WASdkIntf.podspec
@@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '3.6.8' s.version = '3.6.8.1' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } frameworks/WASdkIntf.framework/Headers/WAConstants.h
@@ -21,6 +21,7 @@ extern NSString *const WA_MODULE_HUP;//热更新模块 extern NSString *const WA_MODULE_PUSH;//消息推送模块 extern NSString *const WA_MODULE_AD; //广告模块 extern NSString *const WA_MODULE_CSC;//客服系统 extern NSString *const WA_PLATFORM_FACEBOOK; extern NSString *const WA_PLATFORM_APPLE; @@ -36,6 +37,7 @@ extern NSString *const WA_PLATFORM_PUSH; extern NSString *const WA_PLATFORM_TWITTER; extern NSString *const WA_PLATFORM_INSTAGRAM; extern NSString *const WA_PLATFORM_AIHELP; extern NSString *const WA_CONSTANT_GUEST; frameworks/WASdkIntf.framework/Headers/WACscProxy.h
New file @@ -0,0 +1,65 @@ // // WACscProxy.h // WASdkIntf // // Created by hank on 2018/6/7. // Copyright © 2018年 GHW-T-01. All rights reserved. // #import <Foundation/Foundation.h> @interface WACscProxy : NSObject /*! @abstract 启动机器人客服界面 @param showConversationFlag (0或1):是否为vip, 0:标示非VIP;1:表示:VIP此处为1时,将在机器人的聊天界面右上角,提供人工聊天的入口功能 @param config 可为nil,自定义Dictionary信息可以在此处设置特定的Tag信息 */ + (void)showElva:(nonnull NSString *)showConversationFlag config:(nullable NSMutableDictionary *)config; /*! @abstract 启动运营界面 @param showConversationFlag (0或1):是否为vip, 0:标示非VIP;1:表示:VIP此处为1时,将在机器人的聊天界面右上角,提供人工聊天的入口功能 @param config 可为nil,自定义Dictionary信息可以在此处设置特定的Tag信息 */ + (void)showElvaOP:(nonnull NSString *)showConversationFlag config:(nullable NSMutableDictionary *)config; /*! @abstract 展示全部FAQ菜单 @param config 可为nil,自定义Dictionary信息可以在此处设置特定的Tag信息 */ + (void)showFAQs:(nullable NSMutableDictionary *)config; /*! @abstract 展示FAQ分类 @param sectionPublishId FAQ Section的PublishID(可以在AIHelp 后台 中,从FAQs菜单下[Section]菜单,查看PublishID) @param config 可为nil,自定义Dictionary信息可以在此处设置特定的Tag信息 */ + (void)showFAQSection:(nonnull NSString *)sectionPublishId config:(nullable NSMutableDictionary *)config; /*! @abstract 展示单条FAQ @param faqId FAQ的编号。打开AIHelp 后台中,在机器人→常见问题页面下找到指定FAQ的FAQ编号,注意:此FAQID不能填写客服后台未存在的FAQ编号 @param config 可为nil,自定义Dictionary信息可以在此处设置特定的Tag信息 */ + (void)showSingleFAQ:(nonnull NSString *)faqId config:(nullable NSMutableDictionary *)config; /*! @abstract 进入人工客服界面 @param config 可为nil,自定义Dictionary信息可以在此处设置特定的Tag信息 */ + (void)showConversation:(nullable NSMutableDictionary *)config; /*! @abstract 设置游戏名称信息 @param name 设置后将显示在SDK中相关界面导航栏 */ + (void)setName:(nonnull NSString *)name; /*! @abstract 设置SDK语言 @param language 语言名称 */ + (void)setLanguage:(nonnull NSString *)language; @end frameworks/WASdkIntf.framework/Headers/WAICsc.h
New file @@ -0,0 +1,37 @@ // // WAICsc.h // WASdkIntf // // Created by hank on 2018/6/7. // Copyright © 2018年 GHW-T-01. All rights reserved. // #import <Foundation/Foundation.h> @interface WAICsc : NSObject #pragma mark - 启动机器人客服界面 - (void)showElva:(nonnull NSString *)showConversationFlag config:(nullable NSMutableDictionary *)config; #pragma mark - 启动运营界面 - (void)showElvaOP:(nonnull NSString *)showConversationFlag config:(nullable NSMutableDictionary *)config; #pragma mark 展示全部FAQ菜单 - (void)showFAQs:(nullable NSMutableDictionary *)config; #pragma mark 展示FAQ分类 - (void)showFAQSection:(nonnull NSString *)sectionPublishId config:(nullable NSMutableDictionary *)config; #pragma mark 展示单条FAQ - (void)showSingleFAQ:(nonnull NSString *)faqId config:(nullable NSMutableDictionary *)config; #pragma mark - 进入人工客服界面 - (void)showConversation:(nullable NSMutableDictionary *)config; #pragma mark -- 设置游戏名称信息 - (void)setName:(nonnull NSString *)name; #pragma mark -- 设置SDK语言 - (void)setLanguage:(nonnull NSString *)language; @end frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -6,6 +6,8 @@ // Copyright © 2016年 GHW-T-01. All rights reserved. // #import <WASdkIntf/WAICsc.h> #import <WASdkIntf/WACscProxy.h> #import <WASdkIntf/WAIAd.h> #import <WASdkIntf/WAAdProxy.h> #import <WASdkIntf/WAIPush.h> @@ -63,4 +65,4 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> //time:2018/5/21 15:37 ver:3.6.8 //time:2018/6/13 15:37 ver:3.6.8.1 frameworks/WASdkIntf.framework/Info.plistBinary files differ
frameworks/WASdkIntf.framework/WASdkIntfBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeDirectoryBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeRequirementsBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeRequirements-1Binary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeResources
@@ -46,7 +46,7 @@ </data> <key>Headers/WAConstants.h</key> <data> xu0hQ+vSvSWv+eBfyzNm2VlbMn8= BV+9R8B90qsws9HJ3sUwnWAbNyQ= </data> <key>Headers/WACore.h</key> <data> @@ -55,6 +55,10 @@ <key>Headers/WACoreProxy.h</key> <data> se7dDtlw666jj4rKmqkrF450Ny0= </data> <key>Headers/WACscProxy.h</key> <data> SJ7Y0ay1Q4SmGKcEXJRnTDhKIgM= </data> <key>Headers/WAError.h</key> <data> @@ -103,6 +107,10 @@ <key>Headers/WAIApw.h</key> <data> msm+3jD6C0mflQBEZ4CZgAsu244= </data> <key>Headers/WAICsc.h</key> <data> c0K7yB+IKjPo2tNWYQxrtwCBPV4= </data> <key>Headers/WAIHup.h</key> <data> @@ -158,7 +166,7 @@ </data> <key>Headers/WASdkIntf.h</key> <data> 3y/e3Vhbh0IHsVTzyLZhDhLfAa8= uljm1xJl3/dD+cP/oX3afhefCRE= </data> <key>Headers/WAShareLinkContent.h</key> <data> @@ -202,7 +210,7 @@ </data> <key>Info.plist</key> <data> Fj6fmVVKP2Q3RYxb8BqzHQw+44Y= EdtGsIK3AoaYjxVC/P4aKnY4Ghs= </data> <key>Modules/module.modulemap</key> <data> @@ -325,11 +333,11 @@ <dict> <key>hash</key> <data> xu0hQ+vSvSWv+eBfyzNm2VlbMn8= BV+9R8B90qsws9HJ3sUwnWAbNyQ= </data> <key>hash2</key> <data> 8vwzyXI/EqzTaOimM3Ig4O016uLSR3oBsjqEwK8SEcc= RRgpwfnyxyXaK6U+nOcEjkB+M6wwlywnEXSpX1ebQr4= </data> </dict> <key>Headers/WACore.h</key> @@ -352,6 +360,17 @@ <key>hash2</key> <data> Amgah4s3tXCa3MywCon2MVd5sHgfGg2QxQGUsJ9mmB8= </data> </dict> <key>Headers/WACscProxy.h</key> <dict> <key>hash</key> <data> SJ7Y0ay1Q4SmGKcEXJRnTDhKIgM= </data> <key>hash2</key> <data> jYSzYbI5axrcdSl6NoRFtFNWSc35NLnzUdhNjlbuGO0= </data> </dict> <key>Headers/WAError.h</key> @@ -484,6 +503,17 @@ <key>hash2</key> <data> Bai/VitDGlzmeKLXb+OsV6ZbjqpAXFnpzxv4CLj7uhA= </data> </dict> <key>Headers/WAICsc.h</key> <dict> <key>hash</key> <data> c0K7yB+IKjPo2tNWYQxrtwCBPV4= </data> <key>hash2</key> <data> YldeQOz2epnE5wZBr8yXWLh53bKqFgMt2da7c5hfFJ8= </data> </dict> <key>Headers/WAIHup.h</key> @@ -633,11 +663,11 @@ <dict> <key>hash</key> <data> 3y/e3Vhbh0IHsVTzyLZhDhLfAa8= uljm1xJl3/dD+cP/oX3afhefCRE= </data> <key>hash2</key> <data> 2k7H39nuGbWn5eKtlqinnXI1D0eV9gc6Vb/iMNElvTY= hYuczs2pP3uzFt33eanmopc5OjFEamk6RGwrAA1qT3w= </data> </dict> <key>Headers/WAShareLinkContent.h</key> frameworks/WASdkIntf.framework/_CodeSignature/CodeSignatureBinary files differ