From 8fdeab769869bb9fa7375e457ba402d91e2ac829 Mon Sep 17 00:00:00 2001 From: lpw <812862340@qq.com> Date: Wed, 25 Mar 2026 17:26:30 +0800 Subject: [PATCH] 提交版本 4.11.3 --- WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-) diff --git a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h index e5c9f33..b609534 100644 --- a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h +++ b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h @@ -77,6 +77,9 @@ #import <WASdkIntf/WAAdMobProxy.h> #import <WASdkIntf/WACustomerResult.h> #import <WASdkIntf/WAPlatformAccountInfo.h> +#import <WASdkIntf/WAPassPlatformInfo.h> +#import <WASdkIntf/WACoinsInfo.h> + //! Project version number for WASdkIntf. FOUNDATION_EXPORT double WASdkIntfVersionNumber; @@ -86,5 +89,5 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> -//time:2025/09/08 12:29 ver:4.7.0 +//2026/03/13 12:29 ver:4.11.3 // 2 -- Gitblit v1.8.0