lpw
2024-06-26 45ad02909f31e1a2ec3889bfc2ff6961317c721c
frameworks/WASdkIntf.framework/Headers/WAIUser.h
@@ -8,15 +8,19 @@
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import "WAUserProxy.h"
#import <WASdkIntf/WAUserProxy.h>
#import <WASdkIntf/WASdkIntf.h>
@interface WAIUser : NSObject
-(void)setLoginFlowType:(int)flowType;
-(int)getLoginFlowType;
-(WAAppUser*)getAccountInfo;
-(void)loginWithExtInfo:(NSString *)extInfo delegate:(id<WALoginDelegate>)delegate;
//传递平台,针对一种平台有多种登录方式,如weblogin,wa中的guest和wa登录
-(void)loginPlatform:(NSString*)platform WithExtInfo:(NSString *)extInfo delegate:(id<WALoginDelegate>)delegate;
-(void)logout;
-(void)bindingAccountWithExtInfo:(NSString*)extInfo delegate:(id<WAAccountBindingDelegate>)delegate;
-(void)bindingAccountWithPlatform:(NSString *const)platform bindingResult:(WABindingResult*)bindingResult extInfo:(NSString *)extInfo  delegate:(id<WAAccountBindingDelegate>)delegate;
-(void)queryBoundAccountWithCompleteBlock:(void(^)(NSError* error,NSArray<WAAccount *>* accounts))block;
-(void)unBindAccountWithPlatform:(NSString *const)platform platformUserId:(NSString *)pUserId completeBlock:(void (^)(NSError *))completeBlock;
-(void)switchAccountWithPlatform:(NSString *const)platform completeBlock:(void (^)(NSError *, WALoginResult *))completeBlock;
@@ -42,6 +46,21 @@
- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options;
- (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url;
//当一个新的场景被创建时调用,可以在这个方法中配置场景。
- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions API_AVAILABLE(ios(13.0));
// 当场景被销毁时调用。
- (void)sceneDidDisconnect:(UIScene *)scene  API_AVAILABLE(ios(13.0));
//当场景变成活跃状态时调用。
- (void)sceneDidBecomeActive:(UIScene *)scene API_AVAILABLE(ios(13.0));
//当场景将要变成非活跃状态时调用。
- (void)sceneWillResignActive:(UIScene *)scene API_AVAILABLE(ios(13.0));
//当应用程序即将进入前台时调用。
- (void)sceneWillEnterForeground:(UIScene *)scene  API_AVAILABLE(ios(13.0));
//当应用程序进入后台时调用。
- (void)sceneDidEnterBackground:(UIScene *)scene API_AVAILABLE(ios(13.0));
//当别的APP通过URL地址,打开我们的app时调用
- (void)scene:(UIScene *)scene openURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts API_AVAILABLE(ios(13.0));
- (void)scene:(UIScene *)scene continueUserActivity:(NSUserActivity *)userActivity API_AVAILABLE(ios(13.0));
-(void)loginWithResult:(WALoginResult*)result delegate:(id<WALoginDelegate>)delegate;
-(void)loginWithResult:(WALoginResult*)result extInfo:(NSString*)extInfo delegate:(id<WALoginDelegate>)delegate;
@@ -93,4 +112,59 @@
*/
- (void)openReview;
/*!
@discussion 打开idfa弹框授权 status状态与 ATTrackingManagerAuthorizationStatus 一致
 */
- (void)openTTAAuthorizationWithCompletionHandler:(void(^)(NSError* error,NSUInteger status))block;
/*!
@discussion 隐私协议弹框
 */
- (void)openPrivacyAgreementWindow:(void(^)(NSError* error,NSUInteger status))block;
//****************************************账号删除有关接口*********************************************************************
/*!
@discussion 检测是否可调用玩家身份确认接口
 */
- (BOOL) canCheckIdentity;
//玩家身份确认接口
- (void)identityCheck:(NSString*)realName idCard:(NSString*)idCard completeBlock:(void(^)(NSError* error))block;
//删除账号授权,拿到第三方的token信息,如 signinwithapple拿到authorizationCode
-(void)deleteAccounAuthorizationWithPlatform:(NSString*)platform completeBlock:(void(^)(NSError* error,WADeleteRequestModel*deleteResult))block;
/*!
@discussion 账号删除
 */
- (void)requestDeleteAccout:(WADeleteRequestModel*)deleteResult completeBlock:(void(^)(NSError* error,WADeleteResult*result))completeBlock;
// 取消删除
-(void)cancelRequestDeleteAccoutWithUserid:(NSString*)userid callback:(void (^)(NSError *))completeBlock;
- (void)requestDeleteAccoutUI:(void(^)(NSError *error, NSUInteger status))completeBlock;
/*!
@discussion 打开游戏评分功能
 */
- (void)openGameReview:(void(^)(OpenGameReviewState status))block;
/*!
@discussion 弹出cmp修改同意内容弹框
 */
- (void)showConsentPreferences;
@end