From 5d68e16828227ec28b7d8fd02f336db3a726a4e9 Mon Sep 17 00:00:00 2001 From: lpw <812862340@qq.com> Date: Thu, 30 Oct 2025 19:31:52 +0800 Subject: [PATCH] 提交版本 4.8.1 --- frameworks/WASdkIntf.framework/Headers/WASdkIntf.h | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/frameworks/WASdkIntf.framework/Headers/WASdkIntf.h b/frameworks/WASdkIntf.framework/Headers/WASdkIntf.h index 3fcf2bf..6fa393e 100644 --- a/frameworks/WASdkIntf.framework/Headers/WASdkIntf.h +++ b/frameworks/WASdkIntf.framework/Headers/WASdkIntf.h @@ -40,6 +40,8 @@ #import <WASdkIntf/WATutorialCompletedEvent.h> #import <WASdkIntf/WAUserCreateEvent.h> #import <WASdkIntf/WAUserImportEvent.h> +#import <WASdkIntf/WAUserImportEventV2.h> + #import <WASdkIntf/WAUserInfoUpdateEvent.h> #import <WASdkIntf/WATrackProxy.h> @@ -73,6 +75,8 @@ #import <WASdkIntf/WADeleteResult.h> #import <WASdkIntf/WAIAdmob.h> #import <WASdkIntf/WAAdMobProxy.h> +#import <WASdkIntf/WACustomerResult.h> +#import <WASdkIntf/WAPlatformAccountInfo.h> //! Project version number for WASdkIntf. FOUNDATION_EXPORT double WASdkIntfVersionNumber; @@ -82,5 +86,5 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> -//time:2025/03/12 12:29 ver:4.4.0 +//time:2025/10/16 12:29 ver:4.8.1 // 1 -- Gitblit v1.8.0