| File was renamed from frameworks/WASdkIntf.framework/Headers/WAUserProxy.h |
| | |
| | | */ |
| | | + (void)openGameReview:(void(^)(OpenGameReviewState status))block; |
| | | |
| | | /*! |
| | | @discussion 打开游戏评分功能(V2):弹窗与回调行为同 openGameReview, |
| | | 用户点击好评时,SDK内部会额外调用领取通用礼包接口(/sdkapi/v1/game/common_gift/claim.do)上报领奖, |
| | | 上报失败静默处理,不影响游戏侧回调 |
| | | */ |
| | | + (void)openGameReviewV2:(void(^)(OpenGameReviewState status))block; |
| | | |
| | | |
| | | /*! |
| | | @discussion 弹出cmp修改同意内容弹框 |
| | |
| | | //新增月卡UI接口 |
| | | + (void)showPassUI:(void(^_Nullable)(NSError * _Nullable error))completeBlock; |
| | | |
| | | /*! |
| | | @discussion 社媒入口是否开启:由后台配置 isOpenSocial 控制 |
| | | (0-关闭 1-全部打开 2-仅安卓开启 3-仅IOS开启), |
| | | 且至少配置一个社媒链接(socialFacebookUrl/socialDiscordUrl/socialYoutubeUrl/socialWhatsappUrl)时才视为开启 |
| | | */ |
| | | + (BOOL)isOpenSocialMedia; |
| | | |
| | | /*! |
| | | @discussion 打开社媒弹窗:展示后台已配置的社媒入口(Community), |
| | | 点击具体项跳系统浏览器打开对应链接; |
| | | WhatsApp 特殊:先请求后台接口(接口待定)成功后再打开链接 |
| | | @param block 打开失败时回调错误(开关未开或未配置任何社媒链接),成功弹出弹窗后不回调 |
| | | */ |
| | | + (void)openSocialMedia:(void(^_Nullable)(NSError * _Nullable error))block; |
| | | |
| | | @end |