From 678332709670caa13b59cb2aaf07725d116ee16f Mon Sep 17 00:00:00 2001
From: lpw <812862340@qq.com>
Date: Thu, 15 Jan 2026 18:27:47 +0800
Subject: [PATCH] 提交版本 4.9.1

---
 WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h
index 803432b..959f904 100644
--- a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h
+++ b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h
@@ -76,6 +76,9 @@
 #import <WASdkIntf/WAIAdmob.h>
 #import <WASdkIntf/WAAdMobProxy.h>
 #import <WASdkIntf/WACustomerResult.h>
+#import <WASdkIntf/WAPlatformAccountInfo.h>
+#import <WASdkIntf/WAPassPlatformInfo.h>
+
 
 //! Project version number for WASdkIntf.
 FOUNDATION_EXPORT double WASdkIntfVersionNumber;
@@ -85,5 +88,5 @@
 
 // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h>
 
-//time:2025/0722  12:29 ver:4.6.0
+//time:2025/01/15  12:29 ver:4.9.1
 // 2

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