| | |
| | | <?xml version='1.0' encoding='UTF-8'?> |
| | | <config> |
| | | <version val="AF4.7.0" /> |
| | | <version val="AF4.8.0" /> |
| | | <comps> |
| | | |
| | | <comp module="TRA" plaf="APPSFLYER" mandatory="YES" value="WAAFTrack" desc="APPSFLYER数据统计" /> |
| | |
| | | <?xml version='1.0' encoding='UTF-8'?> |
| | | <config> |
| | | <version val="AIHELP4.7.0" /> |
| | | <version val="AIHELP4.8.0" /> |
| | | <comps> |
| | | |
| | | <comp module="CORE" plaf="AIHELP" mandatory="YES" value="WAAIhelpCore" desc="公共模块" /> |
| | |
| | | <?xml version='1.0' encoding='UTF-8'?> |
| | | <config> |
| | | <version val="FB4.7.0" /> |
| | | <version val="FB4.8.0" /> |
| | | <comps> |
| | | |
| | | <comp module="USR" plaf="FACEBOOK" mandatory="NO" value="WAFBUser" desc="FACEBOOK用户账户" /> |
| | |
| | | <?xml version='1.0' encoding='UTF-8'?> |
| | | <config> |
| | | <version val="Firebase 4.7.0" /> |
| | | <version val="Firebase 4.8.0" /> |
| | | <comps> |
| | | |
| | | |
| | |
| | | <?xml version='1.0' encoding='UTF-8'?> |
| | | <config> |
| | | <version val="WA4.7.0" /> |
| | | <version val="WA4.8.0" /> |
| | | <comps> |
| | | |
| | | <comp module="USR" plaf="WINGA" mandatory="YES" value="WASdkUser" desc="WINGA用户账户" /> |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WAAfImpl/PublicHeader.h> |
| | | |
| | | //time:2025/06/25 12:29 ver:4.7.0 |
| | | // 1 |
| | | //time:2025/06/25 12:29 ver:4.8.0 |
| | | // 2 |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WAAfImpl/PublicHeader.h> |
| | | |
| | | //time:2025/06/25 12:29 ver:4.7.0 |
| | | // 1 |
| | | //time:2025/06/25 12:29 ver:4.8.0 |
| | | // 2 |
| | |
| | | <key>BinaryPath</key> |
| | | <string>WAAIhelpImpl.framework/WAAIhelpImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAAIhelpImpl.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>WAAIhelpImpl.framework/WAAIhelpImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-x86_64-simulator</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAAIhelpImpl.framework</string> |
| | |
| | | <string>ios</string> |
| | | <key>SupportedPlatformVariant</key> |
| | | <string>simulator</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>WAAIhelpImpl.framework/WAAIhelpImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAAIhelpImpl.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | </array> |
| | | <key>CFBundlePackageType</key> |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WAAIhelpImpl/PublicHeader.h> |
| | | |
| | | //time:2025/09/08 12:29 ver:4.7.0 |
| | | //time:2025/09/28 12:29 ver:4.8.0 |
| | | // 1 |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WAAIhelpImpl/PublicHeader.h> |
| | | |
| | | //time:2025/09/08 12:29 ver:4.7.0 |
| | | //time:2025/09/28 12:29 ver:4.8.0 |
| | | // 1 |
| | |
| | | <key>BinaryPath</key> |
| | | <string>WAFbImpl.framework/WAFbImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAFbImpl.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>WAFbImpl.framework/WAFbImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-x86_64-simulator</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAFbImpl.framework</string> |
| | |
| | | <string>ios</string> |
| | | <key>SupportedPlatformVariant</key> |
| | | <string>simulator</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>WAFbImpl.framework/WAFbImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAFbImpl.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | </array> |
| | | <key>CFBundlePackageType</key> |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WAFbImpl/PublicHeader.h> |
| | | |
| | | // time:2025/09/08 12:29 ver:4.7.0 |
| | | // time:2025/09/28 12:29 ver:4.8.0 |
| | | // 1 |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WAFbImpl/PublicHeader.h> |
| | | |
| | | // time:2025/09/08 12:29 ver:4.7.0 |
| | | // time:2025/09/28 12:29 ver:4.8.0 |
| | | // 1 |
| | |
| | | <key>BinaryPath</key> |
| | | <string>WAFirebaseImpl.framework/WAFirebaseImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAFirebaseImpl.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>WAFirebaseImpl.framework/WAFirebaseImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-x86_64-simulator</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAFirebaseImpl.framework</string> |
| | |
| | | <string>ios</string> |
| | | <key>SupportedPlatformVariant</key> |
| | | <string>simulator</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>WAFirebaseImpl.framework/WAFirebaseImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>WAFirebaseImpl.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | </array> |
| | | <key>CFBundlePackageType</key> |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WAFirebaseImpl/PublicHeader.h> |
| | | |
| | | //time:2025/06/25 12:29 ver:4.7.0 |
| | | //time:2025/06/25 12:29 ver:4.8.0 |
| | | // 1 |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WAFirebaseImpl/PublicHeader.h> |
| | | |
| | | //time:2025/06/25 12:29 ver:4.7.0 |
| | | //time:2025/06/25 12:29 ver:4.8.0 |
| | | // 1 |
| | |
| | | <key>BinaryPath</key> |
| | | <string>Toast.framework/Toast</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>Toast.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>Toast.framework/Toast</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-x86_64-simulator</string> |
| | | <key>LibraryPath</key> |
| | | <string>Toast.framework</string> |
| | |
| | | <string>ios</string> |
| | | <key>SupportedPlatformVariant</key> |
| | | <string>simulator</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>Toast.framework/Toast</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>Toast.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | </array> |
| | | <key>CFBundlePackageType</key> |
| | |
| | | #import <WACommon/WAWebProgressView.h> |
| | | #import <WACommon/WAWebViewController.h> |
| | | |
| | | //time:2025/09/08 12:29 ver:4.7.0 |
| | | //time:2025/09/28 12:29 ver:4.8.0 |
| | | // 1 |
| | |
| | | #import <WACommon/WAWebProgressView.h> |
| | | #import <WACommon/WAWebViewController.h> |
| | | |
| | | //time:2025/09/08 12:29 ver:4.7.0 |
| | | //time:2025/09/28 12:29 ver:4.8.0 |
| | | // 1 |
| | |
| | | <key>BinaryPath</key> |
| | | <string>WASdkImpl.framework/WASdkImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>WASdkImpl.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>WASdkImpl.framework/WASdkImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-x86_64-simulator</string> |
| | | <key>LibraryPath</key> |
| | | <string>WASdkImpl.framework</string> |
| | |
| | | <string>ios</string> |
| | | <key>SupportedPlatformVariant</key> |
| | | <string>simulator</string> |
| | | </dict> |
| | | <dict> |
| | | <key>BinaryPath</key> |
| | | <string>WASdkImpl.framework/WASdkImpl</string> |
| | | <key>LibraryIdentifier</key> |
| | | <string>ios-arm64</string> |
| | | <key>LibraryPath</key> |
| | | <string>WASdkImpl.framework</string> |
| | | <key>SupportedArchitectures</key> |
| | | <array> |
| | | <string>arm64</string> |
| | | </array> |
| | | <key>SupportedPlatform</key> |
| | | <string>ios</string> |
| | | </dict> |
| | | </array> |
| | | <key>CFBundlePackageType</key> |
| | |
| | | |
| | | #import <WASdkImpl/WASdkGTMBase64.h> |
| | | |
| | | //time:2025/09/08 12:29 ver:4.7.0 |
| | | // 5 |
| | | //time:2025/09/28 12:29 ver:4.8.0 |
| | | // 1 |
| | | |
| | | |
| | | |
| | |
| | | @property(copy,nonatomic)NSString *os; |
| | | @property(copy,nonatomic)NSString *tz; |
| | | @property(copy,nonatomic)NSString *currencyCode; |
| | | @property(copy,nonatomic)NSString *level; |
| | | |
| | | |
| | | @property(copy,nonatomic)NSString *userId; |
| | |
| | | |
| | | #import <WASdkImpl/WASdkGTMBase64.h> |
| | | |
| | | //time:2025/09/08 12:29 ver:4.7.0 |
| | | // 5 |
| | | //time:2025/09/28 12:29 ver:4.8.0 |
| | | // 1 |
| | | |
| | | |
| | | |
| | |
| | | @property(copy,nonatomic)NSString *os; |
| | | @property(copy,nonatomic)NSString *tz; |
| | | @property(copy,nonatomic)NSString *currencyCode; |
| | | @property(copy,nonatomic)NSString *level; |
| | | |
| | | |
| | | @property(copy,nonatomic)NSString *userId; |
| | |
| | | */ |
| | | @property(nonatomic,copy)NSString * consentNoticeId; |
| | | |
| | | //4.7.0 add |
| | | //4.8.0 add |
| | | @property(nonatomic)NSInteger iosPromotionSwitch; // iOS 互推广告开关0:关闭 1:打开 |
| | | |
| | | |
| | |
| | | @property(nonatomic)NSInteger floatingPageSwitch; |
| | | |
| | | |
| | | |
| | | |
| | | @property(nonatomic,copy)NSString * aiHelpAppIdIos;//aiHelp appid (苹果) |
| | | @property(nonatomic,copy)NSString * aiHelpDomain;//aiHelp appid domain |
| | | @property(nonatomic,copy)NSString * appleId;//苹果ID(管理后台是带id前缀,需要单独处理) |
| | | |
| | | |
| | | @end |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> |
| | | |
| | | //time:2025/09/08 12:29 ver:4.7.0 |
| | | //time:2025/09/28 12:29 ver:4.8.0 |
| | | // 2 |
| | |
| | | */ |
| | | @property(nonatomic,copy)NSString * consentNoticeId; |
| | | |
| | | //4.7.0 add |
| | | //4.8.0 add |
| | | @property(nonatomic)NSInteger iosPromotionSwitch; // iOS 互推广告开关0:关闭 1:打开 |
| | | |
| | | |
| | |
| | | @property(nonatomic)NSInteger floatingPageSwitch; |
| | | |
| | | |
| | | |
| | | |
| | | @property(nonatomic,copy)NSString * aiHelpAppIdIos;//aiHelp appid (苹果) |
| | | @property(nonatomic,copy)NSString * aiHelpDomain;//aiHelp appid domain |
| | | @property(nonatomic,copy)NSString * appleId;//苹果ID(管理后台是带id前缀,需要单独处理) |
| | | |
| | | |
| | | @end |
| | |
| | | |
| | | // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> |
| | | |
| | | //time:2025/09/08 12:29 ver:4.7.0 |
| | | //time:2025/09/28 12:29 ver:4.8.0 |
| | | // 2 |