From 2a54d46accc194e2f3a076706c3f06e9ffd84d15 Mon Sep 17 00:00:00 2001
From: lpw
Date: Mon, 22 Jul 2024 09:24:17 +0800
Subject: [PATCH] 提交4.2.0
---
frameworks/WASdkIntf.framework/Headers/WAUserProxy.h | 177 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++-
1 files changed, 172 insertions(+), 5 deletions(-)
diff --git a/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h b/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
index 6b5269d..34dcc8a 100644
--- a/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
+++ b/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
@@ -8,11 +8,22 @@
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
-#import "WALoginResult.h"
-#import "WABindingResult.h"
-#import "WAAccount.h"
-#import "WAUserCenterResult.h"
-#import "WAAppUser.h"
+#import <WASdkIntf/WALoginResult.h>
+#import <WASdkIntf/WABindingResult.h>
+#import <WASdkIntf/WAAccount.h>
+#import <WASdkIntf/WAUserCenterResult.h>
+#import <WASdkIntf/WAAppUser.h>
+#import <WASdkIntf/WACertificationInfo.h>
+#import <WASdkIntf/WADeleteRequestModel.h>
+#import <WASdkIntf/WADeleteResult.h>
+
+typedef NS_ENUM(NSInteger, OpenGameReviewState) {
+ OpenGameReviewStateReject=0, //游戏评价结果:不,谢谢!
+ OpenGameReviewStateOpenAiHelp, //游戏评价结果:我要提意见
+ OpenGameReviewStateOpentReview, //游戏评价结果:提交好评(无法获取用户是否点击评分以及具体的评分分数)
+ OpenGameReviewStateError //打开游戏评价失败,后台没有开启游戏评价开关
+
+};
/*!
@discussion 登录协议
- - -
@@ -92,6 +103,9 @@
-(void)loginViewDidCancel:(WALoginResult*)result;
@end
+
+
+
/*!
@discussion 账号管理界面协议
- - -
@@ -109,6 +123,20 @@
@param result 切换账户的账户信息
*/
-(void)switchAcctDidCompleteWithResult:(WALoginResult*)result;
+
+/*!
+@abstract 绑定账号回调接口
+@param bindResult 绑定账号信息
+*/
+-(void)bindAccountDidCompleteWithResult:(WABindingResult*)bindResult;
+
+
+/*!
+@abstract 实名认证成功回调接口
+@param certificationInfo 实名认证信息
+*/
+-(void)realNameAuthtDidCompleteWithResult:(WACertificationInfo*)certificationInfo;
+
@end
/*!
@@ -226,6 +254,17 @@
*/
+(void)openAccountManager:(id<WAAcctManagerDelegate>)delegate;
+
+///*!
+//@abstract 调用此方法打开账户管理界面
+//@param delegate 委托
+//*/
+//+(void)openAccountCenter:(id<WAAcctManagerDelegate>)delegate;
+
+
+
+
++(BOOL)isBoundPlatformAccount;
/*!
@abstract 获取账户信息
@param platform 平台
@@ -269,6 +308,27 @@
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation;
+
+
+//当一个新的场景被创建时调用,可以在这个方法中配置场景。
+- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions API_AVAILABLE(ios(13.0));
+// 当场景被销毁时调用。
+- (void)sceneDidDisconnect:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当场景变成活跃状态时调用。
+- (void)sceneDidBecomeActive:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当场景将要变成非活跃状态时调用。
+- (void)sceneWillResignActive:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当应用程序即将进入前台时调用。
+- (void)sceneWillEnterForeground:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当应用程序进入后台时调用。
+- (void)sceneDidEnterBackground:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当别的APP通过URL地址,打开我们的app时调用
+- (void)scene:(UIScene *)scene openURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts API_AVAILABLE(ios(13.0));
+- (void)scene:(UIScene *)scene continueUserActivity:(NSUserActivity *)userActivity API_AVAILABLE(ios(13.0));
+
+
+
+
/*!
@discussion (tip:CP无需关注)此方法为成功登录第三方平台之后调用。根据第三方平台的pUserId,pToken,platform构建一个WALoginResult实例作为参数调用此方法。此方法将会调用WindAnalytics的登录接口。
@param result 登录结果
@@ -295,4 +355,111 @@
@discussion (tip:CP无需关注)获取用户模块组件
*/
+(NSArray*)getUserComponents;
+
++(void)queryUserCertificationInfo:(void(^)(WACertificationInfo *certificationInfo,NSError *error))callBackBlock;
+
+
+/*!
+ @discussion 检测是否可以打开账号绑定、账号切换、实名认证接口
+ */
++ (BOOL)canOpenAccoutbind;
++ (BOOL)canOpenAccoutSwitch;
++ (BOOL)canOpenRealNameAuth;
+
+/*!
+@discussion 打开账户绑定界面
+*/
++ (void)openAccoutbindManager:(void(^)(NSError* error,WABindingResult * bindResult))block;
+
+
+/*!
+@discussion 打开账户切换界面
+*/
++ (void)openAccoutSwithchManager:(void(^)(NSError* error,WALoginResult * loginResult))block;
+
+
+/*!
+@discussion 打开实名认证界面
+*/
++ (void)openRealNameAuthManager:(void(^)(NSError* error,WACertificationInfo * certificationInfo))block;
+
+
+
+/*!
+@discussion 打开as评分弹框
+*/
++ (void)openReview API_AVAILABLE(ios(10.3), macos(10.14));
+
+
+
+/*!
+@discussion 打开idfa弹框授权
+ */
++ (void)openTTAAuthorizationWithCompletionHandler:(void(^)(NSError* error,NSUInteger status))block;
+
+/*!
+@discussion 隐私协议弹框
+ error 不为空时
+ status -1 弹出了协议框,用户点击了拒绝
+
+ error 为空
+ status 1 弹出了协议框,用户点击了同意
+ status 2 没有弹出协议框,用户之前点击过同意,无需再弹
+ */
++ (void)openPrivacyAgreementWindow:(void(^)(NSError* error,NSUInteger status))bloc;
+
+
+
+//**************************************删除账号有关start************************************************************
+
+/*!
+@discussion 检测是否可调用玩家身份确认接口
+ */
++ (BOOL)canCheckIdentity;
+
+/*!
+ @discussion 注销账号时,验证当前用户的身份证、id是否匹配,确认是本人操作
+ @param realName 姓名
+ @param idCard 身份证号码
+ */
++ (void)identityCheck:(NSString*)realName idCard:(NSString*)idCard completeBlock:(void(^)(NSError* error))block;
+
+
+//删除账号授权,拿到第三方的token信息,如 signinwithapple拿到authorizationCode
++ (void)deleteAccounAuthorizationWithPlatform:(NSString*)platform completeBlock:(void(^)(NSError* error,WADeleteRequestModel*deleteResult))block;
+
+
+/*!
+@discussion 账号删除接口
+ */
++ (void)requestDeleteAccout:(WADeleteRequestModel*)deleteResult completeBlock:(void(^)(NSError* error,WADeleteResult*result))completeBlock;
+
+/*!
+@discussion 取消删除账号接口
+ */
+
++ (void)cancelRequestDeleteAccoutWithUserid:(NSString*)userid callback:(void (^)(NSError *))completeBlock;
+
+
+// status==1,提交删除账号申请成功
+// status==2,用户取消
++ (void)requestDeleteAccoutUI:(void(^)(NSError *error, NSUInteger status))completeBlock;
+
+
+
+//**************************************删除账号有关end************************************************************
+
+
+
+/*!
+@discussion 打开游戏评分功能
+ */
++ (void)openGameReview:(void(^)(OpenGameReviewState status))block;
+
+
+/*!
+@discussion 弹出cmp修改同意内容弹框
+ */
++ (void)showConsentPreferences;;
+
@end
--
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