From b4e4ae3f9448a7232314eb83698e6897e6f34fc3 Mon Sep 17 00:00:00 2001 From: lpw <812862340@qq.com> Date: Tue, 03 Feb 2026 16:35:06 +0800 Subject: [PATCH] 提交版本 4.10.0 --- WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h index 6fa393e..c967f71 100644 --- a/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h +++ b/WASdkIntf/WASdkIntf.xcframework/ios-x86_64-simulator/WASdkIntf.framework/Headers/WASdkIntf.h @@ -77,6 +77,8 @@ #import <WASdkIntf/WAAdMobProxy.h> #import <WASdkIntf/WACustomerResult.h> #import <WASdkIntf/WAPlatformAccountInfo.h> +#import <WASdkIntf/WAPassPlatformInfo.h> + //! Project version number for WASdkIntf. FOUNDATION_EXPORT double WASdkIntfVersionNumber; @@ -86,5 +88,5 @@ // In this header, you should import all the public headers of your framework using statements like #import <WASdkIntf/PublicHeader.h> -//time:2025/10/16 12:29 ver:4.8.1 -// 1 +//2026/02/03 12:29 ver:4.10.0 +// 2 -- Gitblit v1.8.0