WASdkImpl.podspec | ●●●●● patch | view | raw | blame | history | |
WASdkImpl/3.6.0/WASdkImpl.podspec | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkImpl.framework/Headers/WASdkImpl.h | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkImpl.framework/WASdkImpl | patch | view | raw | blame | history | |
frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory | patch | view | raw | blame | history | |
frameworks/WASdkImpl.framework/_CodeSignature/CodeResources | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature | patch | view | raw | blame | history |
WASdkImpl.podspec
@@ -13,8 +13,8 @@ s.summary = 'WASdkImpl framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } s.homepage = 'http://git.wingsdk.cn:8082/summary/WASdkImpl.git' s.source = { :git => "http://admin@git.wingsdk.cn:8082/r/WASdkImpl.git" , :tag => s.version} s.homepage = 'http://repo.wingsdk.cn:8082/summary/WASdkImpl.git' s.source = { :git => "http://admin@repo.wingsdk.cn:8082/r/WASdkImpl.git" , :tag => s.version} s.platform = :ios s.ios.deployment_target = "7.0" s.vendored_frameworks = 'frameworks/*.framework' WASdkImpl/3.6.0/WASdkImpl.podspec
File was deleted frameworks/WASdkImpl.framework/Headers/WASdkImpl.h
@@ -16,4 +16,4 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkImpl/PublicHeader.h> //time:2016/11/29 15:41 //time:2016/12/1 15:22 frameworks/WASdkImpl.framework/WASdkImplBinary files differ
frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectoryBinary files differ
frameworks/WASdkImpl.framework/_CodeSignature/CodeResources
@@ -70,7 +70,7 @@ </data> <key>Headers/WASdkImpl.h</key> <data> MwuhCTcZZXXXXhutrvCApTw8Mzk= nNnBggf4j+uojeus/JIypaiuPpM= </data> <key>Headers/WASdkLoginButton.h</key> <data> @@ -201,7 +201,7 @@ </data> <key>Headers/WASdkImpl.h</key> <data> MwuhCTcZZXXXXhutrvCApTw8Mzk= nNnBggf4j+uojeus/JIypaiuPpM= </data> <key>Headers/WASdkLoginButton.h</key> <data> frameworks/WASdkImpl.framework/_CodeSignature/CodeSignatureBinary files differ