From 78ad345d9f9265ffe6c37592549869e763afc9bb Mon Sep 17 00:00:00 2001 From: Star Academy <admin@star-academy.com> Date: Tue, 24 Mar 2026 10:15:11 +0800 Subject: [PATCH] 提交版本 4.11.1 --- WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h index 803432b..03fa62f 100644 --- a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h +++ b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h @@ -76,6 +76,10 @@ #import <WASdkIntf/WAIAdmob.h> #import <WASdkIntf/WAAdMobProxy.h> #import <WASdkIntf/WACustomerResult.h> +#import <WASdkIntf/WAPlatformAccountInfo.h> +#import <WASdkIntf/WAPassPlatformInfo.h> +#import <WASdkIntf/WACoinsInfo.h> + //! Project version number for WASdkIntf. FOUNDATION_EXPORT double WASdkIntfVersionNumber; @@ -85,5 +89,5 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> -//time:2025/0722 12:29 ver:4.6.0 +//2026/03/13 12:29 ver:4.11.1 // 2 -- Gitblit v1.8.0