// Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // // You are hereby granted a non-exclusive, worldwide, royalty-free license to use, // copy, modify, and distribute this software in source code or binary form for use // in connection with the web services and APIs provided by Facebook. // // As with any software that integrates with the Facebook platform, your use of // this software is subject to the Facebook Developer Principles and Policies // [http://developers.facebook.com/policy/]. This copyright notice shall be // included in all copies or substantial portions of the software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #import "TargetConditionals.h" #if !TARGET_OS_TV #import #import "FBSDKCoreKitImport.h" #import "FBSDKShareConstants.h" #import "FBSDKSharingButton.h" NS_ASSUME_NONNULL_BEGIN /** A button to send content through Messenger. Tapping the receiver will invoke the FBSDKShareDialog with the attached shareContent. If the dialog cannot be shown, the button will be disable. */ NS_SWIFT_NAME(FBSendButton) @interface FBSDKSendButton : FBSDKButton @end NS_ASSUME_NONNULL_END #endif