// // GAMInterstitialAd.h // Google Mobile Ads SDK // // Copyright 2020 Google LLC. All rights reserved. // #import #import #import @class GAMInterstitialAd; typedef void (^GAMInterstitialAdLoadCompletionHandler)(GAMInterstitialAd *_Nullable interstitialAd, NSError *_Nullable error); /// Google Ad Manager interstitial ad, a full-screen advertisement shown at natural /// transition points in your application such as between game levels or news stories. @interface GAMInterstitialAd : GADInterstitialAd /// Optional delegate that is notified when creatives send app events. @property(nonatomic, weak, nullable) id appEventDelegate; /// Loads an interstitial ad. /// /// @param adUnitID An ad unit ID created in the Ad Manager UI. /// @param request An ad request object. If nil, a default ad request object is used. /// @param completionHandler A handler to execute when the load operation finishes or times out. + (void)loadWithAdManagerAdUnitID:(nonnull NSString *)adUnitID request:(nullable GAMRequest *)request completionHandler:(nonnull GAMInterstitialAdLoadCompletionHandler)completionHandler; + (void)loadWithAdUnitID:(nonnull NSString *)adUnitID request:(nullable GADRequest *)request completionHandler:(nonnull GADInterstitialAdLoadCompletionHandler)completionHandler NS_UNAVAILABLE; @end