From 5c57c740c1a3a7acbb384dcf2557fd129fa7328c Mon Sep 17 00:00:00 2001
From: lpw <812862340@qq.com>
Date: Thu, 16 Jul 2026 14:30:49 +0800
Subject: [PATCH] 提交版本 4.13.1

---
 WAAdmobImpl/GoogleMobileAds.xcframework/ios-arm64/GoogleMobileAds.framework/Headers/GADAudioVideoManagerDelegate.h |   12 ++++++++----
 1 files changed, 8 insertions(+), 4 deletions(-)

diff --git a/WAAdmobImpl/GoogleMobileAds.xcframework/ios-arm64/GoogleMobileAds.framework/Headers/GADAudioVideoManagerDelegate.h b/WAAdmobImpl/GoogleMobileAds.xcframework/ios-arm64/GoogleMobileAds.framework/Headers/GADAudioVideoManagerDelegate.h
index 6ccde97..e2b3ebe 100644
--- a/WAAdmobImpl/GoogleMobileAds.xcframework/ios-arm64/GoogleMobileAds.framework/Headers/GADAudioVideoManagerDelegate.h
+++ b/WAAdmobImpl/GoogleMobileAds.xcframework/ios-arm64/GoogleMobileAds.framework/Headers/GADAudioVideoManagerDelegate.h
@@ -17,14 +17,17 @@
 
 /// Tells the delegate that the Google Mobile Ads SDK will start playing a video. This method isn't
 /// called if another video rendered by Google Mobile Ads SDK is already playing.
-- (void)audioVideoManagerWillPlayVideo:(nonnull GADAudioVideoManager *)audioVideoManager;
+- (void)audioVideoManagerWillPlayVideo:(nonnull GADAudioVideoManager *)audioVideoManager
+    NS_SWIFT_UI_ACTOR;
 
 /// Tells the delegate that the Google Mobile Ads SDK has paused/stopped all video playback.
-- (void)audioVideoManagerDidPauseAllVideo:(nonnull GADAudioVideoManager *)audioVideoManager;
+- (void)audioVideoManagerDidPauseAllVideo:(nonnull GADAudioVideoManager *)audioVideoManager
+    NS_SWIFT_UI_ACTOR;
 
 /// Tells the delegate that at least one video rendered by the Google Mobile Ads SDK will play
 /// sound. Your app should stop playing sound when this method is called.
-- (void)audioVideoManagerWillPlayAudio:(nonnull GADAudioVideoManager *)audioVideoManager;
+- (void)audioVideoManagerWillPlayAudio:(nonnull GADAudioVideoManager *)audioVideoManager
+    NS_SWIFT_UI_ACTOR;
 
 /// Tells the delegate that all the video rendered by the Google Mobile Ads SDK has stopped playing
 /// sound. Your app can now resume any music playback or produce any kind of sound. Note that this
@@ -32,6 +35,7 @@
 /// deactivate AVAudioSession's instance. Doing so can lead to unexpected video playback behavior.
 /// You may deactivate AVAudioSession only when all rendered video ads are paused or have finished
 /// playing, and 'audioVideoDidPauseAllVideo:' is called.
-- (void)audioVideoManagerDidStopPlayingAudio:(nonnull GADAudioVideoManager *)audioVideoManager;
+- (void)audioVideoManagerDidStopPlayingAudio:(nonnull GADAudioVideoManager *)audioVideoManager
+    NS_SWIFT_UI_ACTOR;
 
 @end

--
Gitblit v1.8.0