lpw
2 days ago 5d68e16828227ec28b7d8fd02f336db3a726a4e9
提交版本 4.8.1
8 files modified
1 files added
41 ■■■■ changed files
WASdkIntf.podspec 2 ●●● patch | view | raw | blame | history
WASdkIntf/4.8.1/WASdkIntf.podspec 23 ●●●●● patch | view | raw | blame | history
frameworks/WASdkIntf.framework/Headers/WAParamConfigObj.h 2 ●●●●● patch | view | raw | blame | history
frameworks/WASdkIntf.framework/Headers/WASdkIntf.h 4 ●●●● patch | view | raw | blame | history
frameworks/WASdkIntf.framework/Info.plist patch | view | raw | blame | history
frameworks/WASdkIntf.framework/WASdkIntf patch | view | raw | blame | history
frameworks/WASdkIntf.framework/_CodeSignature/CodeDirectory patch | view | raw | blame | history
frameworks/WASdkIntf.framework/_CodeSignature/CodeResources 10 ●●●● patch | view | raw | blame | history
frameworks/WASdkIntf.framework/_CodeSignature/CodeSignature patch | view | raw | blame | history
WASdkIntf.podspec
@@ -9,7 +9,7 @@
Pod::Spec.new do |s|
s.name = 'WASdkIntf'
s.version = '4.8.0'
s.version = '4.8.1'
s.summary = 'WASdkIntf framework in production environment.'
s.license = 'MIT'
s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" }
WASdkIntf/4.8.1/WASdkIntf.podspec
New file
@@ -0,0 +1,23 @@
#
#  Be sure to run `pod spec lint WASdkIntf.podspec' to ensure this is a
#  valid spec and to remove all comments including this before submitting the spec.
#
#  To learn more about Podspec attributes see http://docs.cocoapods.org/specification.html
#  To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/
#
Pod::Spec.new do |s|
s.name = 'WASdkIntf'
s.version = '4.8.1'
s.summary = 'WASdkIntf framework in production environment.'
s.license = 'MIT'
s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" }
s.homepage = 'http://repo.wingsdk.cn:8082/summary/WASdkIntf.git'
s.source = { :git => "http://admin@repo.wingsdk.cn:8082/r/WASdkIntf.git" , :tag => s.version}
s.platform = :ios
s.ios.deployment_target = "7.0"
s.vendored_frameworks = 'frameworks/WASdkIntf.framework'
#s.resources = ['config/*.plist']
s.requires_arc = true
end
frameworks/WASdkIntf.framework/Headers/WAParamConfigObj.h
@@ -107,6 +107,8 @@
@property(nonatomic)NSInteger  floatingPageControl;
// 横屏游戏打开浮窗方向控制
@property(nonatomic)NSInteger  landscapeGameFloatingDirection;  //0默认竖评 1 横屏
/**
 当浮窗按钮启用时,进入游戏获取到角色信息后,每天自动打开浮窗1次,自动打开的浮窗,3秒无操作则自动关闭
frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -86,5 +86,5 @@
// In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h>
//time:2025/09/28  12:29 ver:4.8.0
// 2
//time:2025/10/16  12:29 ver:4.8.1
// 1
frameworks/WASdkIntf.framework/Info.plist
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frameworks/WASdkIntf.framework/WASdkIntf
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frameworks/WASdkIntf.framework/_CodeSignature/CodeDirectory
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frameworks/WASdkIntf.framework/_CodeSignature/CodeResources
@@ -190,7 +190,7 @@
        </data>
        <key>Headers/WAParamConfigObj.h</key>
        <data>
        /B8HoHJAl94Yf3nc5wq7afz/mX8=
        va/RTZ/MjTjx6hmYjuURSi2syks=
        </data>
        <key>Headers/WAPayChannel.h</key>
        <data>
@@ -218,7 +218,7 @@
        </data>
        <key>Headers/WASdkIntf.h</key>
        <data>
        KBVppJ6tvZM4jqCs74LwKcuEyOU=
        IHBeVHxgK0qctXnXRsbAt7GyVHU=
        </data>
        <key>Headers/WAShareLinkContent.h</key>
        <data>
@@ -286,7 +286,7 @@
        </data>
        <key>Info.plist</key>
        <data>
        VJRv7AcOhCONwNAO4Bp7FJT8dIU=
        RAUdagEV3RNjuq8ym1bVQ82ZyUI=
        </data>
        <key>Modules/module.modulemap</key>
        <data>
@@ -621,7 +621,7 @@
        <dict>
            <key>hash2</key>
            <data>
            iyjO0RP2yp0v9kg5QWbq7Q8b8Rkmv14mUvVak/capoA=
            xiJQanv9lonO/Tc7bjemLJ2omCpYIgfOQP4XI2YEQR4=
            </data>
        </dict>
        <key>Headers/WAPayChannel.h</key>
@@ -670,7 +670,7 @@
        <dict>
            <key>hash2</key>
            <data>
            hGAG1ghJq30UHBeKI94qzbf5q9xHw4lNob0w6uUGfbg=
            ef1iFr+/qy9c+5uZkCicr7fuc1G6V8iTrbmvJIHxcMs=
            </data>
        </dict>
        <key>Headers/WAShareLinkContent.h</key>
frameworks/WASdkIntf.framework/_CodeSignature/CodeSignature
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