WASdkIntf.podspec
@@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '4.13.0' s.version = '4.13.1' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } WASdkIntf/4.13.1/WASdkIntf.podspec
File was renamed from WASdkIntf/4.13.0/WASdkIntf.podspec @@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '4.13.0' s.version = '4.13.1' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -90,5 +90,5 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> //2026/04/27 12:29 ver:4.13.0 //2026/07/10 12:29 ver:4.13.1 // 2 frameworks/WASdkIntf.framework/Info.plistBinary files differ
frameworks/WASdkIntf.framework/WASdkIntfBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeDirectoryBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeResources
@@ -226,7 +226,7 @@ </data> <key>Headers/WASdkIntf.h</key> <data> CxLyXnA18nzqULOl90Rv1jLvOig= 7D4pFJgmslQ1fH+3Dv1Ej9XllsY= </data> <key>Headers/WAShareLinkContent.h</key> <data> @@ -298,7 +298,7 @@ </data> <key>Info.plist</key> <data> Zx1ijDlNFk8FA+chDeyj850GjEM= 6plqLMtGVQnCALFRYOrusNGjsZk= </data> <key>Modules/module.modulemap</key> <data> @@ -696,7 +696,7 @@ <dict> <key>hash2</key> <data> 2kuK+8rfB7d1cU8B3HYGvJYXz2Fip9x2YDMqJreZRRI= Ufo6pgGj43BP2Bq5YxDw6X3C0SiYJTNAfM/z/GoeFoc= </data> </dict> <key>Headers/WAShareLinkContent.h</key> frameworks/WASdkIntf.framework/_CodeSignature/CodeSignatureBinary files differ