From 147a27646a80fe2142e317bbd19003ed47bae35d Mon Sep 17 00:00:00 2001
From: lpw <812862340@qq.com>
Date: Thu, 11 Sep 2025 16:58:31 +0800
Subject: [PATCH] 提交版本 4.7.0

---
 WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h
index f8c6529..e5c9f33 100644
--- a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h
+++ b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -75,6 +75,8 @@
 #import <WASdkIntf/WADeleteResult.h>
 #import <WASdkIntf/WAIAdmob.h>
 #import <WASdkIntf/WAAdMobProxy.h>
+#import <WASdkIntf/WACustomerResult.h>
+#import <WASdkIntf/WAPlatformAccountInfo.h>
 
 //! Project version number for WASdkIntf.
 FOUNDATION_EXPORT double WASdkIntfVersionNumber;
@@ -84,5 +86,5 @@
 
 // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h>
 
-//time:2025/06/25  12:29 ver:4.5.0
+//time:2025/09/08  12:29 ver:4.7.0
 // 2

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