// // GADAudioVideoManagerDelegate.h // Google Mobile Ads SDK // // Copyright 2016 Google LLC. All rights reserved. // #import @class GADAudioVideoManager; /// A set of methods to inform the delegate of audio video manager events. @protocol GADAudioVideoManagerDelegate @optional /// Tells the delegate that the Google Mobile Ads SDK will start playing a video. This method isn't /// called if another video rendered by Google Mobile Ads SDK is already playing. - (void)audioVideoManagerWillPlayVideo:(nonnull GADAudioVideoManager *)audioVideoManager; /// Tells the delegate that the Google Mobile Ads SDK has paused/stopped all video playback. - (void)audioVideoManagerDidPauseAllVideo:(nonnull GADAudioVideoManager *)audioVideoManager; /// Tells the delegate that at least one video rendered by the Google Mobile Ads SDK will play /// sound. Your app should stop playing sound when this method is called. - (void)audioVideoManagerWillPlayAudio:(nonnull GADAudioVideoManager *)audioVideoManager; /// Tells the delegate that all the video rendered by the Google Mobile Ads SDK has stopped playing /// sound. Your app can now resume any music playback or produce any kind of sound. Note that this /// message doesn't mean that all the video has stopped playing, just audio, so you shouldn't /// deactivate AVAudioSession's instance. Doing so can lead to unexpected video playback behavior. /// You may deactivate AVAudioSession only when all rendered video ads are paused or have finished /// playing, and 'audioVideoDidPauseAllVideo:' is called. - (void)audioVideoManagerDidStopPlayingAudio:(nonnull GADAudioVideoManager *)audioVideoManager; @end