| | |
| | | // |
| | | |
| | | #import <Foundation/Foundation.h> |
| | | #import "WACore.h" |
| | | #import <WASdkIntf/WACore.h> |
| | | #import <WASdkIntf/WAIPush.h> |
| | | NS_ASSUME_NONNULL_BEGIN |
| | | |
| | | @class WACoreProxy; |
| | | |
| | | #define WALog(fmt,...) {\ |
| | |
| | | @abstract 初始化 |
| | | */ |
| | | +(void)init; |
| | | |
| | | |
| | | /*! |
| | | @abstract 初始化(20221202新增初始化回调) |
| | | */ |
| | | |
| | | +(void)initWithCompletionHandler:(void (^_Nullable)(void))completionHandler; |
| | | |
| | | |
| | | /*! |
| | | @abstract 设置sdk类型 0 国外,1 国内 |
| | | */ |
| | |
| | | */ |
| | | +(NSString*)getGameUserId; |
| | | /*! |
| | | @abstract 设置nickName |
| | | @param nickName 游戏角色名 |
| | | */ |
| | | +(void)setNickName:(NSString*)nickName; |
| | | /*! |
| | | @abstract 获取nickName |
| | | */ |
| | | +(NSString*)getNickName; |
| | | /*! |
| | | @abstract 获取userFlag |
| | | */ |
| | | +(void)setUserFlag:(NSString*)userFlag; |
| | | /*! |
| | | @abstract 获取userFlag |
| | | */ |
| | | +(NSString*)getUserFlag; |
| | | /*! |
| | | @abstract 获取WA Server url |
| | | */ |
| | | +(NSString*)getWaSdkServerUrl; |
| | |
| | | */ |
| | | +(NSString*)getSessionId; |
| | | /*! |
| | | @abstract 隐私政策URL地址 |
| | | */ |
| | | +(NSString *)getPrivacyUrl; |
| | | /*! |
| | | @abstract 隐私政策更新时间 |
| | | */ |
| | | +(NSString *)getPrivacyUpdateTime; |
| | | /*! |
| | | @abstract 隐私政策内容界面 |
| | | */ |
| | | +(void)showPrivacyUI:(void(^)(void))privacyUIClosedHandler; |
| | | +(void)showPrivacyUITitle:(NSString*)title url:(NSString*)url handle:(void(^)(void))privacyUIClosedHandler; |
| | | |
| | | /*! |
| | | @abstract 下面两个方法是关于Facebook deeplink, CP不用关注 |
| | | */ |
| | | -(NSString*)getDeepLinkWithUrl:(NSURL*)url; |
| | | |
| | | +(void)fetchDeferredAppLink:(void(^)(NSURL *url, NSError *error))handler; |
| | | /*! |
| | | @abstract 获取后台配置参数 |
| | | */ |
| | | +(WAParamConfigObj*)getParamConfig; |
| | | /*! |
| | | @abstract 下面四个方法是关于打印日志的,CP不用关注 |
| | | */ |
| | |
| | | |
| | | +(void)eventLogWithPlatform:(NSString*)platform eventName:(NSString*)eventName parameters:(NSDictionary*)parameters color:(UIColor*)color; |
| | | |
| | | /*! |
| | | @discussion 处理UIApplicationDelegate的方法[-(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions]传递过来的参数。 |
| | | */ |
| | | + (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions; |
| | | |
| | | #pragma mark 消息通知 |
| | | /*! |
| | | @abstract 注册通知 |
| | | */ |
| | | + (void)application:(UIApplication *)application initPushWithDelegate:(id<UNUserNotificationCenterDelegate>)delegate API_AVAILABLE(ios(10.0)); |
| | | |
| | | /*! |
| | | @abstract 调用过用户注册通知方法之后执行 |
| | | */ |
| | | //+ (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings API_AVAILABLE(ios(8.0)); |
| | | |
| | | /*! |
| | | @abstract 获取deviceToken |
| | | */ |
| | | + (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken; |
| | | |
| | | /*! |
| | | @abstract 注册失败 |
| | | */ |
| | | + (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error; |
| | | |
| | | #pragma mark IOS8 IOS9 Push Notification Receive |
| | | /*! |
| | | @abstract 接收本地通知 |
| | | */ |
| | | //+ (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification; |
| | | |
| | | /*! |
| | | @abstract 接收远程通知 |
| | | */ |
| | | + (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler; |
| | | |
| | | #pragma mark IOS10 Push Notification Receive |
| | | /*! |
| | | @abstractApp 处于前台接收通知时 |
| | | */ |
| | | + (void)userNotificationCenter:(UNUserNotificationCenter *)center willPresentNotification:(UNNotification *)notification withCompletionHandler:(void (^)(UNNotificationPresentationOptions))completionHandler API_AVAILABLE(ios(10.0)) API_AVAILABLE(ios(10.0)) API_AVAILABLE(ios(10.0)); |
| | | |
| | | /*! |
| | | @abstract 通知的点击事件 |
| | | */ |
| | | + (void)userNotificationCenter:(UNUserNotificationCenter *)center didReceiveNotificationResponse:(UNNotificationResponse *)response withCompletionHandler:(void(^)(void))completionHandler API_AVAILABLE(ios(10.0)) API_AVAILABLE(ios(10.0)); |
| | | |
| | | /*! |
| | | 程序进入后台 |
| | | @discussion 处理UIApplicationDelegate的方法[- (void)applicationDidEnterBackground:(UIApplication *)application]传递过来的参数。 |
| | | */ |
| | | + (void)applicationDidEnterBackground:(UIApplication *)application; |
| | | |
| | | /*! |
| | | 程序将进入前台 |
| | | @discussion 处理UIApplicationDelegate的方法[- (void)applicationWillEnterForeground:(UIApplication *)application]传递过来的参数。 |
| | | */ |
| | | + (void)applicationWillEnterForeground:(UIApplication *)application; |
| | | |
| | | /*! |
| | | 程序进入前台 |
| | | @discussion 处理UIApplicationDelegate的方法[- (void)applicationDidBecomeActive:(UIApplication *)application]传递过来的参数。 |
| | | */ |
| | | + (void)applicationDidBecomeActive:(UIApplication *)application; |
| | | |
| | | /*! |
| | | @discussion 处理UIApplicationDelegate的方法[-(BOOL)application:(UIApplication *)application |
| | | openURL:(NSURL *)url |
| | | sourceApplication:(NSString *)sourceApplication |
| | | annotation:(id)annotation]传递过来的参数。 |
| | | */ |
| | | //+ (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation; |
| | | |
| | | + (BOOL)application:(UIApplication *)application openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options; |
| | | |
| | | + (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray * _Nullable))restorationHandler API_AVAILABLE(ios(8.0)); |
| | | |
| | | //当一个新的场景被创建时调用,可以在这个方法中配置场景。 |
| | | + (void)scene:(UIScene *_Nonnull)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *_Nonnull)connectionOptions API_AVAILABLE(ios(13.0)); |
| | | // 当场景被销毁时调用。 |
| | | + (void)sceneDidDisconnect:(UIScene *_Nonnull)scene API_AVAILABLE(ios(13.0)); |
| | | //当场景变成活跃状态时调用。 |
| | | + (void)sceneDidBecomeActive:(UIScene *_Nonnull)scene API_AVAILABLE(ios(13.0)); |
| | | //当场景将要变成非活跃状态时调用。 |
| | | + (void)sceneWillResignActive:(UIScene *_Nonnull)scene API_AVAILABLE(ios(13.0)); |
| | | //当应用程序即将进入前台时调用。 |
| | | + (void)sceneWillEnterForeground:(UIScene *_Nonnull)scene API_AVAILABLE(ios(13.0)); |
| | | //当应用程序进入后台时调用。 |
| | | + (void)sceneDidEnterBackground:(UIScene *_Nonnull)scene API_AVAILABLE(ios(13.0)); |
| | | //当别的APP通过URL地址,打开我们的app时调用 |
| | | + (void)scene:(UIScene *_Nonnull)scene openURLContexts:(NSSet<UIOpenURLContext *> *_Nonnull)URLContexts API_AVAILABLE(ios(13.0)); |
| | | + (void)scene:(UIScene *)scene continueUserActivity:(NSUserActivity *)userActivity API_AVAILABLE(ios(13.0)); |
| | | |
| | | /*! |
| | | @abstract 设备是否越狱 |
| | | */ |
| | | + (BOOL)isJailBreak; |
| | | |
| | | |
| | | |
| | | @end |
| | | NS_ASSUME_NONNULL_END |