From 9f1e963731de068cd0523b4572ee55771892a28c Mon Sep 17 00:00:00 2001
From: lpw <812862340@qq.com>
Date: Tue, 03 Feb 2026 16:33:36 +0800
Subject: [PATCH] 提交版本 4.10.0
---
frameworks/WASdkIntf.framework/Headers/WAUserProxy.h | 74 ++++++++++++++++++++++++++++++++++++
1 files changed, 73 insertions(+), 1 deletions(-)
diff --git a/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h b/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
index 34dcc8a..21a58bb 100644
--- a/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
+++ b/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
@@ -16,6 +16,12 @@
#import <WASdkIntf/WACertificationInfo.h>
#import <WASdkIntf/WADeleteRequestModel.h>
#import <WASdkIntf/WADeleteResult.h>
+#import <WASdkIntf/WACustomerResult.h>
+#import <WASdkIntf/WAPlatformAccountInfo.h>
+#import <WASdkIntf/WAPassPlatformInfo.h>
+
+
+
typedef NS_ENUM(NSInteger, OpenGameReviewState) {
OpenGameReviewStateReject=0, //游戏评价结果:不,谢谢!
@@ -273,6 +279,11 @@
//+(NSString*)transferWithPlatform:(NSString *const)platform;
+/*!
+ @abstract 是否可以打开用户中心
+ */
++ (BOOL)isOpenUserCenter;
+
+ (void)getUserCenterNotice:(id<WAUserCenterNoticeDelegate>)delegate;
+ (void)showUserCenterNoticeUI:(id<WAUserCenterNoticeUIDelegate>)delegate;
@@ -429,6 +440,13 @@
+ (void)deleteAccounAuthorizationWithPlatform:(NSString*)platform completeBlock:(void(^)(NSError* error,WADeleteRequestModel*deleteResult))block;
+
+
+/*!
+@discussion 是否可以删除账号
+ */
++ (BOOL)isOpenDeleteAccount;
+
/*!
@discussion 账号删除接口
*/
@@ -460,6 +478,60 @@
/*!
@discussion 弹出cmp修改同意内容弹框
*/
-+ (void)showConsentPreferences;;
++ (void)showConsentPreferences;
+
+
+/*!
+@discussion 方法来控制同意设置按钮的显示和隐藏。如果不在生效地区(一般指欧盟),回调结果会返回false,此时应该隐藏按钮,否则返回true则需要显示
+ */
++ (void)checkConsentPreferencesWithCompletion:(void (^)(NSError *error, BOOL isShow))completionBlock;
+
+
+
+
+/*!
+@discussion 客服中心弹窗
+ */
++ (void)showCustomerCenterWithCompletion:(void(^)(WACustomerResult*customerResult))block;
+
+
+
+
+/**
+ * 获取推广任务列表
+ * @param completeBlock 完成回调,返回任务列表数组或错误信息
+ * 数组元素格式为:
+ * @{
+ * @"taskName": @"任务名称",
+ * @"taskStatus": @"0/1" // 0表示未完成,1表示已完成
+ * }
+ */
++(void)fetchPromotionTasksWithCompletion:(void(^_Nullable)(NSArray<NSDictionary *> * _Nullable tasksArray, NSError * _Nullable error))completeBlock;
+
+
+
+
+/*!
+@discussion 查询玩家任务完成情况 4. 6.0增加
+ */
++ (void)checkPlayerTask:(void(^_Nullable)(NSError * _Nullable error, BOOL success))completeBlock;
+
+
+
+/*!
+@discussion获取头像信息接口
+ */
++ (void)getPlatformAccountInfo:(void(^_Nullable)(NSError * _Nullable error, WAPlatformAccountInfo * _Nullable acountInfo))completeBlock;
+
+
+
++ (void)getPassInfo:(void(^_Nullable)(NSError * _Nullable error, WAPassPlatformInfo * _Nullable passPlatfromInfo))completeBlock;
+
+
++ (void)showPassUserGuide:(void(^_Nullable)(NSError * _Nullable error))completeBlock;
+
+
+
+
@end
--
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