restricted)) SWIFT_COMPILE_NAME(SWIFT_NAME) SWIFT_CLASS_EXTRA |
| | | # else |
| | | # define SWIFT_CLASS(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) SWIFT_CLASS_EXTRA |
| | | # define SWIFT_CLASS_NAMED(SWIFT_NAME) SWIFT_COMPILE_NAME(SWIFT_NAME) SWIFT_CLASS_EXTRA |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_RESILIENT_CLASS) |
| | | # if __has_attribute(objc_class_stub) |
| | | # define SWIFT_RESILIENT_CLASS(SWIFT_NAME) SWIFT_CLASS(SWIFT_NAME) __attribute__((objc_class_stub)) |
| | | # define SWIFT_RESILIENT_CLASS_NAMED(SWIFT_NAME) __attribute__((objc_class_stub)) SWIFT_CLASS_NAMED(SWIFT_NAME) |
| | | # else |
| | | # define SWIFT_RESILIENT_CLASS(SWIFT_NAME) SWIFT_CLASS(SWIFT_NAME) |
| | | # define SWIFT_RESILIENT_CLASS_NAMED(SWIFT_NAME) SWIFT_CLASS_NAMED(SWIFT_NAME) |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_PROTOCOL) |
| | | # define SWIFT_PROTOCOL(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) SWIFT_PROTOCOL_EXTRA |
| | | # define SWIFT_PROTOCOL_NAMED(SWIFT_NAME) SWIFT_COMPILE_NAME(SWIFT_NAME) SWIFT_PROTOCOL_EXTRA |
| | | #endif |
| | | #if !defined(SWIFT_EXTENSION) |
| | | # define SWIFT_EXTENSION(M) SWIFT_PASTE(M##_Swift_, __LINE__) |
| | | #endif |
| | | #if !defined(OBJC_DESIGNATED_INITIALIZER) |
| | | # if __has_attribute(objc_designated_initializer) |
| | | # define OBJC_DESIGNATED_INITIALIZER __attribute__((objc_designated_initializer)) |
| | | # else |
| | | # define OBJC_DESIGNATED_INITIALIZER |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_ENUM_ATTR) |
| | | # if __has_attribute(enum_extensibility) |
| | | # define SWIFT_ENUM_ATTR(_extensibility) __attribute__((enum_extensibility(_extensibility))) |
| | | # else |
| | | # define SWIFT_ENUM_ATTR(_extensibility) |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_ENUM) |
| | | # define SWIFT_ENUM(_type, _name, _extensibility) enum _name : _type _name; enum SWIFT_ENUM_ATTR(_extensibility) SWIFT_ENUM_EXTRA _name : _type |
| | | # if __has_feature(generalized_swift_name) |
| | | # define SWIFT_ENUM_NAMED(_type, _name, SWIFT_NAME, _extensibility) enum _name : _type _name SWIFT_COMPILE_NAME(SWIFT_NAME); enum SWIFT_COMPILE_NAME(SWIFT_NAME) SWIFT_ENUM_ATTR(_extensibility) SWIFT_ENUM_EXTRA _name : _type |
| | | # else |
| | | # define SWIFT_ENUM_NAMED(_type, _name, SWIFT_NAME, _extensibility) SWIFT_ENUM(_type, _name, _extensibility) |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_UNAVAILABLE) |
| | | # define SWIFT_UNAVAILABLE __attribute__((unavailable)) |
| | | #endif |
| | | #if !defined(SWIFT_UNAVAILABLE_MSG) |
| | | # define SWIFT_UNAVAILABLE_MSG(msg) __attribute__((unavailable(msg))) |
| | | #endif |
| | | #if !defined(SWIFT_AVAILABILITY) |
| | | # define SWIFT_AVAILABILITY(plat, ...) __attribute__((availability(plat, __VA_ARGS__))) |
| | | #endif |
| | | #if !defined(SWIFT_WEAK_IMPORT) |
| | | # define SWIFT_WEAK_IMPORT __attribute__((weak_import)) |
| | | #endif |
| | | #if !defined(SWIFT_DEPRECATED) |
| | | # define SWIFT_DEPRECATED __attribute__((deprecated)) |
| | | #endif |
| | | #if !defined(SWIFT_DEPRECATED_MSG) |
| | | # define SWIFT_DEPRECATED_MSG(...) __attribute__((deprecated(__VA_ARGS__))) |
| | | #endif |
| | | #if !defined(SWIFT_DEPRECATED_OBJC) |
| | | # if __has_feature(attribute_diagnose_if_objc) |
| | | # define SWIFT_DEPRECATED_OBJC(Msg) __attribute__((diagnose_if(1, Msg, "warning"))) |
| | | # else |
| | | # define SWIFT_DEPRECATED_OBJC(Msg) SWIFT_DEPRECATED_MSG(Msg) |
| | | # endif |
| | | #endif |
| | | #if defined(__OBJC__) |
| | | #if !defined(IBSegueAction) |
| | | # define IBSegueAction |
| | | #endif |
| | | #endif |
| | | #if !defined(SWIFT_EXTERN) |
| | | # if defined(__cplusplus) |
| | | # define SWIFT_EXTERN extern "C" |
| | | # else |
| | | # define SWIFT_EXTERN extern |
| | | # endif |
| | | #endif |
| | | #if !defined(SWIFT_CALL) |
| | | # define SWIFT_CALL __attribute__((swiftcall)) |
| | | #endif |
| | | #if !defined(SWIFT_INDIRECT_RESULT) |
| | | # define SWIFT_INDIRECT_RESULT __attribute__((swift_indirect_result)) |
| | | #endif |
| | | #if !defined(SWIFT_CONTEXT) |
| | | # define SWIFT_CONTEXT __attribute__((swift_context)) |
| | | #endif |
| | | #if !defined(SWIFT_ERROR_RESULT) |
| | | # define SWIFT_ERROR_RESULT __attribute__((swift_error_result)) |
| | | #endif |
| | | #if defined(__cplusplus) |
| | | # define SWIFT_NOEXCEPT noexcept |
| | | #else |
| | | # define SWIFT_NOEXCEPT |
| | | #endif |
| | | #if !defined(SWIFT_C_INLINE_THUNK) |
| | | # if __has_attribute(always_inline) |
| | | # if __has_attribute(nodebug) |
| | | # define SWIFT_C_INLINE_THUNK inline __attribute__((always_inline)) __attribute__((nodebug)) |
| | | # else |
| | | # define SWIFT_C_INLINE_THUNK inline __attribute__((always_inline)) |
| | | # endif |
| | | # else |
| | | # define SWIFT_C_INLINE_THUNK inline |
| | | # endif |
| | | #endif |
| | | #if defined(_WIN32) |
| | | #if !defined(SWIFT_IMPORT_STDLIB_SYMBOL) |
| | | # define SWIFT_IMPORT_STDLIB_SYMBOL __declspec(dllimport) |
| | | #endif |
| | | #else |
| | | #if !defined(SWIFT_IMPORT_STDLIB_SYMBOL) |
| | | # define SWIFT_IMPORT_STDLIB_SYMBOL |
| | | #endif |
| | | #endif |
| | | #if defined(__OBJC__) |
| | | #if __has_feature(objc_modules) |
| | | #if __has_warning("-Watimport-in-framework-header") |
| | | #pragma clang diagnostic ignored "-Watimport-in-framework-header" |
| | | #endif |
| | | @import CoreFoundation; |
| | | @import FBSDKCoreKit; |
| | | @import FBSDKShareKit; |
| | | @import Foundation; |
| | | @import ObjectiveC; |
| | | #endif |
| | | |
| | | #endif |
| | | #pragma clang diagnostic ignored "-Wproperty-attribute-mismatch" |
| | | #pragma clang diagnostic ignored "-Wduplicate-method-arg" |
| | | #if __has_warning("-Wpragma-clang-attribute") |
| | | # pragma clang diagnostic ignored "-Wpragma-clang-attribute" |
| | | #endif |
| | | #pragma clang diagnostic ignored "-Wunknown-pragmas" |
| | | #pragma clang diagnostic ignored "-Wnullability" |
| | | #pragma clang diagnostic ignored "-Wdollar-in-identifier-extension" |
| | | #pragma clang diagnostic ignored "-Wunsafe-buffer-usage" |
| | | |
| | | #if __has_attribute(external_source_symbol) |
| | | # pragma push_macro("any") |
| | | # undef any |
| | | # pragma clang attribute push(__attribute__((external_source_symbol(language="Swift", defined_in="FBSDKGamingServicesKit",generated_declaration))), apply_to=any(function,enum,objc_interface,objc_category,objc_protocol)) |
| | | # pragma pop_macro("any") |
| | | #endif |
| | | |
| | | #if defined(__OBJC__) |
| | | |
| | | /// A protocol that a content object must conform to be used in a Gaming Services dialog |
| | | SWIFT_PROTOCOL_NAMED("ValidatableProtocol") |
| | | @protocol FBSDKValidatable |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | @end |
| | | |
| | | enum FBSDKChooseContextFilter : NSInteger; |
| | | @class NSString; |
| | | /// A model for an instant games choose context app switch dialog |
| | | SWIFT_CLASS_NAMED("ChooseContextContent") |
| | | @interface FBSDKChooseContextContent : NSObject <FBSDKValidatable> |
| | | /// This sets the filter which determines which context will show when the user is app switched to the choose context dialog. |
| | | @property (nonatomic) enum FBSDKChooseContextFilter filter; |
| | | /// This sets the maximum number of participants that the suggested context(s) shown in the dialog should have. |
| | | @property (nonatomic) NSInteger maxParticipants; |
| | | /// This sets the minimum number of participants that the suggested context(s) shown in the dialog should have. |
| | | @property (nonatomic) NSInteger minParticipants; |
| | | + (NSString * _Nonnull)filtersNameForFilters:(enum FBSDKChooseContextFilter)filter SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | - (BOOL)isEqual:(id _Nullable)object SWIFT_WARN_UNUSED_RESULT; |
| | | - (nonnull instancetype)init OBJC_DESIGNATED_INITIALIZER; |
| | | @end |
| | | |
| | | @protocol FBSDKContextDialogDelegate; |
| | | /// The protocol sdk dialogs must conform to and implement all the following methods. |
| | | SWIFT_PROTOCOL_NAMED("DialogProtocol") |
| | | @protocol FBSDKDialog |
| | | /// The receiver’s delegate or nil if it doesn’t have a delegate. |
| | | @property (nonatomic, weak) id <FBSDKContextDialogDelegate> _Nullable delegate; |
| | | /// The content object used to create the specific dialog |
| | | @property (nonatomic, strong) id <FBSDKValidatable> _Nullable dialogContent; |
| | | /// Begins to show the specfic dialog |
| | | /// @return true if the receiver was able to show the dialog, otherwise false. |
| | | - (BOOL)show SWIFT_WARN_UNUSED_RESULT; |
| | | /// Validates the content for the dialog |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | @end |
| | | |
| | | @class FBSDKWebDialog; |
| | | @protocol _FBSDKWindowFinding; |
| | | /// A super class type for the context dialogs classes that show an in-app webview to display content. |
| | | SWIFT_CLASS_NAMED("ContextWebDialog") |
| | | @interface FBSDKContextWebDialog : NSObject <FBSDKWebDialogDelegate, FBSDKDialog> |
| | | @property (nonatomic, strong) id <FBSDKContextDialogDelegate> _Nullable delegate; |
| | | @property (nonatomic, strong) id <FBSDKValidatable> _Nullable dialogContent; |
| | | @property (nonatomic, strong) FBSDKWebDialog * _Nullable currentWebDialog; |
| | | - (BOOL)show SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | - (void)webDialog:(FBSDKWebDialog * _Nonnull)webDialog didCompleteWithResults:(NSDictionary<NSString *, id> * _Nonnull)results; |
| | | - (void)webDialog:(FBSDKWebDialog * _Nonnull)webDialog didFailWithError:(NSError * _Nonnull)error; |
| | | - (void)webDialogDidCancel:(FBSDKWebDialog * _Nonnull)webDialog; |
| | | /// Depending on the content size within the browser, this method allows for the resizing of web dialog |
| | | - (CGRect)createWebDialogFrameWithWidth:(CGFloat)width height:(CGFloat)height windowFinder:(id <_FBSDKWindowFinding> _Nonnull)windowFinder SWIFT_WARN_UNUSED_RESULT; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | @class UIApplication; |
| | | @class NSURL; |
| | | /// A dialog for the choose context through app switch |
| | | SWIFT_CLASS_NAMED("ChooseContextDialog") |
| | | @interface FBSDKChooseContextDialog : FBSDKContextWebDialog <FBSDKURLOpening> |
| | | /// Convenience method to build up a choose context app switch with content and a delegate. |
| | | /// @param content The content for the choose context dialog |
| | | /// @param delegate The receiver’s delegate. |
| | | - (nonnull instancetype)initWithContent:(FBSDKChooseContextContent * _Nonnull)content delegate:(id <FBSDKContextDialogDelegate> _Nonnull)delegate; |
| | | - (BOOL)show SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | - (BOOL)application:(UIApplication * _Nullable)application openURL:(NSURL * _Nullable)url sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)canOpenURL:(NSURL * _Nonnull)url forApplication:(UIApplication * _Nullable)application sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; |
| | | - (void)applicationDidBecomeActive:(UIApplication * _Nonnull)application; |
| | | - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT; |
| | | @end |
| | | |
| | | SWIFT_PROTOCOL_NAMED("Showable") |
| | | @protocol FBSDKShowable |
| | | - (BOOL)show SWIFT_WARN_UNUSED_RESULT; |
| | | @end |
| | | |
| | | @interface FBSDKChooseContextDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKShowable> |
| | | @end |
| | | |
| | | typedef SWIFT_ENUM_NAMED(NSInteger, FBSDKChooseContextFilter, "ChooseContextFilter", open) { |
| | | FBSDKChooseContextFilterNone = 0, |
| | | FBSDKChooseContextFilterExistingChallenges = 1, |
| | | FBSDKChooseContextFilterNewPlayersOnly = 2, |
| | | FBSDKChooseContextFilterNewContextOnly = 3, |
| | | }; |
| | | |
| | | /// A delegate for context dialogs to communicate with the dialog handler. |
| | | /// The delegate is notified with the results of the cross play request as long as the application has permissions to |
| | | /// receive the information. For example, if the person is not signed into the containing app, the shower may not be able |
| | | /// to distinguish between completion of a cross play request and cancellation. |
| | | SWIFT_PROTOCOL_NAMED("ContextDialogDelegate") |
| | | @protocol FBSDKContextDialogDelegate |
| | | /// Sent to the delegate when the context dialog completes without error. |
| | | /// @param contextDialog The FBSDKContextDialog that completed. |
| | | - (void)contextDialogDidComplete:(FBSDKContextWebDialog * _Nonnull)contextDialog; |
| | | /// Sent to the delegate when the context dialog encounters an error. |
| | | /// @param contextDialog The FBSDKContextDialog that completed. |
| | | /// @param error The error. |
| | | - (void)contextDialog:(FBSDKContextWebDialog * _Nonnull)contextDialog didFailWithError:(NSError * _Nonnull)error; |
| | | /// Sent to the delegate when the cross play request dialog is cancelled. |
| | | /// @param contextDialog The FBSDKContextDialog that completed. |
| | | - (void)contextDialogDidCancel:(FBSDKContextWebDialog * _Nonnull)contextDialog; |
| | | @end |
| | | |
| | | @class FBSDKCreateContextContent; |
| | | @class FBSDKSwitchContextContent; |
| | | /// A dialog presenter responsible for creating and showing all the dialogs that create, switch, |
| | | /// choose and otherwise manipulate the gaming context. |
| | | SWIFT_CLASS_NAMED("ContextDialogPresenter") |
| | | @interface FBSDKContextDialogPresenter : NSObject |
| | | - (nonnull instancetype)init; |
| | | /// Convenience method to build up and show an instant games create context dialog with content and delegate. |
| | | /// \param content The content for the create context dialog |
| | | /// |
| | | /// \param delegate The receiver’s delegate. |
| | | /// |
| | | - (BOOL)makeAndShowCreateContextDialogWithContent:(FBSDKCreateContextContent * _Nonnull)content delegate:(id <FBSDKContextDialogDelegate> _Nonnull)delegate error:(NSError * _Nullable * _Nullable)error; |
| | | /// Convenience method to build up and show an instant games switch context dialog with the giving content and delegate. |
| | | /// \param content The content for the switch context dialog |
| | | /// |
| | | /// \param delegate The receiver’s delegate. |
| | | /// |
| | | - (BOOL)makeAndShowSwitchContextDialogWithContent:(FBSDKSwitchContextContent * _Nonnull)content delegate:(id <FBSDKContextDialogDelegate> _Nonnull)delegate error:(NSError * _Nullable * _Nullable)error; |
| | | /// Convenience method to build up and show an instant games choose context dialog with content and a delegate. |
| | | /// \param content The content for the choose context dialog |
| | | /// |
| | | /// \param delegate The receiver’s delegate. |
| | | /// |
| | | - (void)makeAndShowChooseContextDialogWithContent:(FBSDKChooseContextContent * _Nonnull)content delegate:(id <FBSDKContextDialogDelegate> _Nonnull)delegate; |
| | | @end |
| | | |
| | | /// A model for an instant games createAsync cross play request. |
| | | SWIFT_CLASS_NAMED("CreateContextContent") |
| | | @interface FBSDKCreateContextContent : NSObject <FBSDKValidatable> |
| | | /// The ID of the player that is being challenged. |
| | | /// @return The ID for the player being challenged |
| | | @property (nonatomic, copy) NSString * _Nonnull playerID; |
| | | /// Builds a content object that will be use to display a create context dialog |
| | | /// @param playerID The player ID of the user being challenged which will be used to create a game context |
| | | - (nonnull instancetype)initDialogContentWithPlayerID:(NSString * _Nonnull)playerID OBJC_DESIGNATED_INITIALIZER; |
| | | - (BOOL)isEqual:(id _Nullable)object SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | /// A dialog to create a context through a web view |
| | | SWIFT_CLASS_NAMED("CreateContextDialog") |
| | | @interface FBSDKCreateContextDialog : FBSDKContextWebDialog |
| | | /// Builds a context creation web dialog with content and a delegate. |
| | | /// @param content The content for the create context dialog |
| | | /// @param windowFinder The application window finder that provides the window to display the dialog |
| | | /// @param delegate The receiver’s delegate used to let the receiver know a context was created or failure |
| | | - (nonnull instancetype)initWithContent:(FBSDKCreateContextContent * _Nonnull)content windowFinder:(id <_FBSDKWindowFinding> _Nonnull)windowFinder delegate:(id <FBSDKContextDialogDelegate> _Nonnull)delegate OBJC_DESIGNATED_INITIALIZER; |
| | | - (BOOL)show; |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | @end |
| | | |
| | | @interface FBSDKCreateContextDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKShowable> |
| | | @end |
| | | |
| | | SWIFT_CLASS_NAMED("FriendFinderDialog") |
| | | @interface FBSDKFriendFinderDialog : NSObject |
| | | - (nonnull instancetype)init; |
| | | + (void)launchFriendFinderDialogWithCompletionHandler:(void (^ _Nonnull)(BOOL, NSError * _Nullable))completionHandler; |
| | | @end |
| | | |
| | | /// Additional context about the nature of the game request. |
| | | typedef SWIFT_ENUM_NAMED(NSUInteger, FBSDKGameRequestActionType, "GameRequestActionType", open) { |
| | | /// No action type |
| | | FBSDKGameRequestActionTypeNone = 0, |
| | | /// Send action type: The user is sending an object to the friends. |
| | | FBSDKGameRequestActionTypeSend = 1, |
| | | /// Ask For action type: The user is asking for an object from friends. |
| | | FBSDKGameRequestActionTypeAskFor = 2, |
| | | /// Turn action type: It is the turn of the friends to play against the user in a match. |
| | | FBSDKGameRequestActionTypeTurn = 3, |
| | | /// Invite action type: The user is inviting a friend. |
| | | FBSDKGameRequestActionTypeInvite = 4, |
| | | }; |
| | | |
| | | enum FBSDKGameRequestFilter : NSUInteger; |
| | | @class NSCoder; |
| | | /// A model for a game request. |
| | | SWIFT_CLASS_NAMED("GameRequestContent") |
| | | @interface FBSDKGameRequestContent : NSObject <FBSDKSharingValidatable, NSSecureCoding> |
| | | /// Used when defining additional context about the nature of the request. |
| | | /// The parameter ‘objectID’ is required if the action type is either |
| | | /// ‘.send’ or ‘.askFor’. |
| | | /// seealso: |
| | | /// objectID |
| | | @property (nonatomic) enum FBSDKGameRequestActionType actionType; |
| | | /// Additional freeform data you may pass for tracking. This will be stored as part of |
| | | /// the request objects created. The maximum length is 255 characters. |
| | | @property (nonatomic, copy) NSString * _Nullable data; |
| | | /// This controls the set of friends someone sees if a multi-friend selector is shown. |
| | | /// It is <code>.none</code> by default, meaning that all friends can be shown. |
| | | /// If specify as <code>.appUsers</code>, only friends who use the app will be shown. |
| | | /// On the other hands, use <code>.appNonUsers</code> to filter only friends who do not use the app. |
| | | /// The parameter name is preserved to be consistent with the counter part on desktop. |
| | | @property (nonatomic) enum FBSDKGameRequestFilter filters; |
| | | /// A plain-text message to be sent as part of the request. This text will surface in the App Center view |
| | | /// of the request, but not on the notification jewel. Required parameter. |
| | | @property (nonatomic, copy) NSString * _Nonnull message; |
| | | /// The Open Graph object ID of the object being sent. |
| | | /// seealso: |
| | | /// actionType |
| | | @property (nonatomic, copy) NSString * _Nonnull objectID; |
| | | /// An array of user IDs, usernames or invite tokens (NSString) of people to send request. |
| | | /// These may or may not be a friend of the sender. If this is specified by the app, |
| | | /// the sender will not have a choice of recipients. If not, the sender will see a multi-friend selector |
| | | /// This is equivalent to the “to” parameter when using the web game request dialog. |
| | | @property (nonatomic, copy) NSArray<NSString *> * _Nonnull recipients; |
| | | /// An array of user IDs that will be included in the dialog as the first suggested friends. |
| | | /// Cannot be used together with filters. |
| | | /// This is equivalent to the <code>suggestions</code> parameter when using the web game request dialog. |
| | | @property (nonatomic, copy) NSArray<NSString *> * _Nonnull recipientSuggestions; |
| | | /// The title for the dialog. |
| | | @property (nonatomic, copy) NSString * _Nonnull title; |
| | | /// The call to action for the dialog. |
| | | @property (nonatomic, copy) NSString * _Nonnull cta; |
| | | - (BOOL)validateWithOptions:(FBSDKShareBridgeOptions)options error:(NSError * _Nullable * _Nullable)error; |
| | | - (BOOL)isEqual:(id _Nullable)object SWIFT_WARN_UNUSED_RESULT; |
| | | /// Compares the receiver to another game request content. |
| | | /// @param content The other content |
| | | /// @return <code>true</code> if the receiver’s values are equal to the other content’s values; otherwise <code>false</code> |
| | | - (BOOL)isEqualToGameRequestContent:(FBSDKGameRequestContent * _Nonnull)content SWIFT_WARN_UNUSED_RESULT; |
| | | SWIFT_CLASS_PROPERTY(@property (nonatomic, class, readonly) BOOL supportsSecureCoding;) |
| | | + (BOOL)supportsSecureCoding SWIFT_WARN_UNUSED_RESULT; |
| | | - (nonnull instancetype)initWithCoder:(NSCoder * _Nonnull)decoder; |
| | | - (void)encodeWithCoder:(NSCoder * _Nonnull)encoder; |
| | | - (nonnull instancetype)init OBJC_DESIGNATED_INITIALIZER; |
| | | @end |
| | | |
| | | @protocol FBSDKGameRequestDialogDelegate; |
| | | /// A dialog for sending game requests. |
| | | SWIFT_CLASS_NAMED("GameRequestDialog") |
| | | @interface FBSDKGameRequestDialog : NSObject |
| | | /// The receiver’s delegate or nil if it doesn’t have a delegate. |
| | | @property (nonatomic, weak) id <FBSDKGameRequestDialogDelegate> _Nullable delegate; |
| | | /// The content for game request. |
| | | @property (nonatomic, strong) FBSDKGameRequestContent * _Nonnull content; |
| | | /// Specifies whether frictionless requests are enabled. |
| | | @property (nonatomic) BOOL isFrictionlessRequestsEnabled; |
| | | /// A Boolean value that indicates whether the receiver can initiate a game request. |
| | | /// May return <code>false</code> if the appropriate Facebook app is not installed and is required or an access token is |
| | | /// required but not available. This method does not validate the content on the receiver, so this can be checked before |
| | | /// building up the content. |
| | | /// See <code>validate()</code> |
| | | /// @return <code>true</code> if the receiver can share, otherwise <code>false</code>. |
| | | @property (nonatomic, readonly) BOOL canShow; |
| | | - (nonnull instancetype)initWithContent:(FBSDKGameRequestContent * _Nonnull)content delegate:(id <FBSDKGameRequestDialogDelegate> _Nullable)delegate OBJC_DESIGNATED_INITIALIZER; |
| | | /// Convenience method to build up a game request with content and a delegate. |
| | | /// @param content The content for the game request. |
| | | /// @param delegate The receiver’s delegate. |
| | | + (FBSDKGameRequestDialog * _Nonnull)dialogWithContent:(FBSDKGameRequestContent * _Nonnull)content delegate:(id <FBSDKGameRequestDialogDelegate> _Nullable)delegate SWIFT_WARN_UNUSED_RESULT; |
| | | /// Convenience method to build up and show a game request with content and a delegate. |
| | | /// @param content The content for the game request. |
| | | /// @param delegate The receiver’s delegate. |
| | | + (FBSDKGameRequestDialog * _Nonnull)showWithContent:(FBSDKGameRequestContent * _Nonnull)content delegate:(id <FBSDKGameRequestDialogDelegate> _Nullable)delegate; |
| | | /// Begins the game request from the receiver. |
| | | /// @return <code>true</code> if the receiver was able to show the dialog, otherwise <code>false</code>. |
| | | - (BOOL)show; |
| | | /// Validates the content on the receiver. |
| | | - (BOOL)validateWithError:(NSError * _Nullable * _Nullable)error; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | @interface FBSDKGameRequestDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKWebDialogDelegate> |
| | | - (void)webDialog:(FBSDKWebDialog * _Nonnull)webDialog didCompleteWithResults:(NSDictionary<NSString *, id> * _Nonnull)results; |
| | | - (void)webDialog:(FBSDKWebDialog * _Nonnull)webDialog didFailWithError:(NSError * _Nonnull)error; |
| | | - (void)webDialogDidCancel:(FBSDKWebDialog * _Nonnull)webDialog; |
| | | @end |
| | | |
| | | @interface FBSDKGameRequestDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKURLOpening> |
| | | - (BOOL)application:(UIApplication * _Nullable)application openURL:(NSURL * _Nullable)potentialURL sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)canOpenURL:(NSURL * _Nonnull)url forApplication:(UIApplication * _Nullable)application sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; |
| | | - (void)applicationDidBecomeActive:(UIApplication * _Nonnull)application; |
| | | - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT; |
| | | @end |
| | | |
| | | /// A delegate for <code>GameRequestDialog</code>. |
| | | /// The delegate is notified with the results of the game request as long as the application has permissions to |
| | | /// receive the information. For example, if the person is not signed into the containing app, the shower may not be able |
| | | /// to distinguish between completion of a game request and cancellation. |
| | | SWIFT_PROTOCOL_NAMED("GameRequestDialogDelegate") |
| | | @protocol FBSDKGameRequestDialogDelegate |
| | | /// Sent to the delegate when the game request completes without error. |
| | | /// @param gameRequestDialog The <code>GameRequestDialog</code> that completed. |
| | | /// @param results The results from the dialog. This may be nil or empty. |
| | | - (void)gameRequestDialog:(FBSDKGameRequestDialog * _Nonnull)gameRequestDialog didCompleteWithResults:(NSDictionary<NSString *, id> * _Nonnull)results; |
| | | /// Sent to the delegate when the game request encounters an error. |
| | | /// @param gameRequestDialog The <code>GameRequestDialog</code> that completed. |
| | | /// @param error The error. |
| | | - (void)gameRequestDialog:(FBSDKGameRequestDialog * _Nonnull)gameRequestDialog didFailWithError:(NSError * _Nonnull)error; |
| | | /// Sent to the delegate when the game request dialog is cancelled. |
| | | /// @param gameRequestDialog The <code>GameRequestDialog</code> that completed. |
| | | - (void)gameRequestDialogDidCancel:(FBSDKGameRequestDialog * _Nonnull)gameRequestDialog; |
| | | @end |
| | | |
| | | /// Filter for who can be displayed in the multi-friend selector. |
| | | typedef SWIFT_ENUM_NAMED(NSUInteger, FBSDKGameRequestFilter, "GameRequestFilter", open) { |
| | | /// No filter, all friends can be displayed. |
| | | FBSDKGameRequestFilterNone = 0, |
| | | /// Friends using the app can be displayed. |
| | | FBSDKGameRequestFilterAppUsers = 1, |
| | | /// Friends not using the app can be displayed. |
| | | FBSDKGameRequestFilterAppNonUsers = 2, |
| | | /// All friends can be displayed if FB app is installed. |
| | | FBSDKGameRequestFilterEverybody = 3, |
| | | }; |
| | | |
| | | SWIFT_CLASS_NAMED("GameRequestURLProvider") |
| | | @interface FBSDKGameRequestURLProvider : NSObject |
| | | + (NSURL * _Nullable)createDeepLinkURLWithQueryDictionary:(NSDictionary<NSString *, id> * _Nonnull)queryDictionary SWIFT_WARN_UNUSED_RESULT; |
| | | + (NSString * _Nullable)filtersNameForFilters:(enum FBSDKGameRequestFilter)filters SWIFT_WARN_UNUSED_RESULT; |
| | | + (NSString * _Nullable)actionTypeNameForActionType:(enum FBSDKGameRequestActionType)actionType SWIFT_WARN_UNUSED_RESULT; |
| | | - (nonnull instancetype)init OBJC_DESIGNATED_INITIALIZER; |
| | | @end |
| | | |
| | | SWIFT_CLASS_NAMED("GamingContext") |
| | | @interface FBSDKGamingContext : NSObject |
| | | /// A shared object that holds data about the current user’s game instance which could be solo game or multiplayer game with other users. |
| | | SWIFT_CLASS_PROPERTY(@property (nonatomic, class, strong) FBSDKGamingContext * _Nullable currentContext;) |
| | | + (FBSDKGamingContext * _Nullable)currentContext SWIFT_WARN_UNUSED_RESULT; |
| | | + (void)setCurrentContext:(FBSDKGamingContext * _Nullable)value; |
| | | /// A unique identifier for the current game context. This represents a specific game instance that the user is playing in. |
| | | @property (nonatomic, readonly, copy) NSString * _Nonnull identifier; |
| | | /// The number of players in the current user’s game instance |
| | | @property (nonatomic, readonly) NSInteger size; |
| | | - (nullable instancetype)initWithIdentifier:(NSString * _Nonnull)identifier size:(NSInteger)size OBJC_DESIGNATED_INITIALIZER; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | SWIFT_CLASS_NAMED("GamingGroupIntegration") |
| | | @interface FBSDKGamingGroupIntegration : NSObject |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | + (void)openGroupPageWithCompletionHandler:(void (^ _Nonnull)(BOOL, NSError * _Nullable))completionHandler; |
| | | @end |
| | | |
| | | @class FBSDKGamingImageUploaderConfiguration; |
| | | SWIFT_CLASS_NAMED("GamingImageUploader") |
| | | @interface FBSDKGamingImageUploader : NSObject |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | /// Runs an upload to a users Gaming Media Library with the given configuration |
| | | /// @param configuration model object contain the content that will be uploaded |
| | | /// @param completion a callback that is fired dependent on the configuration. |
| | | /// Fired when the upload completes or when the users returns to the caller app |
| | | /// after the media dialog is shown. |
| | | + (void)uploadImageWithConfiguration:(FBSDKGamingImageUploaderConfiguration * _Nonnull)configuration andResultCompletion:(void (^ _Nonnull)(BOOL, NSDictionary<NSString *, id> * _Nullable, NSError * _Nullable))completion; |
| | | /// Runs an upload to a users Gaming Media Library with the given configuration |
| | | /// @param configuration model object contain the content that will be uploaded |
| | | /// @param completion a callback that is fired dependent on the configuration. |
| | | /// Fired when the upload completes or when the users returns to the caller app |
| | | /// after the media dialog is shown. |
| | | /// @param progressHandler an optional callback that is fired multiple times as |
| | | /// bytes are transferred to Facebook. |
| | | + (void)uploadImageWithConfiguration:(FBSDKGamingImageUploaderConfiguration * _Nonnull)configuration completion:(void (^ _Nonnull)(BOOL, NSDictionary<NSString *, id> * _Nullable, NSError * _Nullable))completion andProgressHandler:(void (^ _Nullable)(int64_t, int64_t, int64_t))progressHandler; |
| | | @end |
| | | |
| | | @protocol FBSDKGraphRequestConnecting; |
| | | @interface FBSDKGamingImageUploader (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKGraphRequestConnectionDelegate> |
| | | - (void)requestConnection:(id <FBSDKGraphRequestConnecting> _Nonnull)connection didSendBodyData:(NSInteger)bytesWritten totalBytesWritten:(NSInteger)totalBytesWritten totalBytesExpectedToWrite:(NSInteger)totalBytesExpectedToWrite; |
| | | @end |
| | | |
| | | @class UIImage; |
| | | SWIFT_CLASS_NAMED("GamingImageUploaderConfiguration") |
| | | @interface FBSDKGamingImageUploaderConfiguration : NSObject |
| | | @property (nonatomic, readonly, strong) UIImage * _Nonnull image; |
| | | @property (nonatomic, readonly, copy) NSString * _Nullable caption; |
| | | @property (nonatomic, readonly) BOOL shouldLaunchMediaDialog; |
| | | /// A model for Gaming image upload content to be shared. |
| | | /// @param image the image that will be shared. |
| | | /// @param caption and optional caption that will appear along side the image on Facebook. |
| | | /// @param shouldLaunchMediaDialog whether or not to open the media dialog on Facebook when the upload completes. |
| | | - (nonnull instancetype)initWithImage:(UIImage * _Nonnull)image caption:(NSString * _Nullable)caption shouldLaunchMediaDialog:(BOOL)shouldLaunchMediaDialog OBJC_DESIGNATED_INITIALIZER; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | @class FBSDKURL; |
| | | SWIFT_CLASS_NAMED("GamingPayload") |
| | | @interface FBSDKGamingPayload : NSObject |
| | | @property (nonatomic, strong) FBSDKURL * _Nonnull URL; |
| | | @property (nonatomic, copy) NSString * _Nonnull payload; |
| | | - (nonnull instancetype)initWithURL:(FBSDKURL * _Nonnull)URL OBJC_DESIGNATED_INITIALIZER; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | SWIFT_PROTOCOL_NAMED("GamingPayloadDelegate") |
| | | @protocol FBSDKGamingPayloadDelegate <NSObject> |
| | | @optional |
| | | /// Delegate method will be triggered when a <code>GamingPayloadObserver</code> parses a url with a payload and game request ID |
| | | /// @param payload The payload recieved in the url |
| | | /// @param gameRequestID The game request ID recieved in the url |
| | | - (void)parsedGameRequestURLContaining:(FBSDKGamingPayload * _Nonnull)payload gameRequestID:(NSString * _Nonnull)gameRequestID; |
| | | /// Delegate method will be triggered when a <code>GamingPayloadObserver</code> parses a gaming context url with a payload and game context token ID. The current gaming context will be update with the context ID. |
| | | /// @param payload The payload recieved in the url |
| | | - (void)parsedGamingContextURLContaining:(FBSDKGamingPayload * _Nonnull)payload; |
| | | /// Delegate method will be triggered when a <code>GamingPayloadObserver</code> parses a url with a payload and tournament ID |
| | | /// @param payload The payload associated with the tournament |
| | | /// @param tournamentID The tournament ID the player wants to enter |
| | | - (void)parsedTournamentURLContaining:(FBSDKGamingPayload * _Nonnull)payload tournamentID:(NSString * _Nonnull)tournamentID; |
| | | @end |
| | | |
| | | SWIFT_CLASS_NAMED("GamingPayloadObserver") |
| | | @interface FBSDKGamingPayloadObserver : NSObject |
| | | @property (nonatomic, weak) id <FBSDKGamingPayloadDelegate> _Nullable delegate; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | - (nonnull instancetype)initWithDelegate:(id <FBSDKGamingPayloadDelegate> _Nullable)delegate; |
| | | @end |
| | | |
| | | @interface FBSDKGamingPayloadObserver (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKApplicationObserving> |
| | | - (BOOL)application:(UIApplication * _Nonnull)application openURL:(NSURL * _Nonnull)url sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; |
| | | @end |
| | | |
| | | @class FBSDKGamingVideoUploaderConfiguration; |
| | | SWIFT_CLASS_NAMED("GamingVideoUploader") |
| | | @interface FBSDKGamingVideoUploader : NSObject |
| | | /// Runs an upload to a users Gaming Media Library with the given configuration |
| | | /// @param configuration model object contain the content that will be uploaded |
| | | /// @param completion a callback that is fired when the upload completes. |
| | | + (void)uploadVideoWithConfiguration:(FBSDKGamingVideoUploaderConfiguration * _Nonnull)configuration andResultCompletion:(void (^ _Nonnull)(BOOL, NSDictionary<NSString *, id> * _Nullable, NSError * _Nullable))completion; |
| | | /// Runs an upload to a users Gaming Media Library with the given configuration |
| | | /// @param configuration model object contain the content that will be uploaded |
| | | /// @param completion a callback that is fired when the upload completes. |
| | | /// @param progressHandler an optional callback that is fired multiple times as bytes are transferred to Facebook. |
| | | + (void)uploadVideoWithConfiguration:(FBSDKGamingVideoUploaderConfiguration * _Nonnull)configuration completion:(void (^ _Nonnull)(BOOL, NSDictionary<NSString *, id> * _Nullable, NSError * _Nullable))completion andProgressHandler:(void (^ _Nullable)(int64_t, int64_t, int64_t))progressHandler; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | SWIFT_CLASS_NAMED("GamingVideoUploaderConfiguration") |
| | | @interface FBSDKGamingVideoUploaderConfiguration : NSObject |
| | | @property (nonatomic, readonly, copy) NSURL * _Nonnull videoURL; |
| | | @property (nonatomic, readonly, copy) NSString * _Nullable caption; |
| | | /// A model for Gaming video upload content to be shared. |
| | | /// @param videoURL a url to the videos location on local disk. |
| | | /// @param caption and optional caption that will appear along side the video on Facebook. |
| | | - (nonnull instancetype)initWithVideoURL:(NSURL * _Nonnull)videoURL caption:(NSString * _Nullable)caption OBJC_DESIGNATED_INITIALIZER; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | SWIFT_CLASS("_TtC22FBSDKGamingServicesKit21ShareTournamentDialog") |
| | | @interface ShareTournamentDialog : NSObject <FBSDKURLOpening> |
| | | - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)application:(UIApplication * _Nullable)application openURL:(NSURL * _Nullable)url sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)canOpenURL:(NSURL * _Nonnull)url forApplication:(UIApplication * _Nullable)application sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; |
| | | - (void)applicationDidBecomeActive:(UIApplication * _Nonnull)application; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | /// A model for an instant games switchAsync cross play request. |
| | | SWIFT_CLASS_NAMED("SwitchContextContent") |
| | | @interface FBSDKSwitchContextContent : NSObject <FBSDKValidatable> |
| | | - (nonnull instancetype)initDialogContentWithContextID:(NSString * _Nonnull)contextID OBJC_DESIGNATED_INITIALIZER; |
| | | - (BOOL)isEqual:(id _Nullable)object SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | - (nonnull instancetype)init SWIFT_UNAVAILABLE; |
| | | + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); |
| | | @end |
| | | |
| | | /// A dialog to switch the current gaming context through a web view |
| | | SWIFT_CLASS_NAMED("SwitchContextDialog") |
| | | @interface FBSDKSwitchContextDialog : FBSDKContextWebDialog <FBSDKShowable> |
| | | /// Creates a switch context web dialog with content and a delegate. |
| | | /// \param content The content for the switch context dialog |
| | | /// |
| | | /// \param windowFinder The application window finder that provides the window to display the dialog |
| | | /// |
| | | /// \param delegate The receiver’s delegate used to let the receiver know a context switch was successful or failed |
| | | /// |
| | | - (nonnull instancetype)initWithContent:(FBSDKSwitchContextContent * _Nonnull)content windowFinder:(id <_FBSDKWindowFinding> _Nonnull)windowFinder delegate:(id <FBSDKContextDialogDelegate> _Nonnull)delegate OBJC_DESIGNATED_INITIALIZER; |
| | | - (BOOL)show SWIFT_WARN_UNUSED_RESULT; |
| | | - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; |
| | | @end |
| | | |
| | | #endif |
| | | #if __has_attribute(external_source_symbol) |
| | | # pragma clang attribute pop |
| | | #endif |
| | | #if defined(__cplusplus) |
| | | #endif |
| | | #pragma clang diagnostic pop |
| | | #endif |
| | | |
| | | #elif defined(__arm64__) && __arm64__ |
| | | // Generated by Apple Swift version 6.1.2 effective-5.10 (swiftlang-6.1.2.1.2 clang-1700.0.13.5) |
| | | // Generated by Apple Swift version 6.2.3 effective-5.10 (swiftlang-6.2.3.3.21 clang-1700.6.3.2) |
| | | #ifndef FBSDKGAMINGSERVICESKIT_SWIFT_H |
| | | #define FBSDKGAMINGSERVICESKIT_SWIFT_H |
| | | #pragma clang diagnostic push |
| | |
| | | #endif |
| | | |
| | | #elif defined(__x86_64__) && __x86_64__ |
| | | // Generated by Apple Swift version 6.1.2 effective-5.10 (swiftlang-6.1.2.1.2 clang-1700.0.13.5) |
| | | // Generated by Apple Swift version 6.2.3 effective-5.10 (swiftlang-6.2.3.3.21 clang-1700.6.3.2) |
| | | #ifndef FBSDKGAMINGSERVICESKIT_SWIFT_H |
| | | #define FBSDKGAMINGSERVICESKIT_SWIFT_H |
| | | #pragma clang diagnostic push |