| WASdkIntf.podspec | ●●●●● patch | view | raw | blame | history | |
| WASdkIntf/4.9.2/WASdkIntf.podspec | ●●●●● patch | view | raw | blame | history | |
| frameworks/WASdkIntf.framework/Headers/WASdkIntf.h | ●●●●● patch | view | raw | blame | history | |
| frameworks/WASdkIntf.framework/Info.plist | patch | view | raw | blame | history | |
| frameworks/WASdkIntf.framework/WASdkIntf | patch | view | raw | blame | history | |
| frameworks/WASdkIntf.framework/_CodeSignature/CodeDirectory | patch | view | raw | blame | history | |
| frameworks/WASdkIntf.framework/_CodeSignature/CodeResources | ●●●●● patch | view | raw | blame | history | |
| frameworks/WASdkIntf.framework/_CodeSignature/CodeSignature | patch | view | raw | blame | history |
WASdkIntf.podspec
@@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '4.9.1' s.version = '4.9.2' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } WASdkIntf/4.9.2/WASdkIntf.podspec
New file @@ -0,0 +1,23 @@ # # Be sure to run `pod spec lint WASdkIntf.podspec' to ensure this is a # valid spec and to remove all comments including this before submitting the spec. # # To learn more about Podspec attributes see http://docs.cocoapods.org/specification.html # To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/ # Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '4.9.2' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } s.homepage = 'http://repo.wingsdk.cn:8082/summary/WASdkIntf.git' s.source = { :git => "http://admin@repo.wingsdk.cn:8082/r/WASdkIntf.git" , :tag => s.version} s.platform = :ios s.ios.deployment_target = "7.0" s.vendored_frameworks = 'frameworks/WASdkIntf.framework' #s.resources = ['config/*.plist'] s.requires_arc = true end frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -88,5 +88,5 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> //time:2025/01/15 12:29 ver:4.9.1 //time:2025/01/15 12:29 ver:4.9.2 // 2 frameworks/WASdkIntf.framework/Info.plistBinary files differ
frameworks/WASdkIntf.framework/WASdkIntfBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeDirectoryBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeResources
@@ -222,7 +222,7 @@ </data> <key>Headers/WASdkIntf.h</key> <data> 7VyecfaAQIz6aonwUj/JhIUn5N0= ghC3IzVvY7Oo5eKZ3I7xpJCH90I= </data> <key>Headers/WAShareLinkContent.h</key> <data> @@ -290,7 +290,7 @@ </data> <key>Info.plist</key> <data> FdKv14V56OHUfVNCaNmOAyNtt78= A/fThtjZP0BL3xMN8L26CxFzBw8= </data> <key>Modules/module.modulemap</key> <data> @@ -681,7 +681,7 @@ <dict> <key>hash2</key> <data> F8s4OCiBxCwIF8dH0NcmAh3c1eBNN1gLI8mWIpnqvLI= iTRLV+6rX7AVcswJj3N82G9NgaKXGo0/+aIyx4Np+2A= </data> </dict> <key>Headers/WAShareLinkContent.h</key> frameworks/WASdkIntf.framework/_CodeSignature/CodeSignatureBinary files differ