From e1c823bb42a030dbc351c2a9f542fa3afddf2dd0 Mon Sep 17 00:00:00 2001
From: lpw <812862340@qq.com>
Date: Thu, 11 Sep 2025 09:03:41 +0800
Subject: [PATCH] 提交版本 4.7.0

---
 frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h |   47 ++---------------------------------------------
 1 files changed, 2 insertions(+), 45 deletions(-)

diff --git a/frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h b/frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h
index 6651fbf..d99d927 100644
--- a/frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h
+++ b/frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h
@@ -1,6 +1,6 @@
 #if 0
 #elif defined(__arm64__) && __arm64__
-// Generated by Apple Swift version 6.0.3 effective-5.10 (swiftlang-6.0.3.1.10 clang-1600.0.30.1)
+// Generated by Apple Swift version 6.1.2 effective-5.10 (swiftlang-6.1.2.1.2 clang-1700.0.13.5)
 #ifndef FBSDKGAMINGSERVICESKIT_SWIFT_H
 #define FBSDKGAMINGSERVICESKIT_SWIFT_H
 #pragma clang diagnostic push
@@ -65,6 +65,7 @@
 # if __has_include(<uchar.h>)
 #  include <uchar.h>
 # elif !defined(__cplusplus)
+typedef unsigned char char8_t;
 typedef uint_least16_t char16_t;
 typedef uint_least32_t char32_t;
 # endif
@@ -315,7 +316,6 @@
 
 enum FBSDKChooseContextFilter : NSInteger;
 @class NSString;
-
 /// A model for an instant games choose context app switch dialog
 SWIFT_CLASS_NAMED("ChooseContextContent")
 @interface FBSDKChooseContextContent : NSObject <FBSDKValidatable>
@@ -332,7 +332,6 @@
 @end
 
 @protocol FBSDKContextDialogDelegate;
-
 /// The protocol sdk dialogs must conform to and implement all the following methods.
 SWIFT_PROTOCOL_NAMED("DialogProtocol")
 @protocol FBSDKDialog
@@ -349,7 +348,6 @@
 
 @class FBSDKWebDialog;
 @protocol _FBSDKWindowFinding;
-
 /// A super class type for the context dialogs classes that show an in-app webview to display content.
 SWIFT_CLASS_NAMED("ContextWebDialog")
 @interface FBSDKContextWebDialog : NSObject <FBSDKWebDialogDelegate, FBSDKDialog>
@@ -369,7 +367,6 @@
 
 @class UIApplication;
 @class NSURL;
-
 /// A dialog for the choose context through app switch
 SWIFT_CLASS_NAMED("ChooseContextDialog")
 @interface FBSDKChooseContextDialog : FBSDKContextWebDialog <FBSDKURLOpening>
@@ -385,12 +382,10 @@
 - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT;
 @end
 
-
 SWIFT_PROTOCOL_NAMED("Showable")
 @protocol FBSDKShowable
 - (BOOL)show SWIFT_WARN_UNUSED_RESULT;
 @end
-
 
 @interface FBSDKChooseContextDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKShowable>
 @end
@@ -401,7 +396,6 @@
   FBSDKChooseContextFilterNewPlayersOnly = 2,
   FBSDKChooseContextFilterNewContextOnly = 3,
 };
-
 
 /// A delegate for context dialogs to communicate with the dialog handler.
 /// The delegate is notified with the results of the cross play request as long as the application has permissions to
@@ -423,7 +417,6 @@
 
 @class FBSDKCreateContextContent;
 @class FBSDKSwitchContextContent;
-
 /// A dialog presenter responsible for creating and showing all the dialogs that create, switch,
 /// choose and otherwise manipulate the gaming context.
 SWIFT_CLASS_NAMED("ContextDialogPresenter")
@@ -449,8 +442,6 @@
 - (void)makeAndShowChooseContextDialogWithContent:(FBSDKChooseContextContent * _Nonnull)content delegate:(id <FBSDKContextDialogDelegate> _Nonnull)delegate;
 @end
 
-
-
 /// A model for an instant games createAsync cross play request.
 SWIFT_CLASS_NAMED("CreateContextContent")
 @interface FBSDKCreateContextContent : NSObject <FBSDKValidatable>
@@ -466,7 +457,6 @@
 + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
 @end
 
-
 /// A dialog to create a context through a web view
 SWIFT_CLASS_NAMED("CreateContextDialog")
 @interface FBSDKCreateContextDialog : FBSDKContextWebDialog
@@ -479,12 +469,8 @@
 - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error;
 @end
 
-
 @interface FBSDKCreateContextDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKShowable>
 @end
-
-
-
 
 SWIFT_CLASS_NAMED("FriendFinderDialog")
 @interface FBSDKFriendFinderDialog : NSObject
@@ -508,7 +494,6 @@
 
 enum FBSDKGameRequestFilter : NSUInteger;
 @class NSCoder;
-
 /// A model for a game request.
 SWIFT_CLASS_NAMED("GameRequestContent")
 @interface FBSDKGameRequestContent : NSObject <FBSDKSharingValidatable, NSSecureCoding>
@@ -561,7 +546,6 @@
 @end
 
 @protocol FBSDKGameRequestDialogDelegate;
-
 /// A dialog for sending game requests.
 SWIFT_CLASS_NAMED("GameRequestDialog")
 @interface FBSDKGameRequestDialog : NSObject
@@ -596,14 +580,11 @@
 + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
 @end
 
-
-
 @interface FBSDKGameRequestDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKWebDialogDelegate>
 - (void)webDialog:(FBSDKWebDialog * _Nonnull)webDialog didCompleteWithResults:(NSDictionary<NSString *, id> * _Nonnull)results;
 - (void)webDialog:(FBSDKWebDialog * _Nonnull)webDialog didFailWithError:(NSError * _Nonnull)error;
 - (void)webDialogDidCancel:(FBSDKWebDialog * _Nonnull)webDialog;
 @end
-
 
 @interface FBSDKGameRequestDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKURLOpening>
 - (BOOL)application:(UIApplication * _Nullable)application openURL:(NSURL * _Nullable)potentialURL sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT;
@@ -611,7 +592,6 @@
 - (void)applicationDidBecomeActive:(UIApplication * _Nonnull)application;
 - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT;
 @end
-
 
 /// A delegate for <code>GameRequestDialog</code>.
 /// The delegate is notified with the results of the game request as long as the application has permissions to
@@ -644,7 +624,6 @@
   FBSDKGameRequestFilterEverybody = 3,
 };
 
-
 SWIFT_CLASS_NAMED("GameRequestURLProvider")
 @interface FBSDKGameRequestURLProvider : NSObject
 + (NSURL * _Nullable)createDeepLinkURLWithQueryDictionary:(NSDictionary<NSString *, id> * _Nonnull)queryDictionary SWIFT_WARN_UNUSED_RESULT;
@@ -652,9 +631,6 @@
 + (NSString * _Nullable)actionTypeNameForActionType:(enum FBSDKGameRequestActionType)actionType SWIFT_WARN_UNUSED_RESULT;
 - (nonnull instancetype)init OBJC_DESIGNATED_INITIALIZER;
 @end
-
-
-
 
 SWIFT_CLASS_NAMED("GamingContext")
 @interface FBSDKGamingContext : NSObject
@@ -671,7 +647,6 @@
 + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
 @end
 
-
 SWIFT_CLASS_NAMED("GamingGroupIntegration")
 @interface FBSDKGamingGroupIntegration : NSObject
 - (nonnull instancetype)init SWIFT_UNAVAILABLE;
@@ -680,7 +655,6 @@
 @end
 
 @class FBSDKGamingImageUploaderConfiguration;
-
 SWIFT_CLASS_NAMED("GamingImageUploader")
 @interface FBSDKGamingImageUploader : NSObject
 - (nonnull instancetype)init SWIFT_UNAVAILABLE;
@@ -702,13 +676,11 @@
 @end
 
 @protocol FBSDKGraphRequestConnecting;
-
 @interface FBSDKGamingImageUploader (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKGraphRequestConnectionDelegate>
 - (void)requestConnection:(id <FBSDKGraphRequestConnecting> _Nonnull)connection didSendBodyData:(NSInteger)bytesWritten totalBytesWritten:(NSInteger)totalBytesWritten totalBytesExpectedToWrite:(NSInteger)totalBytesExpectedToWrite;
 @end
 
 @class UIImage;
-
 SWIFT_CLASS_NAMED("GamingImageUploaderConfiguration")
 @interface FBSDKGamingImageUploaderConfiguration : NSObject
 @property (nonatomic, readonly, strong) UIImage * _Nonnull image;
@@ -724,7 +696,6 @@
 @end
 
 @class FBSDKURL;
-
 SWIFT_CLASS_NAMED("GamingPayload")
 @interface FBSDKGamingPayload : NSObject
 @property (nonatomic, strong) FBSDKURL * _Nonnull URL;
@@ -733,7 +704,6 @@
 - (nonnull instancetype)init SWIFT_UNAVAILABLE;
 + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
 @end
-
 
 SWIFT_PROTOCOL_NAMED("GamingPayloadDelegate")
 @protocol FBSDKGamingPayloadDelegate <NSObject>
@@ -751,7 +721,6 @@
 - (void)parsedTournamentURLContaining:(FBSDKGamingPayload * _Nonnull)payload tournamentID:(NSString * _Nonnull)tournamentID;
 @end
 
-
 SWIFT_CLASS_NAMED("GamingPayloadObserver")
 @interface FBSDKGamingPayloadObserver : NSObject
 @property (nonatomic, weak) id <FBSDKGamingPayloadDelegate> _Nullable delegate;
@@ -760,13 +729,11 @@
 - (nonnull instancetype)initWithDelegate:(id <FBSDKGamingPayloadDelegate> _Nullable)delegate;
 @end
 
-
 @interface FBSDKGamingPayloadObserver (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKApplicationObserving>
 - (BOOL)application:(UIApplication * _Nonnull)application openURL:(NSURL * _Nonnull)url sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT;
 @end
 
 @class FBSDKGamingVideoUploaderConfiguration;
-
 SWIFT_CLASS_NAMED("GamingVideoUploader")
 @interface FBSDKGamingVideoUploader : NSObject
 /// Runs an upload to a users Gaming Media Library with the given configuration
@@ -782,8 +749,6 @@
 + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
 @end
 
-
-
 SWIFT_CLASS_NAMED("GamingVideoUploaderConfiguration")
 @interface FBSDKGamingVideoUploaderConfiguration : NSObject
 @property (nonatomic, readonly, copy) NSURL * _Nonnull videoURL;
@@ -796,7 +761,6 @@
 + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
 @end
 
-
 SWIFT_CLASS("_TtC22FBSDKGamingServicesKit21ShareTournamentDialog")
 @interface ShareTournamentDialog : NSObject <FBSDKURLOpening>
 - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT;
@@ -807,8 +771,6 @@
 + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
 @end
 
-
-
 /// A model for an instant games switchAsync cross play request.
 SWIFT_CLASS_NAMED("SwitchContextContent")
 @interface FBSDKSwitchContextContent : NSObject <FBSDKValidatable>
@@ -818,7 +780,6 @@
 - (nonnull instancetype)init SWIFT_UNAVAILABLE;
 + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
 @end
-
 
 /// A dialog to switch the current gaming context through a web view
 SWIFT_CLASS_NAMED("SwitchContextDialog")
@@ -834,10 +795,6 @@
 - (BOOL)show SWIFT_WARN_UNUSED_RESULT;
 - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error;
 @end
-
-
-
-
 
 #endif
 #if __has_attribute(external_source_symbol)

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