From 60fdbae99e9765c8d22eae44ba324748ecc90957 Mon Sep 17 00:00:00 2001
From: lpw
Date: Mon, 22 Jul 2024 09:24:16 +0800
Subject: [PATCH] 提交4.2.0
---
WASdkImpl/4.2.0/WASdkImpl.podspec | 26 +++
frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h | 2
frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1 | 0
frameworks/WASdkImpl.framework/WASdkImpl | 0
config/wa_sdk_impl_config_winga.xml | 2
frameworks/WACommon.framework/WACommon | 0
frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h | 4
frameworks/WASdkImpl.framework/Headers/WASdkImpl.h | 35 ++++
frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature | 0
frameworks/WASdkImpl.framework/Info.plist | 0
frameworks/WACommon.framework/Info.plist | 0
frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h | 2
frameworks/WASdkImpl.framework/Headers/GTMDefines.h | 252 ++++++++++++++++++++++++++++++++++++
frameworks/WASdkImpl.framework/Headers/WASdkCore.h | 9
frameworks/WASdkImpl.framework/_CodeSignature/CodeResources | 53 ++++--
frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory | 0
frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h | 2
WASdkImpl.podspec | 2
frameworks/WACommon.framework/Headers/WACommon.h | 2
19 files changed, 357 insertions(+), 34 deletions(-)
diff --git a/WASdkImpl.podspec b/WASdkImpl.podspec
index 21be80b..acaca76 100644
--- a/WASdkImpl.podspec
+++ b/WASdkImpl.podspec
@@ -9,7 +9,7 @@
Pod::Spec.new do |s|
s.name = 'WASdkImpl'
-s.version = '4.1.0'
+s.version = '4.2.0'
s.summary = 'WASdkImpl framework in production environment.'
s.license = 'MIT'
s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" }
diff --git a/WASdkImpl/4.2.0/WASdkImpl.podspec b/WASdkImpl/4.2.0/WASdkImpl.podspec
new file mode 100644
index 0000000..acaca76
--- /dev/null
+++ b/WASdkImpl/4.2.0/WASdkImpl.podspec
@@ -0,0 +1,26 @@
+#
+# Be sure to run `pod spec lint WASdkImpl.podspec' to ensure this is a
+# valid spec and to remove all comments including this before submitting the spec.
+#
+# To learn more about Podspec attributes see http://docs.cocoapods.org/specification.html
+# To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/
+#
+
+Pod::Spec.new do |s|
+
+s.name = 'WASdkImpl'
+s.version = '4.2.0'
+s.summary = 'WASdkImpl framework in production environment.'
+s.license = 'MIT'
+s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" }
+s.homepage = 'http://repo.wingsdk.cn:8082/summary/WASdkImpl.git'
+s.source = { :git => "http://admin@repo.wingsdk.cn:8082/r/WASdkImpl.git" , :tag => s.version}
+s.platform = :ios
+s.ios.deployment_target = "7.0"
+s.vendored_frameworks = 'frameworks/*'
+s.resources = ['config/*.xml','bundle/WASDK-Resource.bundle','localizable/*.plist']
+s.libraries = 'sqlite3','z'
+s.requires_arc = true
+s.dependency 'WASdkIntf'
+
+end
diff --git a/config/wa_sdk_impl_config_winga.xml b/config/wa_sdk_impl_config_winga.xml
index a171093..9ce6d33 100644
--- a/config/wa_sdk_impl_config_winga.xml
+++ b/config/wa_sdk_impl_config_winga.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<config>
- <version val="WA4.0.0"/>
+ <version val="WA4.2.0"/>
<comps>
<!-- 用户模块 -->
<comp module="USR" plaf="WINGA" mandatory="YES" value="WASdkUser" desc="WINGA用户账户"/>
diff --git a/frameworks/WACommon.framework/Headers/WACommon.h b/frameworks/WACommon.framework/Headers/WACommon.h
index f8f932d..02e3899 100644
--- a/frameworks/WACommon.framework/Headers/WACommon.h
+++ b/frameworks/WACommon.framework/Headers/WACommon.h
@@ -27,5 +27,5 @@
#import <WACommon/WAWebProgressView.h>
#import <WACommon/WAWebViewController.h>
-//time:2024/01/08 12:29 ver:4.0.0
+//time:2024/07/22 12:29 ver:4.2.0
diff --git a/frameworks/WACommon.framework/Info.plist b/frameworks/WACommon.framework/Info.plist
index 0bf94c8..65fc39d 100644
--- a/frameworks/WACommon.framework/Info.plist
+++ b/frameworks/WACommon.framework/Info.plist
Binary files differ
diff --git a/frameworks/WACommon.framework/WACommon b/frameworks/WACommon.framework/WACommon
index d8177b9..1a1b770 100644
--- a/frameworks/WACommon.framework/WACommon
+++ b/frameworks/WACommon.framework/WACommon
Binary files differ
diff --git a/frameworks/WASdkImpl.framework/Headers/GTMDefines.h b/frameworks/WASdkImpl.framework/Headers/GTMDefines.h
new file mode 100755
index 0000000..3c58d1a
--- /dev/null
+++ b/frameworks/WASdkImpl.framework/Headers/GTMDefines.h
@@ -0,0 +1,252 @@
+//
+// GTMDefines.h
+//
+// Copyright 2008 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License"); you may not
+// use this file except in compliance with the License. You may obtain a copy
+// of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
+// License for the specific language governing permissions and limitations under
+// the License.
+//
+
+// ============================================================================
+
+#include <AvailabilityMacros.h>
+
+// Not all MAC_OS_X_VERSION_10_X macros defined in past SDKs
+#ifndef MAC_OS_X_VERSION_10_5
+#define MAC_OS_X_VERSION_10_5 1050
+#endif
+#ifndef MAC_OS_X_VERSION_10_6
+#define MAC_OS_X_VERSION_10_6 1060
+#endif
+
+// ----------------------------------------------------------------------------
+// CPP symbols that can be overridden in a prefix to control how the toolbox
+// is compiled.
+// ----------------------------------------------------------------------------
+
+
+// GTMHTTPFetcher will support logging by default but only hook its input
+// stream support for logging when requested. You can control the inclusion of
+// the code by providing your own definitions for these w/in a prefix header.
+//
+#ifndef GTM_HTTPFETCHER_ENABLE_LOGGING
+#define GTM_HTTPFETCHER_ENABLE_LOGGING 1
+#endif // GTM_HTTPFETCHER_ENABLE_LOGGING
+#ifndef GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING
+#define GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING 0
+#endif // GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING
+
+// By setting the GTM_CONTAINERS_VALIDATION_FAILED_LOG and
+// GTM_CONTAINERS_VALIDATION_FAILED_ASSERT macros you can control what happens
+// when a validation fails. If you implement your own validators, you may want
+// to control their internals using the same macros for consistency.
+#ifndef GTM_CONTAINERS_VALIDATION_FAILED_ASSERT
+#define GTM_CONTAINERS_VALIDATION_FAILED_ASSERT 0
+#endif
+
+// Give ourselves a consistent way to do inlines. Apple's macros even use
+// a few different actual definitions, so we're based off of the foundation
+// one.
+#if !defined(GTM_INLINE)
+#if defined (__GNUC__) && (__GNUC__ == 4)
+#define GTM_INLINE static __inline__ __attribute__((always_inline))
+#else
+#define GTM_INLINE static __inline__
+#endif
+#endif
+
+// Give ourselves a consistent way of doing externs that links up nicely
+// when mixing objc and objc++
+#if !defined (GTM_EXTERN)
+#if defined __cplusplus
+#define GTM_EXTERN extern "C"
+#else
+#define GTM_EXTERN extern
+#endif
+#endif
+
+// Give ourselves a consistent way of exporting things if we have visibility
+// set to hidden.
+#if !defined (GTM_EXPORT)
+#define GTM_EXPORT __attribute__((visibility("default")))
+#endif
+
+// _GTMDevLog & _GTMDevAssert
+//
+// _GTMDevLog & _GTMDevAssert are meant to be a very lightweight shell for
+// developer level errors. This implementation simply macros to NSLog/NSAssert.
+// It is not intended to be a general logging/reporting system.
+//
+// Please see http://code.google.com/p/google-toolbox-for-mac/wiki/DevLogNAssert
+// for a little more background on the usage of these macros.
+//
+// _GTMDevLog log some error/problem in debug builds
+// _GTMDevAssert assert if conditon isn't met w/in a method/function
+// in all builds.
+//
+// To replace this system, just provide different macro definitions in your
+// prefix header. Remember, any implementation you provide *must* be thread
+// safe since this could be called by anything in what ever situtation it has
+// been placed in.
+//
+
+// We only define the simple macros if nothing else has defined this.
+#ifndef _GTMDevLog
+
+#ifdef DEBUG
+#define _GTMDevLog(...) NSLog(__VA_ARGS__)
+#else
+#define _GTMDevLog(...) do { } while (0)
+#endif
+
+#endif // _GTMDevLog
+
+// Declared here so that it can easily be used for logging tracking if
+// necessary. See GTMUnitTestDevLog.h for details.
+@class NSString;
+GTM_EXTERN void _GTMUnitTestDevLog(NSString *format, ...);
+
+#ifndef _GTMDevAssert
+// we directly invoke the NSAssert handler so we can pass on the varargs
+// (NSAssert doesn't have a macro we can use that takes varargs)
+#if !defined(NS_BLOCK_ASSERTIONS)
+#define _GTMDevAssert(condition, ...) \
+do { \
+if (!(condition)) { \
+[[NSAssertionHandler currentHandler] \
+handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \
+file:[NSString stringWithUTF8String:__FILE__] \
+lineNumber:__LINE__ \
+description:__VA_ARGS__]; \
+} \
+} while(0)
+#else // !defined(NS_BLOCK_ASSERTIONS)
+#define _GTMDevAssert(condition, ...) do { } while (0)
+#endif // !defined(NS_BLOCK_ASSERTIONS)
+
+#endif // _GTMDevAssert
+
+// _GTMCompileAssert
+// _GTMCompileAssert is an assert that is meant to fire at compile time if you
+// want to check things at compile instead of runtime. For example if you
+// want to check that a wchar is 4 bytes instead of 2 you would use
+// _GTMCompileAssert(sizeof(wchar_t) == 4, wchar_t_is_4_bytes_on_OS_X)
+// Note that the second "arg" is not in quotes, and must be a valid processor
+// symbol in it's own right (no spaces, punctuation etc).
+
+// Wrapping this in an #ifndef allows external groups to define their own
+// compile time assert scheme.
+#ifndef _GTMCompileAssert
+// We got this technique from here:
+// http://unixjunkie.blogspot.com/2007/10/better-compile-time-asserts_29.html
+
+#define _GTMCompileAssertSymbolInner(line, msg) _GTMCOMPILEASSERT ## line ## __ ## msg
+#define _GTMCompileAssertSymbol(line, msg) _GTMCompileAssertSymbolInner(line, msg)
+#define _GTMCompileAssert(test, msg) \
+typedef char _GTMCompileAssertSymbol(__LINE__, msg) [ ((test) ? 1 : -1) ]
+#endif // _GTMCompileAssert
+
+// Macro to allow fast enumeration when building for 10.5 or later, and
+// reliance on NSEnumerator for 10.4. Remember, NSDictionary w/ FastEnumeration
+// does keys, so pick the right thing, nothing is done on the FastEnumeration
+// side to be sure you're getting what you wanted.
+#ifndef GTM_FOREACH_OBJECT
+#if defined(TARGET_OS_IPHONE) || (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5)
+#define GTM_FOREACH_OBJECT(element, collection) \
+for (element in collection)
+#define GTM_FOREACH_KEY(element, collection) \
+for (element in collection)
+#else
+#define GTM_FOREACH_OBJECT(element, collection) \
+for (NSEnumerator * _ ## element ## _enum = [collection objectEnumerator]; \
+(element = [_ ## element ## _enum nextObject]) != nil; )
+#define GTM_FOREACH_KEY(element, collection) \
+for (NSEnumerator * _ ## element ## _enum = [collection keyEnumerator]; \
+(element = [_ ## element ## _enum nextObject]) != nil; )
+#endif
+#endif
+
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// CPP symbols defined based on the project settings so the GTM code has
+// simple things to test against w/o scattering the knowledge of project
+// setting through all the code.
+// ----------------------------------------------------------------------------
+
+// Provide a single constant CPP symbol that all of GTM uses for ifdefing
+// iPhone code.
+#include <TargetConditionals.h>
+#if TARGET_OS_IPHONE // iPhone SDK
+// For iPhone specific stuff
+#define GTM_IPHONE_SDK 1
+#if TARGET_IPHONE_SIMULATOR
+#define GTM_IPHONE_SIMULATOR 1
+#else
+#define GTM_IPHONE_DEVICE 1
+#endif // TARGET_IPHONE_SIMULATOR
+#else
+// For MacOS specific stuff
+#define GTM_MACOS_SDK 1
+#endif
+
+// Provide a symbol to include/exclude extra code for GC support. (This mainly
+// just controls the inclusion of finalize methods).
+#ifndef GTM_SUPPORT_GC
+#if GTM_IPHONE_SDK
+// iPhone never needs GC
+#define GTM_SUPPORT_GC 0
+#else
+// We can't find a symbol to tell if GC is supported/required, so best we
+// do on Mac targets is include it if we're on 10.5 or later.
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
+#define GTM_SUPPORT_GC 0
+#else
+#define GTM_SUPPORT_GC 1
+#endif
+#endif
+#endif
+
+// To simplify support for 64bit (and Leopard in general), we provide the type
+// defines for non Leopard SDKs
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
+// NSInteger/NSUInteger and Max/Mins
+#ifndef NSINTEGER_DEFINED
+#if __LP64__ || NS_BUILD_32_LIKE_64
+typedef long NSInteger;
+typedef unsigned long NSUInteger;
+#else
+typedef int NSInteger;
+typedef unsigned int NSUInteger;
+#endif
+#define NSIntegerMax LONG_MAX
+#define NSIntegerMin LONG_MIN
+#define NSUIntegerMax ULONG_MAX
+#define NSINTEGER_DEFINED 1
+#endif // NSINTEGER_DEFINED
+// CGFloat
+#ifndef CGFLOAT_DEFINED
+#if defined(__LP64__) && __LP64__
+// This really is an untested path (64bit on Tiger?)
+typedef double CGFloat;
+#define CGFLOAT_MIN DBL_MIN
+#define CGFLOAT_MAX DBL_MAX
+#define CGFLOAT_IS_DOUBLE 1
+#else /* !defined(__LP64__) || !__LP64__ */
+typedef float CGFloat;
+#define CGFLOAT_MIN FLT_MIN
+#define CGFLOAT_MAX FLT_MAX
+#define CGFLOAT_IS_DOUBLE 0
+#endif /* !defined(__LP64__) || !__LP64__ */
+#define CGFLOAT_DEFINED 1
+#endif // CGFLOAT_DEFINED
+#endif // MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
\ No newline at end of file
diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h b/frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h
index e7fe44f..573248a 100644
--- a/frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h
+++ b/frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h
@@ -9,7 +9,7 @@
#import <UIKit/UIKit.h>
#import <WACommon/WACommon.h>
#import <WASdkIntf/WASdkIntf.h>
-#import "WASdkAccountMainUI.h"
+#import <WASdkImpl/WASdkAccountMainUI.h>
@interface WASdkAccountListUI : UIView
-(instancetype)initWithFrame:(CGRect)frame andMainUI:(WASdkAccountMainUI*)mainUI;
@property(nonatomic,weak)WASdkAccountMainUI* mainUI;
diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h b/frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h
index 2315c87..def587b 100644
--- a/frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h
+++ b/frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h
@@ -8,7 +8,7 @@
#import <UIKit/UIKit.h>
#import <WACommon/WACommon.h>
-#import "WASdkAccountMainUI.h"
+#import <WASdkImpl/WASdkAccountMainUI.h>
@interface WASdkAccountSwitchUI : UIScrollView
@property(nonatomic,weak)WASdkAccountMainUI* mainUI;
@end
diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkCore.h b/frameworks/WASdkImpl.framework/Headers/WASdkCore.h
index 8524771..d3e58ce 100644
--- a/frameworks/WASdkImpl.framework/Headers/WASdkCore.h
+++ b/frameworks/WASdkImpl.framework/Headers/WASdkCore.h
@@ -28,7 +28,7 @@
/**
* 初始化(20221027 新增回掉)
*/
-+(void)initWithCompletionHandler:(void (^_Nullable)())completionHandler;
++(void)initWithCompletionHandler:(void (^_Nullable)(void))completionHandler;
/**
* 设置调试模式
@@ -43,7 +43,7 @@
/**
* 设置调试模式
*
- * @param isDebugMode
+ * isDebugMode
*/
+(void)setDebugMode:(BOOL)isDebugMode;
@@ -91,7 +91,7 @@
/**
* 设置clientId
*
- * @param clientId
+ * clientId
*/
+(void)setClientId:(NSString*)clientId;
@@ -119,7 +119,6 @@
+ (void)showConsentPreferences;
-// 网络是否可用
-+ (BOOL)networkReachabilityStatusReachable;
+
@end
NS_ASSUME_NONNULL_END
diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h b/frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h
index 99e1347..ca10e6f 100644
--- a/frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h
+++ b/frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h
@@ -8,7 +8,7 @@
#import <Foundation/Foundation.h>
-@interface WASdkCrashInfo : NSObject<NSCoding,NSCopying>
+@interface WASdkCrashInfo : NSObject<NSSecureCoding,NSCopying>
@property(nonatomic,copy)NSString* sdkId;
@property(nonatomic,copy)NSString* sdkVer;
@property(nonatomic,copy)NSString* patchId;
diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h b/frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h
index 799550e..8159faa 100755
--- a/frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h
+++ b/frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h
@@ -17,7 +17,7 @@
//
#import <Foundation/Foundation.h>
-#import "GTMDefines.h"
+#import <WASdkImpl/GTMDefines.h>
// GTMBase64
//
@@ -180,4 +180,4 @@
//
+(NSData *)webSafeDecodeString:(NSString *)string;
-@end
\ No newline at end of file
+@end
diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkImpl.h b/frameworks/WASdkImpl.framework/Headers/WASdkImpl.h
index 5afddc8..f12be86 100644
--- a/frameworks/WASdkImpl.framework/Headers/WASdkImpl.h
+++ b/frameworks/WASdkImpl.framework/Headers/WASdkImpl.h
@@ -16,7 +16,38 @@
// In this header, you should import all the public headers of your framework using statements like #import <WASdkImpl/PublicHeader.h>
-//time:2024/06/24 12:29 ver:4.1.0
+
+// Add the missing header
+#import <WASdkImpl/WASdkAccountBinding.h>
+#import <WASdkImpl/WASdkAccountCreateHandler.h>
+#import <WASdkImpl/WASdkAccountListUI.h>
+#import <WASdkImpl/WASdkAccountMainUI.h>
+#import <WASdkImpl/WASdkAccountSwitchHandler.h>
+#import <WASdkImpl/WASdkAccountSwitchUI.h>
+#import <WASdkImpl/WASdkAccountUI.h>
+#import <WASdkImpl/WASdkAlertView.h>
+#import <WASdkImpl/WASdkCacheHandler.h>
+#import <WASdkImpl/WASdkCatchCrash.h>
+#import <WASdkImpl/WASdkConfig.h>
+#import <WASdkImpl/WASdkCore.h>
+#import <WASdkImpl/WASdkCrashInfo.h>
+#import <WASdkImpl/WASdkCrashLogTV.h>
+#import <WASdkImpl/WASdkDevice.h>
+#import <WASdkImpl/WASdkTrack.h>
+#import <WASdkImpl/WASdkSandboxHelper.h>
+#import <WASdkImpl/WASdkLoginHandler.h>
+#import <WASdkImpl/WASdkParamConfig.h>
+#import <WASdkImpl/WASdkReachability.h>
+
+#import <WASdkImpl/WASdkPay.h>
+#import <WASdkImpl/WASdkSocial.h>
+#import <WASdkImpl/WASdkLoginSingleton.h>
+#import <WASdkImpl/WASdkTestModeLogView.h>
+
+#import <WASdkImpl/WASdkGTMBase64.h>
+
+//time:2024/06/24 12:29 ver:4.2.0
//3
-// ConsentNoticeId
+
+
diff --git a/frameworks/WASdkImpl.framework/Info.plist b/frameworks/WASdkImpl.framework/Info.plist
index 082ff62..3b56716 100644
--- a/frameworks/WASdkImpl.framework/Info.plist
+++ b/frameworks/WASdkImpl.framework/Info.plist
Binary files differ
diff --git a/frameworks/WASdkImpl.framework/WASdkImpl b/frameworks/WASdkImpl.framework/WASdkImpl
index 7a21e79..526bdac 100644
--- a/frameworks/WASdkImpl.framework/WASdkImpl
+++ b/frameworks/WASdkImpl.framework/WASdkImpl
Binary files differ
diff --git a/frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory b/frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory
index 924271c..687b000 100644
--- a/frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory
+++ b/frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory
Binary files differ
diff --git a/frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1 b/frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1
index bb4e560..7607e07 100644
--- a/frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1
+++ b/frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1
Binary files differ
diff --git a/frameworks/WASdkImpl.framework/_CodeSignature/CodeResources b/frameworks/WASdkImpl.framework/_CodeSignature/CodeResources
index 6604050..0197ccf 100644
--- a/frameworks/WASdkImpl.framework/_CodeSignature/CodeResources
+++ b/frameworks/WASdkImpl.framework/_CodeSignature/CodeResources
@@ -4,6 +4,10 @@
<dict>
<key>files</key>
<dict>
+ <key>Headers/GTMDefines.h</key>
+ <data>
+ HX88RjdJ2cQ0CeTI52rfdWXJqG0=
+ </data>
<key>Headers/WASdkAccountBinding.h</key>
<data>
askI+otRr+hELqKfuqz515ztx3k=
@@ -14,7 +18,7 @@
</data>
<key>Headers/WASdkAccountListUI.h</key>
<data>
- dsrFTLIcswVKZK5Hv5LSAbQiGIk=
+ e9sozzHmY+weVuxTINHGTN8pZdo=
</data>
<key>Headers/WASdkAccountMainUI.h</key>
<data>
@@ -26,7 +30,7 @@
</data>
<key>Headers/WASdkAccountSwitchUI.h</key>
<data>
- bCusU5qKhrfFeFENYbH4EL8JSJ8=
+ Z6nDmDB4lmjPMfhLelFYlqEO/VU=
</data>
<key>Headers/WASdkAccountUI.h</key>
<data>
@@ -50,11 +54,11 @@
</data>
<key>Headers/WASdkCore.h</key>
<data>
- R3K/yR07FX9cb1aLtE9vbi0mfGw=
+ DGoiA226JCT3HTtfnn5b87DNGbA=
</data>
<key>Headers/WASdkCrashInfo.h</key>
<data>
- TxpV6CfFDxaV1IElyYLqrjMCC28=
+ tefnVvWJozjmw/KSI9KONF79Xbk=
</data>
<key>Headers/WASdkCrashLogTV.h</key>
<data>
@@ -66,11 +70,11 @@
</data>
<key>Headers/WASdkGTMBase64.h</key>
<data>
- WRtj+7JpM9Vd3D8f1YaLSb/hRlw=
+ DzvFFvKIF5VOGb5I6JL4NdbBu7M=
</data>
<key>Headers/WASdkImpl.h</key>
<data>
- mjigktBIZyd3kt1OZRx5jQofVmQ=
+ qSDUKbSPVcI8q3R9okS6BXi1DsQ=
</data>
<key>Headers/WASdkLoginHandler.h</key>
<data>
@@ -110,7 +114,7 @@
</data>
<key>Info.plist</key>
<data>
- qF/xY+LbdIxESz1ZP/bdCt/jSg4=
+ W7Il9YRzLcydOm/+TO3lSFk5uzM=
</data>
<key>Modules/module.modulemap</key>
<data>
@@ -123,6 +127,17 @@
</dict>
<key>files2</key>
<dict>
+ <key>Headers/GTMDefines.h</key>
+ <dict>
+ <key>hash</key>
+ <data>
+ HX88RjdJ2cQ0CeTI52rfdWXJqG0=
+ </data>
+ <key>hash2</key>
+ <data>
+ m2p1lXNVYJlsDuf3erk+o3KbAfX1HKAoxNOoNcxaoSc=
+ </data>
+ </dict>
<key>Headers/WASdkAccountBinding.h</key>
<dict>
<key>hash</key>
@@ -149,11 +164,11 @@
<dict>
<key>hash</key>
<data>
- dsrFTLIcswVKZK5Hv5LSAbQiGIk=
+ e9sozzHmY+weVuxTINHGTN8pZdo=
</data>
<key>hash2</key>
<data>
- f0tHi/muM+PJ/TMJjfsdcH/ncYNE0Nzm3z5FLqAW95o=
+ kmFv98MDOxeKXJi7RAyzxLGkG97bUCgup4N0IQrlC9o=
</data>
</dict>
<key>Headers/WASdkAccountMainUI.h</key>
@@ -182,11 +197,11 @@
<dict>
<key>hash</key>
<data>
- bCusU5qKhrfFeFENYbH4EL8JSJ8=
+ Z6nDmDB4lmjPMfhLelFYlqEO/VU=
</data>
<key>hash2</key>
<data>
- eruUnKfgUxl3vfq9CUkYNgfFRw83Ty5GOZB6bRjohXs=
+ LxLG7gE+c2ti3YgvsPMI/bspsa2PWUk4BFZqyxfdXE4=
</data>
</dict>
<key>Headers/WASdkAccountUI.h</key>
@@ -248,22 +263,22 @@
<dict>
<key>hash</key>
<data>
- R3K/yR07FX9cb1aLtE9vbi0mfGw=
+ DGoiA226JCT3HTtfnn5b87DNGbA=
</data>
<key>hash2</key>
<data>
- ykTJRiHq4/8zlk3ZfJeSxDOV5vHF+hPz8tIupuL7hbk=
+ vDoGBORa2WH1sz14GNgXmeJqywMeEdMMJlCKiFNNdpo=
</data>
</dict>
<key>Headers/WASdkCrashInfo.h</key>
<dict>
<key>hash</key>
<data>
- TxpV6CfFDxaV1IElyYLqrjMCC28=
+ tefnVvWJozjmw/KSI9KONF79Xbk=
</data>
<key>hash2</key>
<data>
- ru2rLfq/1Km5zEfbTmyjLQTi3wK89vB20GhT2cUfcFA=
+ CX5QjakA5U9CJokpMdqOyqJjzzw/K6/qObSOeCyJOjs=
</data>
</dict>
<key>Headers/WASdkCrashLogTV.h</key>
@@ -292,22 +307,22 @@
<dict>
<key>hash</key>
<data>
- WRtj+7JpM9Vd3D8f1YaLSb/hRlw=
+ DzvFFvKIF5VOGb5I6JL4NdbBu7M=
</data>
<key>hash2</key>
<data>
- vPPopgo+c60CrEl9dnHh5nAWmiJmWgbj+ZiEkgBhS9Y=
+ IneONAtpZ3aytAw3PZIeGA1MLyqBvM1dPRiBX2dBGYU=
</data>
</dict>
<key>Headers/WASdkImpl.h</key>
<dict>
<key>hash</key>
<data>
- mjigktBIZyd3kt1OZRx5jQofVmQ=
+ qSDUKbSPVcI8q3R9okS6BXi1DsQ=
</data>
<key>hash2</key>
<data>
- WkW1vYVWfBZhXv/bczSD7Kfi7UV/LqakX4T+6j69250=
+ Z1m+16rKEqWpn9d/aJQZqHTfb+D+vQ12m6c7WhopyIY=
</data>
</dict>
<key>Headers/WASdkLoginHandler.h</key>
diff --git a/frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature b/frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature
index a92dbfd..d9d0629 100644
--- a/frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature
+++ b/frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature
Binary files differ
--
Gitblit v1.8.0