From 2f0847c51cfe186abd2c4fc554108edc1890d222 Mon Sep 17 00:00:00 2001
From: lpw
Date: Wed, 25 Sep 2024 14:49:26 +0800
Subject: [PATCH] 提交4.3.0

---
 frameworks/WASdkIntf.framework/Headers/WAIUser.h |   35 ++++++++++++++++++++++++++++++++++-
 1 files changed, 34 insertions(+), 1 deletions(-)

diff --git a/frameworks/WASdkIntf.framework/Headers/WAIUser.h b/frameworks/WASdkIntf.framework/Headers/WAIUser.h
index a40bf7c..0076348 100644
--- a/frameworks/WASdkIntf.framework/Headers/WAIUser.h
+++ b/frameworks/WASdkIntf.framework/Headers/WAIUser.h
@@ -8,13 +8,15 @@
 
 #import <Foundation/Foundation.h>
 #import <UIKit/UIKit.h>
-#import "WAUserProxy.h"
+#import <WASdkIntf/WAUserProxy.h>
 #import <WASdkIntf/WASdkIntf.h>
 @interface WAIUser : NSObject
 -(void)setLoginFlowType:(int)flowType;
 -(int)getLoginFlowType;
 -(WAAppUser*)getAccountInfo;
 -(void)loginWithExtInfo:(NSString *)extInfo delegate:(id<WALoginDelegate>)delegate;
+//传递平台,针对一种平台有多种登录方式,如weblogin,wa中的guest和wa登录
+-(void)loginPlatform:(NSString*)platform WithExtInfo:(NSString *)extInfo delegate:(id<WALoginDelegate>)delegate;
 -(void)logout;
 -(void)bindingAccountWithExtInfo:(NSString*)extInfo delegate:(id<WAAccountBindingDelegate>)delegate;
 -(void)bindingAccountWithPlatform:(NSString *const)platform bindingResult:(WABindingResult*)bindingResult extInfo:(NSString *)extInfo  delegate:(id<WAAccountBindingDelegate>)delegate;
@@ -44,6 +46,21 @@
 - (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options;
 
 - (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url;
+//当一个新的场景被创建时调用,可以在这个方法中配置场景。
+- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions API_AVAILABLE(ios(13.0));
+// 当场景被销毁时调用。
+- (void)sceneDidDisconnect:(UIScene *)scene  API_AVAILABLE(ios(13.0));
+//当场景变成活跃状态时调用。
+- (void)sceneDidBecomeActive:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当场景将要变成非活跃状态时调用。
+- (void)sceneWillResignActive:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当应用程序即将进入前台时调用。
+- (void)sceneWillEnterForeground:(UIScene *)scene  API_AVAILABLE(ios(13.0));
+//当应用程序进入后台时调用。
+- (void)sceneDidEnterBackground:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当别的APP通过URL地址,打开我们的app时调用
+- (void)scene:(UIScene *)scene openURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts API_AVAILABLE(ios(13.0));
+- (void)scene:(UIScene *)scene continueUserActivity:(NSUserActivity *)userActivity API_AVAILABLE(ios(13.0));
 
 -(void)loginWithResult:(WALoginResult*)result delegate:(id<WALoginDelegate>)delegate;
 -(void)loginWithResult:(WALoginResult*)result extInfo:(NSString*)extInfo delegate:(id<WALoginDelegate>)delegate;
@@ -134,4 +151,20 @@
 
 
 - (void)requestDeleteAccoutUI:(void(^)(NSError *error, NSUInteger status))completeBlock;
+
+
+
+
+/*!
+@discussion 打开游戏评分功能
+ */
+- (void)openGameReview:(void(^)(OpenGameReviewState status))block;
+
+
+/*!
+@discussion 弹出cmp修改同意内容弹框
+ */
+- (void)showConsentPreferences;
+
+
 @end

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