From e1c823bb42a030dbc351c2a9f542fa3afddf2dd0 Mon Sep 17 00:00:00 2001 From: lpw <812862340@qq.com> Date: Thu, 11 Sep 2025 09:03:41 +0800 Subject: [PATCH] 提交版本 4.7.0 --- frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h | 51 ++++++--------------------------------------------- 1 files changed, 6 insertions(+), 45 deletions(-) diff --git a/frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h b/frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h index fd0c131..d99d927 100644 --- a/frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h +++ b/frameworks/FBSDKGamingServicesKit.xcframework/ios-arm64/FBSDKGamingServicesKit.framework/Headers/FBSDKGamingServicesKit-Swift.h @@ -1,6 +1,6 @@ #if 0 #elif defined(__arm64__) && __arm64__ -// Generated by Apple Swift version 5.9.2 (swiftlang-5.9.2.2.56 clang-1500.1.0.2.5) +// Generated by Apple Swift version 6.1.2 effective-5.10 (swiftlang-6.1.2.1.2 clang-1700.0.13.5) #ifndef FBSDKGAMINGSERVICESKIT_SWIFT_H #define FBSDKGAMINGSERVICESKIT_SWIFT_H #pragma clang diagnostic push @@ -42,6 +42,8 @@ #include <string.h> #endif #if defined(__cplusplus) +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wnon-modular-include-in-framework-module" #if defined(__arm64e__) && __has_include(<ptrauth.h>) # include <ptrauth.h> #else @@ -55,6 +57,7 @@ # endif #pragma clang diagnostic pop #endif +#pragma clang diagnostic pop #endif #if !defined(SWIFT_TYPEDEFS) @@ -62,6 +65,7 @@ # if __has_include(<uchar.h>) # include <uchar.h> # elif !defined(__cplusplus) +typedef unsigned char char8_t; typedef uint_least16_t char16_t; typedef uint_least32_t char32_t; # endif @@ -293,6 +297,7 @@ #pragma clang diagnostic ignored "-Wunknown-pragmas" #pragma clang diagnostic ignored "-Wnullability" #pragma clang diagnostic ignored "-Wdollar-in-identifier-extension" +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" #if __has_attribute(external_source_symbol) # pragma push_macro("any") @@ -311,7 +316,6 @@ enum FBSDKChooseContextFilter : NSInteger; @class NSString; - /// A model for an instant games choose context app switch dialog SWIFT_CLASS_NAMED("ChooseContextContent") @interface FBSDKChooseContextContent : NSObject <FBSDKValidatable> @@ -328,7 +332,6 @@ @end @protocol FBSDKContextDialogDelegate; - /// The protocol sdk dialogs must conform to and implement all the following methods. SWIFT_PROTOCOL_NAMED("DialogProtocol") @protocol FBSDKDialog @@ -345,7 +348,6 @@ @class FBSDKWebDialog; @protocol _FBSDKWindowFinding; - /// A super class type for the context dialogs classes that show an in-app webview to display content. SWIFT_CLASS_NAMED("ContextWebDialog") @interface FBSDKContextWebDialog : NSObject <FBSDKWebDialogDelegate, FBSDKDialog> @@ -365,7 +367,6 @@ @class UIApplication; @class NSURL; - /// A dialog for the choose context through app switch SWIFT_CLASS_NAMED("ChooseContextDialog") @interface FBSDKChooseContextDialog : FBSDKContextWebDialog <FBSDKURLOpening> @@ -381,12 +382,10 @@ - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT; @end - SWIFT_PROTOCOL_NAMED("Showable") @protocol FBSDKShowable - (BOOL)show SWIFT_WARN_UNUSED_RESULT; @end - @interface FBSDKChooseContextDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKShowable> @end @@ -397,7 +396,6 @@ FBSDKChooseContextFilterNewPlayersOnly = 2, FBSDKChooseContextFilterNewContextOnly = 3, }; - /// A delegate for context dialogs to communicate with the dialog handler. /// The delegate is notified with the results of the cross play request as long as the application has permissions to @@ -419,7 +417,6 @@ @class FBSDKCreateContextContent; @class FBSDKSwitchContextContent; - /// A dialog presenter responsible for creating and showing all the dialogs that create, switch, /// choose and otherwise manipulate the gaming context. SWIFT_CLASS_NAMED("ContextDialogPresenter") @@ -445,8 +442,6 @@ - (void)makeAndShowChooseContextDialogWithContent:(FBSDKChooseContextContent * _Nonnull)content delegate:(id <FBSDKContextDialogDelegate> _Nonnull)delegate; @end - - /// A model for an instant games createAsync cross play request. SWIFT_CLASS_NAMED("CreateContextContent") @interface FBSDKCreateContextContent : NSObject <FBSDKValidatable> @@ -462,7 +457,6 @@ + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); @end - /// A dialog to create a context through a web view SWIFT_CLASS_NAMED("CreateContextDialog") @interface FBSDKCreateContextDialog : FBSDKContextWebDialog @@ -475,12 +469,8 @@ - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; @end - @interface FBSDKCreateContextDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKShowable> @end - - - SWIFT_CLASS_NAMED("FriendFinderDialog") @interface FBSDKFriendFinderDialog : NSObject @@ -504,7 +494,6 @@ enum FBSDKGameRequestFilter : NSUInteger; @class NSCoder; - /// A model for a game request. SWIFT_CLASS_NAMED("GameRequestContent") @interface FBSDKGameRequestContent : NSObject <FBSDKSharingValidatable, NSSecureCoding> @@ -557,7 +546,6 @@ @end @protocol FBSDKGameRequestDialogDelegate; - /// A dialog for sending game requests. SWIFT_CLASS_NAMED("GameRequestDialog") @interface FBSDKGameRequestDialog : NSObject @@ -592,14 +580,11 @@ + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); @end - - @interface FBSDKGameRequestDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKWebDialogDelegate> - (void)webDialog:(FBSDKWebDialog * _Nonnull)webDialog didCompleteWithResults:(NSDictionary<NSString *, id> * _Nonnull)results; - (void)webDialog:(FBSDKWebDialog * _Nonnull)webDialog didFailWithError:(NSError * _Nonnull)error; - (void)webDialogDidCancel:(FBSDKWebDialog * _Nonnull)webDialog; @end - @interface FBSDKGameRequestDialog (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKURLOpening> - (BOOL)application:(UIApplication * _Nullable)application openURL:(NSURL * _Nullable)potentialURL sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; @@ -607,7 +592,6 @@ - (void)applicationDidBecomeActive:(UIApplication * _Nonnull)application; - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT; @end - /// A delegate for <code>GameRequestDialog</code>. /// The delegate is notified with the results of the game request as long as the application has permissions to @@ -640,7 +624,6 @@ FBSDKGameRequestFilterEverybody = 3, }; - SWIFT_CLASS_NAMED("GameRequestURLProvider") @interface FBSDKGameRequestURLProvider : NSObject + (NSURL * _Nullable)createDeepLinkURLWithQueryDictionary:(NSDictionary<NSString *, id> * _Nonnull)queryDictionary SWIFT_WARN_UNUSED_RESULT; @@ -648,9 +631,6 @@ + (NSString * _Nullable)actionTypeNameForActionType:(enum FBSDKGameRequestActionType)actionType SWIFT_WARN_UNUSED_RESULT; - (nonnull instancetype)init OBJC_DESIGNATED_INITIALIZER; @end - - - SWIFT_CLASS_NAMED("GamingContext") @interface FBSDKGamingContext : NSObject @@ -667,7 +647,6 @@ + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); @end - SWIFT_CLASS_NAMED("GamingGroupIntegration") @interface FBSDKGamingGroupIntegration : NSObject - (nonnull instancetype)init SWIFT_UNAVAILABLE; @@ -676,7 +655,6 @@ @end @class FBSDKGamingImageUploaderConfiguration; - SWIFT_CLASS_NAMED("GamingImageUploader") @interface FBSDKGamingImageUploader : NSObject - (nonnull instancetype)init SWIFT_UNAVAILABLE; @@ -698,13 +676,11 @@ @end @protocol FBSDKGraphRequestConnecting; - @interface FBSDKGamingImageUploader (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKGraphRequestConnectionDelegate> - (void)requestConnection:(id <FBSDKGraphRequestConnecting> _Nonnull)connection didSendBodyData:(NSInteger)bytesWritten totalBytesWritten:(NSInteger)totalBytesWritten totalBytesExpectedToWrite:(NSInteger)totalBytesExpectedToWrite; @end @class UIImage; - SWIFT_CLASS_NAMED("GamingImageUploaderConfiguration") @interface FBSDKGamingImageUploaderConfiguration : NSObject @property (nonatomic, readonly, strong) UIImage * _Nonnull image; @@ -720,7 +696,6 @@ @end @class FBSDKURL; - SWIFT_CLASS_NAMED("GamingPayload") @interface FBSDKGamingPayload : NSObject @property (nonatomic, strong) FBSDKURL * _Nonnull URL; @@ -729,7 +704,6 @@ - (nonnull instancetype)init SWIFT_UNAVAILABLE; + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); @end - SWIFT_PROTOCOL_NAMED("GamingPayloadDelegate") @protocol FBSDKGamingPayloadDelegate <NSObject> @@ -747,7 +721,6 @@ - (void)parsedTournamentURLContaining:(FBSDKGamingPayload * _Nonnull)payload tournamentID:(NSString * _Nonnull)tournamentID; @end - SWIFT_CLASS_NAMED("GamingPayloadObserver") @interface FBSDKGamingPayloadObserver : NSObject @property (nonatomic, weak) id <FBSDKGamingPayloadDelegate> _Nullable delegate; @@ -756,13 +729,11 @@ - (nonnull instancetype)initWithDelegate:(id <FBSDKGamingPayloadDelegate> _Nullable)delegate; @end - @interface FBSDKGamingPayloadObserver (SWIFT_EXTENSION(FBSDKGamingServicesKit)) <FBSDKApplicationObserving> - (BOOL)application:(UIApplication * _Nonnull)application openURL:(NSURL * _Nonnull)url sourceApplication:(NSString * _Nullable)sourceApplication annotation:(id _Nullable)annotation SWIFT_WARN_UNUSED_RESULT; @end @class FBSDKGamingVideoUploaderConfiguration; - SWIFT_CLASS_NAMED("GamingVideoUploader") @interface FBSDKGamingVideoUploader : NSObject /// Runs an upload to a users Gaming Media Library with the given configuration @@ -778,8 +749,6 @@ + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); @end - - SWIFT_CLASS_NAMED("GamingVideoUploaderConfiguration") @interface FBSDKGamingVideoUploaderConfiguration : NSObject @property (nonatomic, readonly, copy) NSURL * _Nonnull videoURL; @@ -792,7 +761,6 @@ + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); @end - SWIFT_CLASS("_TtC22FBSDKGamingServicesKit21ShareTournamentDialog") @interface ShareTournamentDialog : NSObject <FBSDKURLOpening> - (BOOL)isAuthenticationURL:(NSURL * _Nonnull)url SWIFT_WARN_UNUSED_RESULT; @@ -803,8 +771,6 @@ + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); @end - - /// A model for an instant games switchAsync cross play request. SWIFT_CLASS_NAMED("SwitchContextContent") @interface FBSDKSwitchContextContent : NSObject <FBSDKValidatable> @@ -814,7 +780,6 @@ - (nonnull instancetype)init SWIFT_UNAVAILABLE; + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable"); @end - /// A dialog to switch the current gaming context through a web view SWIFT_CLASS_NAMED("SwitchContextDialog") @@ -830,10 +795,6 @@ - (BOOL)show SWIFT_WARN_UNUSED_RESULT; - (BOOL)validateAndReturnError:(NSError * _Nullable * _Nullable)error; @end - - - - #endif #if __has_attribute(external_source_symbol) -- Gitblit v1.8.0