WASdkIntf.podspec | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/Headers/WASdkIntf.h | ●●●●● patch | view | raw | blame | history | |
frameworks/WASdkIntf.framework/WASdkIntf | patch | view | raw | blame | history |
WASdkIntf.podspec
@@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkIntf' s.version = '3.8.1' s.version = '3.8.2' s.summary = 'WASdkIntf framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -66,4 +66,4 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> //time:2019/05/14 18:32 ver:3.8.1 //time:2019/06/20 09:15 ver:3.8.2 frameworks/WASdkIntf.framework/WASdkIntfBinary files differ