WASdkIntf.podspec | ●●●●● patch | view | raw | blame | history | |
WASdkIntf/3.10.1/WASdkIntf.podspec | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/Headers/WASdkIntf.h | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/Info.plist | patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/WASdkIntf | patch | view | raw | blame | history |
WASdkIntf.podspec
@@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '3.10.0' s.version = '3.10.1' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } WASdkIntf/3.10.1/WASdkIntf.podspec
New file @@ -0,0 +1,23 @@ # # Be sure to run `pod spec lint WASdkIntf.podspec' to ensure this is a # valid spec and to remove all comments including this before submitting the spec. # # To learn more about Podspec attributes see http://docs.cocoapods.org/specification.html # To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/ # Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '3.10.1' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } s.homepage = 'http://repo.wingsdk.cn:8082/summary/WASdkIntf.git' s.source = { :git => "http://admin@repo.wingsdk.cn:8082/r/WASdkIntf.git" , :tag => s.version} s.platform = :ios s.ios.deployment_target = "7.0" s.vendored_frameworks = 'frameworks/WASdkIntf.framework' s.resources = ['config/*.plist'] s.requires_arc = true end frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -71,4 +71,4 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> //time:2022/06/20 09:15 ver:3.10.0 //time:2022/06/20 09:15 ver:3.10.1 frameworks/WASdkIntf.framework/Info.plistBinary files differ
frameworks/WASdkIntf.framework/WASdkIntfBinary files differ