WASdkIntf.podspec
@@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '3.6.6' s.version = '3.6.7' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } frameworks/WASdkIntf.framework/Headers/WACore.h
@@ -25,6 +25,10 @@ -(void)setLevel:(int)level; -(int)getLevel; -(void)setGameUserId:(NSString*)gameUserId; -(void)setNickName:(NSString*)nikeName; -(void)setPuserName:(NSString *)puserName; -(NSString*)getPuserName; -(NSString*)getNickName; -(void)addLogWithString:(NSString*)string; -(void)addLogWithoutBtn:(NSString*)string; -(NSString*)getSdkVersion; frameworks/WASdkIntf.framework/Headers/WACoreProxy.h
@@ -109,6 +109,15 @@ */ +(NSString*)getGameUserId; /*! @abstract 设置nickName @param nickName 游戏角色名 */ +(void)setNickName:(NSString*)nickName; /*! @abstract 获取nickName */ +(NSString*)getNickName; /*! @abstract 获取WA Server url */ +(NSString*)getWaSdkServerUrl; frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -63,4 +63,4 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> //time:2018/2/24 15:56 ver:3.6.6 //time:2018/4/11 14:27 ver:3.6.7 frameworks/WASdkIntf.framework/Headers/WASocialProxy.h
@@ -226,6 +226,16 @@ +(void)sendRequestWithPlatform:(NSString *const)platform requestType:(NSString *const)requestType title:(NSString*)title message:(NSString*)message objectId:(NSString*)objectId receiptIds:(NSArray*)receiptIds delegate:(NSObject<WAGameRequestDialogDelegate>*)delegate; /*! @abstract 此方法用来取代gameInviteWithPlatform,fbSendGiftWithContent,fbAskForGiftWithContent @param platform 平台 @param requestType 请求类型 @param title 标题 @param message 信息 @param delegate 委托 */ +(void)sendRequestWithPlatform:(NSString *const)platform requestType:(NSString *const)requestType title:(NSString*)title message:(NSString*)message delegate:(NSObject<WAGameRequestDialogDelegate>*)delegate; /*! @abstract 下面的三个方法是关于奖励机制的,邀请奖励,自定义奖励事件 @discussion 此方法用来提交Facebook邀请信息 @param platform 平台 frameworks/WASdkIntf.framework/WASdkIntfBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeDirectoryBinary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeRequirements-1Binary files differ
frameworks/WASdkIntf.framework/_CodeSignature/CodeResources
@@ -50,11 +50,11 @@ </data> <key>Headers/WACore.h</key> <data> MxsLP5xn29SjzKlXtv0Az6h1RgM= bR6FPswWVvsLhiHGECFJqyfnEsQ= </data> <key>Headers/WACoreProxy.h</key> <data> mNEyUC/hUmDYcfUnGmEyNLDsTAc= ydRUzgXX9itfa1Cbt97bH2dtKs8= </data> <key>Headers/WAError.h</key> <data> @@ -158,7 +158,7 @@ </data> <key>Headers/WASdkIntf.h</key> <data> hD8NxcxMEW3UXXeGnJxWshR86J4= 7bjQOUmpltp639gcQet1MjBowRs= </data> <key>Headers/WAShareLinkContent.h</key> <data> @@ -186,7 +186,7 @@ </data> <key>Headers/WASocialProxy.h</key> <data> KSYZvOEQMkNWKaiBe9OzhyhAVZY= DExGLFiOnfCmQerHsZYa0qM37ts= </data> <key>Headers/WATrackProxy.h</key> <data> @@ -336,22 +336,22 @@ <dict> <key>hash</key> <data> MxsLP5xn29SjzKlXtv0Az6h1RgM= bR6FPswWVvsLhiHGECFJqyfnEsQ= </data> <key>hash2</key> <data> 2dv/hgsSUNvMtIg6LMUIfgq152Sv+Jpq4IN/K2CBbXM= nGFf0JKkdU5az+M2UmWKNfRtfqQBJ0HxIIMTPIEiaXY= </data> </dict> <key>Headers/WACoreProxy.h</key> <dict> <key>hash</key> <data> mNEyUC/hUmDYcfUnGmEyNLDsTAc= ydRUzgXX9itfa1Cbt97bH2dtKs8= </data> <key>hash2</key> <data> cssoirTvvSAfXUU/K9M5F82WZCqXZaUvTqmXEMBOAPE= 4DT0tfqorW6QK8kI8lVH20qra8yfV25W+sst+6qBPRE= </data> </dict> <key>Headers/WAError.h</key> @@ -633,11 +633,11 @@ <dict> <key>hash</key> <data> hD8NxcxMEW3UXXeGnJxWshR86J4= 7bjQOUmpltp639gcQet1MjBowRs= </data> <key>hash2</key> <data> t+S64wafyrO7NBoArNUzI8oKVW7dGQdXibsILIOkU2E= EAnYL+/suhX12EFsDcufoiH3S/cbCoPC0qD00iqCYm8= </data> </dict> <key>Headers/WAShareLinkContent.h</key> @@ -710,11 +710,11 @@ <dict> <key>hash</key> <data> KSYZvOEQMkNWKaiBe9OzhyhAVZY= DExGLFiOnfCmQerHsZYa0qM37ts= </data> <key>hash2</key> <data> /VH6sPSL41dkqVNr2yD14MUUId+KvxM17D4qTOgqveE= LfUMkMkAIQzoUO3+WzTEdgkIh6YEVQRq2aC8M2MJkZ4= </data> </dict> <key>Headers/WATrackProxy.h</key> frameworks/WASdkIntf.framework/_CodeSignature/CodeSignatureBinary files differ