From 5d68e16828227ec28b7d8fd02f336db3a726a4e9 Mon Sep 17 00:00:00 2001
From: lpw <812862340@qq.com>
Date: Thu, 30 Oct 2025 19:31:52 +0800
Subject: [PATCH] 提交版本 4.8.1

---
 frameworks/WASdkIntf.framework/Headers/WASdkIntf.h |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/frameworks/WASdkIntf.framework/Headers/WASdkIntf.h b/frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
index 3fcf2bf..6fa393e 100644
--- a/frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
+++ b/frameworks/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -40,6 +40,8 @@
 #import <WASdkIntf/WATutorialCompletedEvent.h>
 #import <WASdkIntf/WAUserCreateEvent.h>
 #import <WASdkIntf/WAUserImportEvent.h>
+#import <WASdkIntf/WAUserImportEventV2.h>
+
 #import <WASdkIntf/WAUserInfoUpdateEvent.h>
 
 #import <WASdkIntf/WATrackProxy.h>
@@ -73,6 +75,8 @@
 #import <WASdkIntf/WADeleteResult.h>
 #import <WASdkIntf/WAIAdmob.h>
 #import <WASdkIntf/WAAdMobProxy.h>
+#import <WASdkIntf/WACustomerResult.h>
+#import <WASdkIntf/WAPlatformAccountInfo.h>
 
 //! Project version number for WASdkIntf.
 FOUNDATION_EXPORT double WASdkIntfVersionNumber;
@@ -82,5 +86,5 @@
 
 // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h>
 
-//time:2025/03/12  12:29 ver:4.4.0
+//time:2025/10/16  12:29 ver:4.8.1
 // 1

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