WASdkIntf.podspec | ●●●●● patch | view | raw | blame | history | |
config/wa_sdk.plist | ●●●●● patch | view | raw | blame | history | |
config/wa_sdk_track_config.plist | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/Headers/WAIPush.h | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/Headers/WAPushProxy.h | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/Headers/WASdkIntf.h | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/WASdkIntf | patch | view | raw | blame | history |
WASdkIntf.podspec
@@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '3.7.1' s.version = '3.8.0' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } config/wa_sdk.plist
@@ -3,7 +3,7 @@ <plist version="1.0"> <dict> <key>WaSdkServerUrl</key> <string>https://api.wingsdk.com/sdkapi/</string> <string>http://sdk-test1.gamehollywood.com/sdk_bkd_qa/sdkapi/</string> <key>appKey</key> <string>abc</string> <key>appId</key> config/wa_sdk_track_config.plist
@@ -21,62 +21,9 @@ <key>ChannelId</key> <string>AppleStore</string> <key>URL</key> <string>https://api.wingsdk.com/data/</string> <string>http://sdk-test2.gamehollywood.com/data_collection_qa/data/forward/</string> <key>Enabled</key> <true/> <key>Mapping</key> <dict> <key>ghw_launch</key> <string></string> <key>ghw_startup</key> <string></string> <key>ghw_complete_registration</key> <string></string> <key>ghw_login</key> <string></string> <key>ghw_initiated_payment</key> <string></string> <key>ghw_payment</key> <string></string> <key>ghw_initiated_purchase</key> <string></string> <key>ghw_purchase</key> <string></string> <key>ghw_heartbeat</key> <string></string> <key>ghw_level_achieved</key> <string></string> <key>ghw_add_to_cart</key> <string></string> <key>ghw_add_to_wishlist</key> <string></string> <key>ghw_search</key> <string></string> <key>ghw_spent_credits</key> <string></string> <key>ghw_achievement_unlocked</key> <string></string> <key>ghw_content_view</key> <string></string> <key>ghw_share</key> <string></string> <key>ghw_invite</key> <string></string> <key>ghw_re_engage</key> <string></string> <key>ghw_update</key> <string></string> <key>ghw_user_create</key> <string></string> <key>ghw_user_info_update</key> <string></string> <key>ghw_task_update</key> <string></string> <key>ghw_gold_update</key> <string></string> <key>ghw_opened_from_push_notification</key> <string></string> </dict> </dict> <key>APPSFLYER</key> <dict> frameworks/WASdkIntf.framework/Headers/WAIPush.h
@@ -35,7 +35,7 @@ - (void)userNotificationCenter:(UNUserNotificationCenter *)center willPresentNotification:(UNNotification *)notification withCompletionHandler:(void (^)(UNNotificationPresentationOptions))completionHandler; // 通知的点击事件 - (void)userNotificationCenter:(UNUserNotificationCenter *)center didReceiveNotificationResponse:(UNNotificationResponse *)response withCompletionHandler:(void(^)())completionHandler; - (void)userNotificationCenter:(UNUserNotificationCenter *)center didReceiveNotificationResponse:(UNNotificationResponse *)response withCompletionHandler:(void(^)(void))completionHandler; // 程序进入后台 - (void)applicationDidEnterBackground:(UIApplication *)application; frameworks/WASdkIntf.framework/Headers/WAPushProxy.h
@@ -34,7 +34,7 @@ + (void)userNotificationCenter:(UNUserNotificationCenter *)center willPresentNotification:(UNNotification *)notification withCompletionHandler:(void (^)(UNNotificationPresentationOptions))completionHandler; // 通知的点击事件 + (void)userNotificationCenter:(UNUserNotificationCenter *)center didReceiveNotificationResponse:(UNNotificationResponse *)response withCompletionHandler:(void(^)())completionHandler; + (void)userNotificationCenter:(UNUserNotificationCenter *)center didReceiveNotificationResponse:(UNNotificationResponse *)response withCompletionHandler:(void(^)(void))completionHandler; // 程序进入后台 + (void)applicationDidEnterBackground:(UIApplication *)application; frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -65,4 +65,4 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> //time:2018/11/06 09:11 ver:3.7.1 //time:2019/01/15 12:30 ver:3.8.0 frameworks/WASdkIntf.framework/WASdkIntfBinary files differ