From 28ea02d8efbc1cb1eadae017bf5f6a385e122360 Mon Sep 17 00:00:00 2001
From: lipengwei <lipengwei@nianben.com>
Date: Mon, 13 Jan 2020 16:10:02 +0800
Subject: [PATCH] 1.4.0

---
 frameworks/WASdkIntf.framework/Headers/WACoreProxy.h |  123 ++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 120 insertions(+), 3 deletions(-)

diff --git a/frameworks/WASdkIntf.framework/Headers/WACoreProxy.h b/frameworks/WASdkIntf.framework/Headers/WACoreProxy.h
index d95a40e..3e0330d 100644
--- a/frameworks/WASdkIntf.framework/Headers/WACoreProxy.h
+++ b/frameworks/WASdkIntf.framework/Headers/WACoreProxy.h
@@ -8,6 +8,7 @@
 
 #import <Foundation/Foundation.h>
 #import "WACore.h"
+#import "WAIPush.h"
 @class WACoreProxy;
 
 #define WALog(fmt,...) {\
@@ -81,7 +82,7 @@
 +(NSString*)getUserId;
 /*!
  @abstract 设置serverId
- @param serverId
+ @param serverId 服务器id
  */
 +(void)setServerId:(NSString *)serverId;
 /*!
@@ -91,7 +92,7 @@
 +(NSString*)getServerId;
 /*!
  @abstract 设置level
- @param level
+ @param level 等级
  */
 +(void)setLevel:(int)level;
 /*!
@@ -100,13 +101,30 @@
 +(int)getLevel;
 /*!
  @abstract 设置gameUserId
- @param gameUserId
+ @param gameUserId 游戏userId
  */
 +(void)setGameUserId:(NSString*)gameUserId;
 /*!
  @abstract 获取gameUserId
  */
 +(NSString*)getGameUserId;
+/*!
+ @abstract 设置nickName
+ @param nickName 游戏角色名
+ */
++(void)setNickName:(NSString*)nickName;
+/*!
+ @abstract 获取nickName
+ */
++(NSString*)getNickName;
+/*!
+ @abstract 获取userFlag
+ */
++(void)setUserFlag:(NSString*)userFlag;
+/*!
+ @abstract 获取userFlag
+ */
++(NSString*)getUserFlag;
 /*!
  @abstract 获取WA Server url
  */
@@ -152,11 +170,27 @@
  */
 +(NSString*)getSessionId;
 /*!
+ @abstract 隐私政策URL地址
+ */
++(NSString *)getPrivacyUrl;
+/*!
+ @abstract 隐私政策更新时间
+ */
++(NSString *)getPrivacyUpdateTime;
+/*!
+ @abstract 隐私政策内容界面
+ */
++(void)showPrivacyUI:(void(^)(void))privacyUIClosedHandler;
+/*!
  @abstract 下面两个方法是关于Facebook deeplink, CP不用关注
  */
 -(NSString*)getDeepLinkWithUrl:(NSURL*)url;
 
 +(void)fetchDeferredAppLink:(void(^)(NSURL *url, NSError *error))handler;
+/*!
+ @abstract 获取后台配置参数
+ */
++(WAParamConfigObj*)getParamConfig;
 /*!
  @abstract 下面四个方法是关于打印日志的,CP不用关注
  */
@@ -168,6 +202,89 @@
 
 +(void)eventLogWithPlatform:(NSString*)platform eventName:(NSString*)eventName parameters:(NSDictionary*)parameters color:(UIColor*)color;
 
+/*!
+ @discussion 处理UIApplicationDelegate的方法[-(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions]传递过来的参数。
+ */
++ (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions;
+
+#pragma mark 消息通知
+/*!
+@abstract 注册通知
+*/
++ (void)application:(UIApplication *)application initPushWithDelegate:(id<UNUserNotificationCenterDelegate>)delegate API_AVAILABLE(ios(10.0));
+
+/*!
+ @abstract 调用过用户注册通知方法之后执行
+ */
++ (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings API_AVAILABLE(ios(8.0));
+
+/*!
+ @abstract 获取deviceToken
+ */
++ (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken;
+
+/*!
+ @abstract 注册失败
+ */
++ (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error;
+
+#pragma mark IOS8 IOS9 Push Notification Receive
+/*!
+ @abstract 接收本地通知
+ */
++ (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification;
+
+/*!
+ @abstract 接收远程通知
+ */
++ (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler;
+
+#pragma mark IOS10 Push Notification Receive
+/*!
+ @abstractApp 处于前台接收通知时
+ */
++ (void)userNotificationCenter:(UNUserNotificationCenter *)center willPresentNotification:(UNNotification *)notification withCompletionHandler:(void (^)(UNNotificationPresentationOptions))completionHandler API_AVAILABLE(ios(10.0)) API_AVAILABLE(ios(10.0)) API_AVAILABLE(ios(10.0));
+
+/*!
+ @abstract 通知的点击事件
+ */
++ (void)userNotificationCenter:(UNUserNotificationCenter *)center didReceiveNotificationResponse:(UNNotificationResponse *)response withCompletionHandler:(void(^)(void))completionHandler API_AVAILABLE(ios(10.0)) API_AVAILABLE(ios(10.0));
+
+/*!
+ 程序进入后台
+ @discussion 处理UIApplicationDelegate的方法[- (void)applicationDidEnterBackground:(UIApplication *)application]传递过来的参数。
+ */
++ (void)applicationDidEnterBackground:(UIApplication *)application;
+
+/*!
+ 程序将进入前台
+ @discussion 处理UIApplicationDelegate的方法[- (void)applicationWillEnterForeground:(UIApplication *)application]传递过来的参数。
+ */
++ (void)applicationWillEnterForeground:(UIApplication *)application;
+
+/*!
+ 程序进入前台
+ @discussion 处理UIApplicationDelegate的方法[- (void)applicationDidBecomeActive:(UIApplication *)application]传递过来的参数。
+ */
++ (void)applicationDidBecomeActive:(UIApplication *)application;
+
+/*!
+ @discussion 处理UIApplicationDelegate的方法[-(BOOL)application:(UIApplication *)application
+ openURL:(NSURL *)url
+ sourceApplication:(NSString *)sourceApplication
+ annotation:(id)annotation]传递过来的参数。
+ */
++ (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation;
+
++ (BOOL)application:(UIApplication *)application openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options;
+
++ (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray * _Nullable))restorationHandler API_AVAILABLE(ios(8.0));
+
+/*!
+ @abstract 设备是否越狱
+ */
++ (BOOL)isJailBreak;
+
 
 
 @end

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