From 60fdbae99e9765c8d22eae44ba324748ecc90957 Mon Sep 17 00:00:00 2001 From: lpw Date: Mon, 22 Jul 2024 09:24:16 +0800 Subject: [PATCH] 提交4.2.0 --- WASdkImpl/4.2.0/WASdkImpl.podspec | 26 +++ frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h | 2 frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1 | 0 frameworks/WASdkImpl.framework/WASdkImpl | 0 config/wa_sdk_impl_config_winga.xml | 2 frameworks/WACommon.framework/WACommon | 0 frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h | 4 frameworks/WASdkImpl.framework/Headers/WASdkImpl.h | 35 ++++ frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature | 0 frameworks/WASdkImpl.framework/Info.plist | 0 frameworks/WACommon.framework/Info.plist | 0 frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h | 2 frameworks/WASdkImpl.framework/Headers/GTMDefines.h | 252 ++++++++++++++++++++++++++++++++++++ frameworks/WASdkImpl.framework/Headers/WASdkCore.h | 9 frameworks/WASdkImpl.framework/_CodeSignature/CodeResources | 53 ++++-- frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory | 0 frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h | 2 WASdkImpl.podspec | 2 frameworks/WACommon.framework/Headers/WACommon.h | 2 19 files changed, 357 insertions(+), 34 deletions(-) diff --git a/WASdkImpl.podspec b/WASdkImpl.podspec index 21be80b..acaca76 100644 --- a/WASdkImpl.podspec +++ b/WASdkImpl.podspec @@ -9,7 +9,7 @@ Pod::Spec.new do |s| s.name = 'WASdkImpl' -s.version = '4.1.0' +s.version = '4.2.0' s.summary = 'WASdkImpl framework in production environment.' s.license = 'MIT' s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } diff --git a/WASdkImpl/4.2.0/WASdkImpl.podspec b/WASdkImpl/4.2.0/WASdkImpl.podspec new file mode 100644 index 0000000..acaca76 --- /dev/null +++ b/WASdkImpl/4.2.0/WASdkImpl.podspec @@ -0,0 +1,26 @@ +# +# Be sure to run `pod spec lint WASdkImpl.podspec' to ensure this is a +# valid spec and to remove all comments including this before submitting the spec. +# +# To learn more about Podspec attributes see http://docs.cocoapods.org/specification.html +# To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/ +# + +Pod::Spec.new do |s| + +s.name = 'WASdkImpl' +s.version = '4.2.0' +s.summary = 'WASdkImpl framework in production environment.' +s.license = 'MIT' +s.author = { "Wuyx" => "wuyixin_gh@gamehollywood.com" } +s.homepage = 'http://repo.wingsdk.cn:8082/summary/WASdkImpl.git' +s.source = { :git => "http://admin@repo.wingsdk.cn:8082/r/WASdkImpl.git" , :tag => s.version} +s.platform = :ios +s.ios.deployment_target = "7.0" +s.vendored_frameworks = 'frameworks/*' +s.resources = ['config/*.xml','bundle/WASDK-Resource.bundle','localizable/*.plist'] +s.libraries = 'sqlite3','z' +s.requires_arc = true +s.dependency 'WASdkIntf' + +end diff --git a/config/wa_sdk_impl_config_winga.xml b/config/wa_sdk_impl_config_winga.xml index a171093..9ce6d33 100644 --- a/config/wa_sdk_impl_config_winga.xml +++ b/config/wa_sdk_impl_config_winga.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8"?> <config> - <version val="WA4.0.0"/> + <version val="WA4.2.0"/> <comps> <!-- 用户模块 --> <comp module="USR" plaf="WINGA" mandatory="YES" value="WASdkUser" desc="WINGA用户账户"/> diff --git a/frameworks/WACommon.framework/Headers/WACommon.h b/frameworks/WACommon.framework/Headers/WACommon.h index f8f932d..02e3899 100644 --- a/frameworks/WACommon.framework/Headers/WACommon.h +++ b/frameworks/WACommon.framework/Headers/WACommon.h @@ -27,5 +27,5 @@ #import <WACommon/WAWebProgressView.h> #import <WACommon/WAWebViewController.h> -//time:2024/01/08 12:29 ver:4.0.0 +//time:2024/07/22 12:29 ver:4.2.0 diff --git a/frameworks/WACommon.framework/Info.plist b/frameworks/WACommon.framework/Info.plist index 0bf94c8..65fc39d 100644 --- a/frameworks/WACommon.framework/Info.plist +++ b/frameworks/WACommon.framework/Info.plist Binary files differ diff --git a/frameworks/WACommon.framework/WACommon b/frameworks/WACommon.framework/WACommon index d8177b9..1a1b770 100644 --- a/frameworks/WACommon.framework/WACommon +++ b/frameworks/WACommon.framework/WACommon Binary files differ diff --git a/frameworks/WASdkImpl.framework/Headers/GTMDefines.h b/frameworks/WASdkImpl.framework/Headers/GTMDefines.h new file mode 100755 index 0000000..3c58d1a --- /dev/null +++ b/frameworks/WASdkImpl.framework/Headers/GTMDefines.h @@ -0,0 +1,252 @@ +// +// GTMDefines.h +// +// Copyright 2008 Google Inc. +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not +// use this file except in compliance with the License. You may obtain a copy +// of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT +// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the +// License for the specific language governing permissions and limitations under +// the License. +// + +// ============================================================================ + +#include <AvailabilityMacros.h> + +// Not all MAC_OS_X_VERSION_10_X macros defined in past SDKs +#ifndef MAC_OS_X_VERSION_10_5 +#define MAC_OS_X_VERSION_10_5 1050 +#endif +#ifndef MAC_OS_X_VERSION_10_6 +#define MAC_OS_X_VERSION_10_6 1060 +#endif + +// ---------------------------------------------------------------------------- +// CPP symbols that can be overridden in a prefix to control how the toolbox +// is compiled. +// ---------------------------------------------------------------------------- + + +// GTMHTTPFetcher will support logging by default but only hook its input +// stream support for logging when requested. You can control the inclusion of +// the code by providing your own definitions for these w/in a prefix header. +// +#ifndef GTM_HTTPFETCHER_ENABLE_LOGGING +#define GTM_HTTPFETCHER_ENABLE_LOGGING 1 +#endif // GTM_HTTPFETCHER_ENABLE_LOGGING +#ifndef GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING +#define GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING 0 +#endif // GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING + +// By setting the GTM_CONTAINERS_VALIDATION_FAILED_LOG and +// GTM_CONTAINERS_VALIDATION_FAILED_ASSERT macros you can control what happens +// when a validation fails. If you implement your own validators, you may want +// to control their internals using the same macros for consistency. +#ifndef GTM_CONTAINERS_VALIDATION_FAILED_ASSERT +#define GTM_CONTAINERS_VALIDATION_FAILED_ASSERT 0 +#endif + +// Give ourselves a consistent way to do inlines. Apple's macros even use +// a few different actual definitions, so we're based off of the foundation +// one. +#if !defined(GTM_INLINE) +#if defined (__GNUC__) && (__GNUC__ == 4) +#define GTM_INLINE static __inline__ __attribute__((always_inline)) +#else +#define GTM_INLINE static __inline__ +#endif +#endif + +// Give ourselves a consistent way of doing externs that links up nicely +// when mixing objc and objc++ +#if !defined (GTM_EXTERN) +#if defined __cplusplus +#define GTM_EXTERN extern "C" +#else +#define GTM_EXTERN extern +#endif +#endif + +// Give ourselves a consistent way of exporting things if we have visibility +// set to hidden. +#if !defined (GTM_EXPORT) +#define GTM_EXPORT __attribute__((visibility("default"))) +#endif + +// _GTMDevLog & _GTMDevAssert +// +// _GTMDevLog & _GTMDevAssert are meant to be a very lightweight shell for +// developer level errors. This implementation simply macros to NSLog/NSAssert. +// It is not intended to be a general logging/reporting system. +// +// Please see http://code.google.com/p/google-toolbox-for-mac/wiki/DevLogNAssert +// for a little more background on the usage of these macros. +// +// _GTMDevLog log some error/problem in debug builds +// _GTMDevAssert assert if conditon isn't met w/in a method/function +// in all builds. +// +// To replace this system, just provide different macro definitions in your +// prefix header. Remember, any implementation you provide *must* be thread +// safe since this could be called by anything in what ever situtation it has +// been placed in. +// + +// We only define the simple macros if nothing else has defined this. +#ifndef _GTMDevLog + +#ifdef DEBUG +#define _GTMDevLog(...) NSLog(__VA_ARGS__) +#else +#define _GTMDevLog(...) do { } while (0) +#endif + +#endif // _GTMDevLog + +// Declared here so that it can easily be used for logging tracking if +// necessary. See GTMUnitTestDevLog.h for details. +@class NSString; +GTM_EXTERN void _GTMUnitTestDevLog(NSString *format, ...); + +#ifndef _GTMDevAssert +// we directly invoke the NSAssert handler so we can pass on the varargs +// (NSAssert doesn't have a macro we can use that takes varargs) +#if !defined(NS_BLOCK_ASSERTIONS) +#define _GTMDevAssert(condition, ...) \ +do { \ +if (!(condition)) { \ +[[NSAssertionHandler currentHandler] \ +handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \ +file:[NSString stringWithUTF8String:__FILE__] \ +lineNumber:__LINE__ \ +description:__VA_ARGS__]; \ +} \ +} while(0) +#else // !defined(NS_BLOCK_ASSERTIONS) +#define _GTMDevAssert(condition, ...) do { } while (0) +#endif // !defined(NS_BLOCK_ASSERTIONS) + +#endif // _GTMDevAssert + +// _GTMCompileAssert +// _GTMCompileAssert is an assert that is meant to fire at compile time if you +// want to check things at compile instead of runtime. For example if you +// want to check that a wchar is 4 bytes instead of 2 you would use +// _GTMCompileAssert(sizeof(wchar_t) == 4, wchar_t_is_4_bytes_on_OS_X) +// Note that the second "arg" is not in quotes, and must be a valid processor +// symbol in it's own right (no spaces, punctuation etc). + +// Wrapping this in an #ifndef allows external groups to define their own +// compile time assert scheme. +#ifndef _GTMCompileAssert +// We got this technique from here: +// http://unixjunkie.blogspot.com/2007/10/better-compile-time-asserts_29.html + +#define _GTMCompileAssertSymbolInner(line, msg) _GTMCOMPILEASSERT ## line ## __ ## msg +#define _GTMCompileAssertSymbol(line, msg) _GTMCompileAssertSymbolInner(line, msg) +#define _GTMCompileAssert(test, msg) \ +typedef char _GTMCompileAssertSymbol(__LINE__, msg) [ ((test) ? 1 : -1) ] +#endif // _GTMCompileAssert + +// Macro to allow fast enumeration when building for 10.5 or later, and +// reliance on NSEnumerator for 10.4. Remember, NSDictionary w/ FastEnumeration +// does keys, so pick the right thing, nothing is done on the FastEnumeration +// side to be sure you're getting what you wanted. +#ifndef GTM_FOREACH_OBJECT +#if defined(TARGET_OS_IPHONE) || (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5) +#define GTM_FOREACH_OBJECT(element, collection) \ +for (element in collection) +#define GTM_FOREACH_KEY(element, collection) \ +for (element in collection) +#else +#define GTM_FOREACH_OBJECT(element, collection) \ +for (NSEnumerator * _ ## element ## _enum = [collection objectEnumerator]; \ +(element = [_ ## element ## _enum nextObject]) != nil; ) +#define GTM_FOREACH_KEY(element, collection) \ +for (NSEnumerator * _ ## element ## _enum = [collection keyEnumerator]; \ +(element = [_ ## element ## _enum nextObject]) != nil; ) +#endif +#endif + +// ============================================================================ + +// ---------------------------------------------------------------------------- +// CPP symbols defined based on the project settings so the GTM code has +// simple things to test against w/o scattering the knowledge of project +// setting through all the code. +// ---------------------------------------------------------------------------- + +// Provide a single constant CPP symbol that all of GTM uses for ifdefing +// iPhone code. +#include <TargetConditionals.h> +#if TARGET_OS_IPHONE // iPhone SDK +// For iPhone specific stuff +#define GTM_IPHONE_SDK 1 +#if TARGET_IPHONE_SIMULATOR +#define GTM_IPHONE_SIMULATOR 1 +#else +#define GTM_IPHONE_DEVICE 1 +#endif // TARGET_IPHONE_SIMULATOR +#else +// For MacOS specific stuff +#define GTM_MACOS_SDK 1 +#endif + +// Provide a symbol to include/exclude extra code for GC support. (This mainly +// just controls the inclusion of finalize methods). +#ifndef GTM_SUPPORT_GC +#if GTM_IPHONE_SDK +// iPhone never needs GC +#define GTM_SUPPORT_GC 0 +#else +// We can't find a symbol to tell if GC is supported/required, so best we +// do on Mac targets is include it if we're on 10.5 or later. +#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 +#define GTM_SUPPORT_GC 0 +#else +#define GTM_SUPPORT_GC 1 +#endif +#endif +#endif + +// To simplify support for 64bit (and Leopard in general), we provide the type +// defines for non Leopard SDKs +#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 +// NSInteger/NSUInteger and Max/Mins +#ifndef NSINTEGER_DEFINED +#if __LP64__ || NS_BUILD_32_LIKE_64 +typedef long NSInteger; +typedef unsigned long NSUInteger; +#else +typedef int NSInteger; +typedef unsigned int NSUInteger; +#endif +#define NSIntegerMax LONG_MAX +#define NSIntegerMin LONG_MIN +#define NSUIntegerMax ULONG_MAX +#define NSINTEGER_DEFINED 1 +#endif // NSINTEGER_DEFINED +// CGFloat +#ifndef CGFLOAT_DEFINED +#if defined(__LP64__) && __LP64__ +// This really is an untested path (64bit on Tiger?) +typedef double CGFloat; +#define CGFLOAT_MIN DBL_MIN +#define CGFLOAT_MAX DBL_MAX +#define CGFLOAT_IS_DOUBLE 1 +#else /* !defined(__LP64__) || !__LP64__ */ +typedef float CGFloat; +#define CGFLOAT_MIN FLT_MIN +#define CGFLOAT_MAX FLT_MAX +#define CGFLOAT_IS_DOUBLE 0 +#endif /* !defined(__LP64__) || !__LP64__ */ +#define CGFLOAT_DEFINED 1 +#endif // CGFLOAT_DEFINED +#endif // MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 \ No newline at end of file diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h b/frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h index e7fe44f..573248a 100644 --- a/frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h +++ b/frameworks/WASdkImpl.framework/Headers/WASdkAccountListUI.h @@ -9,7 +9,7 @@ #import <UIKit/UIKit.h> #import <WACommon/WACommon.h> #import <WASdkIntf/WASdkIntf.h> -#import "WASdkAccountMainUI.h" +#import <WASdkImpl/WASdkAccountMainUI.h> @interface WASdkAccountListUI : UIView -(instancetype)initWithFrame:(CGRect)frame andMainUI:(WASdkAccountMainUI*)mainUI; @property(nonatomic,weak)WASdkAccountMainUI* mainUI; diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h b/frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h index 2315c87..def587b 100644 --- a/frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h +++ b/frameworks/WASdkImpl.framework/Headers/WASdkAccountSwitchUI.h @@ -8,7 +8,7 @@ #import <UIKit/UIKit.h> #import <WACommon/WACommon.h> -#import "WASdkAccountMainUI.h" +#import <WASdkImpl/WASdkAccountMainUI.h> @interface WASdkAccountSwitchUI : UIScrollView @property(nonatomic,weak)WASdkAccountMainUI* mainUI; @end diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkCore.h b/frameworks/WASdkImpl.framework/Headers/WASdkCore.h index 8524771..d3e58ce 100644 --- a/frameworks/WASdkImpl.framework/Headers/WASdkCore.h +++ b/frameworks/WASdkImpl.framework/Headers/WASdkCore.h @@ -28,7 +28,7 @@ /** * 初始化(20221027 新增回掉) */ -+(void)initWithCompletionHandler:(void (^_Nullable)())completionHandler; ++(void)initWithCompletionHandler:(void (^_Nullable)(void))completionHandler; /** * 设置调试模式 @@ -43,7 +43,7 @@ /** * 设置调试模式 * - * @param isDebugMode + * isDebugMode */ +(void)setDebugMode:(BOOL)isDebugMode; @@ -91,7 +91,7 @@ /** * 设置clientId * - * @param clientId + * clientId */ +(void)setClientId:(NSString*)clientId; @@ -119,7 +119,6 @@ + (void)showConsentPreferences; -// 网络是否可用 -+ (BOOL)networkReachabilityStatusReachable; + @end NS_ASSUME_NONNULL_END diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h b/frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h index 99e1347..ca10e6f 100644 --- a/frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h +++ b/frameworks/WASdkImpl.framework/Headers/WASdkCrashInfo.h @@ -8,7 +8,7 @@ #import <Foundation/Foundation.h> -@interface WASdkCrashInfo : NSObject<NSCoding,NSCopying> +@interface WASdkCrashInfo : NSObject<NSSecureCoding,NSCopying> @property(nonatomic,copy)NSString* sdkId; @property(nonatomic,copy)NSString* sdkVer; @property(nonatomic,copy)NSString* patchId; diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h b/frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h index 799550e..8159faa 100755 --- a/frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h +++ b/frameworks/WASdkImpl.framework/Headers/WASdkGTMBase64.h @@ -17,7 +17,7 @@ // #import <Foundation/Foundation.h> -#import "GTMDefines.h" +#import <WASdkImpl/GTMDefines.h> // GTMBase64 // @@ -180,4 +180,4 @@ // +(NSData *)webSafeDecodeString:(NSString *)string; -@end \ No newline at end of file +@end diff --git a/frameworks/WASdkImpl.framework/Headers/WASdkImpl.h b/frameworks/WASdkImpl.framework/Headers/WASdkImpl.h index 5afddc8..f12be86 100644 --- a/frameworks/WASdkImpl.framework/Headers/WASdkImpl.h +++ b/frameworks/WASdkImpl.framework/Headers/WASdkImpl.h @@ -16,7 +16,38 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkImpl/PublicHeader.h> -//time:2024/06/24 12:29 ver:4.1.0 + +// Add the missing header +#import <WASdkImpl/WASdkAccountBinding.h> +#import <WASdkImpl/WASdkAccountCreateHandler.h> +#import <WASdkImpl/WASdkAccountListUI.h> +#import <WASdkImpl/WASdkAccountMainUI.h> +#import <WASdkImpl/WASdkAccountSwitchHandler.h> +#import <WASdkImpl/WASdkAccountSwitchUI.h> +#import <WASdkImpl/WASdkAccountUI.h> +#import <WASdkImpl/WASdkAlertView.h> +#import <WASdkImpl/WASdkCacheHandler.h> +#import <WASdkImpl/WASdkCatchCrash.h> +#import <WASdkImpl/WASdkConfig.h> +#import <WASdkImpl/WASdkCore.h> +#import <WASdkImpl/WASdkCrashInfo.h> +#import <WASdkImpl/WASdkCrashLogTV.h> +#import <WASdkImpl/WASdkDevice.h> +#import <WASdkImpl/WASdkTrack.h> +#import <WASdkImpl/WASdkSandboxHelper.h> +#import <WASdkImpl/WASdkLoginHandler.h> +#import <WASdkImpl/WASdkParamConfig.h> +#import <WASdkImpl/WASdkReachability.h> + +#import <WASdkImpl/WASdkPay.h> +#import <WASdkImpl/WASdkSocial.h> +#import <WASdkImpl/WASdkLoginSingleton.h> +#import <WASdkImpl/WASdkTestModeLogView.h> + +#import <WASdkImpl/WASdkGTMBase64.h> + +//time:2024/06/24 12:29 ver:4.2.0 //3 -// ConsentNoticeId + + diff --git a/frameworks/WASdkImpl.framework/Info.plist b/frameworks/WASdkImpl.framework/Info.plist index 082ff62..3b56716 100644 --- a/frameworks/WASdkImpl.framework/Info.plist +++ b/frameworks/WASdkImpl.framework/Info.plist Binary files differ diff --git a/frameworks/WASdkImpl.framework/WASdkImpl b/frameworks/WASdkImpl.framework/WASdkImpl index 7a21e79..526bdac 100644 --- a/frameworks/WASdkImpl.framework/WASdkImpl +++ b/frameworks/WASdkImpl.framework/WASdkImpl Binary files differ diff --git a/frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory b/frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory index 924271c..687b000 100644 --- a/frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory +++ b/frameworks/WASdkImpl.framework/_CodeSignature/CodeDirectory Binary files differ diff --git a/frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1 b/frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1 index bb4e560..7607e07 100644 --- a/frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1 +++ b/frameworks/WASdkImpl.framework/_CodeSignature/CodeRequirements-1 Binary files differ diff --git a/frameworks/WASdkImpl.framework/_CodeSignature/CodeResources b/frameworks/WASdkImpl.framework/_CodeSignature/CodeResources index 6604050..0197ccf 100644 --- a/frameworks/WASdkImpl.framework/_CodeSignature/CodeResources +++ b/frameworks/WASdkImpl.framework/_CodeSignature/CodeResources @@ -4,6 +4,10 @@ <dict> <key>files</key> <dict> + <key>Headers/GTMDefines.h</key> + <data> + HX88RjdJ2cQ0CeTI52rfdWXJqG0= + </data> <key>Headers/WASdkAccountBinding.h</key> <data> askI+otRr+hELqKfuqz515ztx3k= @@ -14,7 +18,7 @@ </data> <key>Headers/WASdkAccountListUI.h</key> <data> - dsrFTLIcswVKZK5Hv5LSAbQiGIk= + e9sozzHmY+weVuxTINHGTN8pZdo= </data> <key>Headers/WASdkAccountMainUI.h</key> <data> @@ -26,7 +30,7 @@ </data> <key>Headers/WASdkAccountSwitchUI.h</key> <data> - bCusU5qKhrfFeFENYbH4EL8JSJ8= + Z6nDmDB4lmjPMfhLelFYlqEO/VU= </data> <key>Headers/WASdkAccountUI.h</key> <data> @@ -50,11 +54,11 @@ </data> <key>Headers/WASdkCore.h</key> <data> - R3K/yR07FX9cb1aLtE9vbi0mfGw= + DGoiA226JCT3HTtfnn5b87DNGbA= </data> <key>Headers/WASdkCrashInfo.h</key> <data> - TxpV6CfFDxaV1IElyYLqrjMCC28= + tefnVvWJozjmw/KSI9KONF79Xbk= </data> <key>Headers/WASdkCrashLogTV.h</key> <data> @@ -66,11 +70,11 @@ </data> <key>Headers/WASdkGTMBase64.h</key> <data> - WRtj+7JpM9Vd3D8f1YaLSb/hRlw= + DzvFFvKIF5VOGb5I6JL4NdbBu7M= </data> <key>Headers/WASdkImpl.h</key> <data> - mjigktBIZyd3kt1OZRx5jQofVmQ= + qSDUKbSPVcI8q3R9okS6BXi1DsQ= </data> <key>Headers/WASdkLoginHandler.h</key> <data> @@ -110,7 +114,7 @@ </data> <key>Info.plist</key> <data> - qF/xY+LbdIxESz1ZP/bdCt/jSg4= + W7Il9YRzLcydOm/+TO3lSFk5uzM= </data> <key>Modules/module.modulemap</key> <data> @@ -123,6 +127,17 @@ </dict> <key>files2</key> <dict> + <key>Headers/GTMDefines.h</key> + <dict> + <key>hash</key> + <data> + HX88RjdJ2cQ0CeTI52rfdWXJqG0= + </data> + <key>hash2</key> + <data> + m2p1lXNVYJlsDuf3erk+o3KbAfX1HKAoxNOoNcxaoSc= + </data> + </dict> <key>Headers/WASdkAccountBinding.h</key> <dict> <key>hash</key> @@ -149,11 +164,11 @@ <dict> <key>hash</key> <data> - dsrFTLIcswVKZK5Hv5LSAbQiGIk= + e9sozzHmY+weVuxTINHGTN8pZdo= </data> <key>hash2</key> <data> - f0tHi/muM+PJ/TMJjfsdcH/ncYNE0Nzm3z5FLqAW95o= + kmFv98MDOxeKXJi7RAyzxLGkG97bUCgup4N0IQrlC9o= </data> </dict> <key>Headers/WASdkAccountMainUI.h</key> @@ -182,11 +197,11 @@ <dict> <key>hash</key> <data> - bCusU5qKhrfFeFENYbH4EL8JSJ8= + Z6nDmDB4lmjPMfhLelFYlqEO/VU= </data> <key>hash2</key> <data> - eruUnKfgUxl3vfq9CUkYNgfFRw83Ty5GOZB6bRjohXs= + LxLG7gE+c2ti3YgvsPMI/bspsa2PWUk4BFZqyxfdXE4= </data> </dict> <key>Headers/WASdkAccountUI.h</key> @@ -248,22 +263,22 @@ <dict> <key>hash</key> <data> - R3K/yR07FX9cb1aLtE9vbi0mfGw= + DGoiA226JCT3HTtfnn5b87DNGbA= </data> <key>hash2</key> <data> - ykTJRiHq4/8zlk3ZfJeSxDOV5vHF+hPz8tIupuL7hbk= + vDoGBORa2WH1sz14GNgXmeJqywMeEdMMJlCKiFNNdpo= </data> </dict> <key>Headers/WASdkCrashInfo.h</key> <dict> <key>hash</key> <data> - TxpV6CfFDxaV1IElyYLqrjMCC28= + tefnVvWJozjmw/KSI9KONF79Xbk= </data> <key>hash2</key> <data> - ru2rLfq/1Km5zEfbTmyjLQTi3wK89vB20GhT2cUfcFA= + CX5QjakA5U9CJokpMdqOyqJjzzw/K6/qObSOeCyJOjs= </data> </dict> <key>Headers/WASdkCrashLogTV.h</key> @@ -292,22 +307,22 @@ <dict> <key>hash</key> <data> - WRtj+7JpM9Vd3D8f1YaLSb/hRlw= + DzvFFvKIF5VOGb5I6JL4NdbBu7M= </data> <key>hash2</key> <data> - vPPopgo+c60CrEl9dnHh5nAWmiJmWgbj+ZiEkgBhS9Y= + IneONAtpZ3aytAw3PZIeGA1MLyqBvM1dPRiBX2dBGYU= </data> </dict> <key>Headers/WASdkImpl.h</key> <dict> <key>hash</key> <data> - mjigktBIZyd3kt1OZRx5jQofVmQ= + qSDUKbSPVcI8q3R9okS6BXi1DsQ= </data> <key>hash2</key> <data> - WkW1vYVWfBZhXv/bczSD7Kfi7UV/LqakX4T+6j69250= + Z1m+16rKEqWpn9d/aJQZqHTfb+D+vQ12m6c7WhopyIY= </data> </dict> <key>Headers/WASdkLoginHandler.h</key> diff --git a/frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature b/frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature index a92dbfd..d9d0629 100644 --- a/frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature +++ b/frameworks/WASdkImpl.framework/_CodeSignature/CodeSignature Binary files differ -- Gitblit v1.8.0